Energy Converter - sound issue (effect still active after ship gets destroyed)

Bug report:

 

When you activate an Energy Converter, the beam will fire and its sound will be heard.

However, if you get killed by some enemy at that moment, the sound will still play, even when it should be immediately stopped, when your ship was destroyed.

 

2 same related bugs:

Same issue applies for Pyro Emitter (same sound bug) - destroyer module

ECM: Metastable Field bubble (same sound bug) - ECM special module

 

Logs: (check logs near the end - Custom battle - 17:47+ or 5:47+PM)

[2017.04.29 16.58.05.zip](< base_url >/applications/core/interface/file/attachment.php?id=14143)

 

Video:

 

And it also still has the annoying pyro beam copypasta sound still. It needs something more consistent and smol laser sounding.

5 minutes ago, TheDarkRedFox said:

And it also still has the annoying pyro beam copypasta sound still. It needs something more consistent and smol laser sounding.

Already suggested something in a new thread, but it needs to get approved first.

0076395

0076395