Sure, make contracts for destroying beacons, where you can get up to 3 per game if you ever get into this kind of match.
Then say it gives 1000 loyalty for 5.
More than 1 person can be credited for beacon disable/capture. Only one can be credited for planting.
Having separate contracts for planting, especially when you can NOT chose your game mode is plain stupid.
This is easy to fix. The contracts for capturing beacons should also have secondary option like Capture/Destroy Beacons/EMP stations. The end result would be the same.
You can benefit from Capture the Beacon matches as well as EMP planted station bombs, since the contract isn’t separate. Simple.