so seeing as we’ve got some new modules coming i’m suggesting some gear to add.
-decoy
LRF Module
spawns a hologram of an imperial long range frigate somewhere on the map, the hologram is hidden from radars and the hologram fires disintigrator shots that deal 0 damage. basically a fake LRF to draw the attention of enemy interceptors.
-auto turret
Engineer Module (please put on Styx)
spawns a drone that fires a long range thermal beam at enemies around itself
-“sadist” drive
Guard CPU
allies around the guard frigate regenerate shields equal to 20% of damage dealt.
-death ray
Guard Weapon (please put on NY18)
fires quick moving thermal bolts that pass through targets, disables enemies hit from using modules for .1 seconds (fires 1 round per second, fires in a singularity launcher-type fashion)
-energy rerouter
LRF Capacitor
drains extra energy from capacitors to boost damage of special module weapon, additionally boosts capacitor volume
-“Skyguard” drone
Guard Module
spawns an immobile drone that shoots down missiles in a 1km area around it VERY rapidly, displays a translucent energy bubble showing the field where the drone shoots missiles
-automatic repair system
Engineer Hull
passively drains energy to repair the most damaged ally around the user
comment and suggest your own items