direct3d out of memory

8gb kingston  wi vista 64bit and  on another hard disk windows 7  32 bit.  grapchic card geforce gtx 1050  processor intel core 2 quad q6600  2.4ghz  motherboard asusP5G41T-M LX mobile internet .with  LTE its  polkomtel orange. im living in poland

 

i played for some time since  betatests and had long absence decided to give try again and started to play again,game patches succefully and im finally starting it up.

nnow i hit launch button and  i go right side “undock” wanted to do some missions ad then suddenly game crashed. fatal rror was that direc3d ran out of memory

 

i tried to fix this by uninstalling game and installing again,formattig hard disk and installing os again and after os   and drivers just  star conflict and crashes continues,gods  its 8gb of memory and gtx 1050  hard disk 500gb samsung over 300gb free space .

i encounter crashing  all times in jericho and federation and the other nation,sometimes can fly for few minutes or even hour then crash with no warning…i thought  my grapchic card might be damaged so borrowed from friend older version   and  crashes continued. i played on his computer - no crshe,playing on my computer - crashes.

i checkedhardware for potential damages like swollen capacitors or burned paths but did not find anything suspicious,memtest ran for whole night and didnt display even single error,in case just tried to play on single memory card  so 4g - still crash,tried different memory slots but no avail.

 

so far my observations

-o pen worlds crashing almost all times

cop mode - crashing on jericho ad the other nation except federation

pve mode - crash on all  all times ecept federation,crash still happens but maybe once per hour r two or none at all.

 

i tried to  run game on low settings but no avail. since there is 8gb of memory why logfile says fatal direct3d  is out of memory.

 

 

You definitely will be asked for more details, so better do it know, it will speed up the process: 

 

Dear Niripas i am not reporting bug because this is not issue related to any bug,this is game or computer issue.for unknown reasons game says i have insufficient memory while there is  eoungh space,is 8gb of  ram not eoungh to run this game?.all i want to find is why this game  is saying all time its out of memory.

 

copied from exceptions  this

 

11:58:08.889         | ====== starting level: ‘levels\open_world\precursor\precursor_zona_5’ FreeSpace client ======
11:58:24.935  WARNING| Async queue overflow
11:58:25.074         | Resume async queue pushing
11:58:26.104  WARNING| Async queue overflow
11:58:26.216         | Resume async queue pushing
11:58:28.042  WARNING| Async queue overflow
11:58:28.729         | Resume async queue pushing
11:58:30.744  WARNING| Async queue overflow
11:58:31.436         | Resume async queue pushing
11:58:33.390  WARNING| Async queue overflow
11:58:37.541    FATAL| Can’t create vertex buffer :Direct3D out of memory

 

i just want to know why this happens,what i can tweak/change to make game run properly,

 

their can be various reasons:

-heat of Gra-card,

-driver issues

-electrical underpowerment of Gra-card

-bad RAM

-Harddisk failures

-Kontacts of cables

-Windows OS issues

-etc.

 

Go take a screwdricer and look inside your PC box to find clues for this problem…

2 hours ago, viperki said:

Dear Niripas i am not reporting bug because this is not issue related to any bug,this is game or computer issue.for unknown reasons game says i have insufficient memory while there is  eoungh space,is 8gb of  ram not eoungh to run this game?.all i want to find is why this game  is saying all time its out of memory.

…and to help you with that Skula needs those files listed in the guidelines (so logs, dxdiag, exceptions). I have a lot more and in my case it was an issue with the driver, but your case can be different. 

Also the game doesn’t say you ran out of memory - it’s DirectX that is doing that (according to your logs). And it can be caused by different reasons (one of them would be GPU reporting wrong amount of VRAM available etc etc) - sorry I know very little about this, Skula and Co. are much better with this ![:D](<fileStore.core_Emoticons>/emoticons/006j.png “:D”)

16 hours ago, niripas said:

and to help you with that Skula needs those files listed in the guidelines (so logs, dxdiag, exceptions)

It’s true

 

On 31.01.2018 at 3:54 AM, viperki said:

then suddenly game crashed. fatal rror was that direc3d ran out of memory

Please attach logs, dxdiag