I’m disappointed, im sure a lot of people are, what happened? I left the game for a while and expected to find more cool stuff, but instead I find my stuff gone, ship tree messed up, modules removed. What’s going on here, I expected there would be a ton of modules, and everything, I thought the point of different factions what to have different advantages. Not just the ship abilities. It’s not I progressed far, but now im back to square one, remove whatever patch that was, I sure for one, loved how it was before. Now idk if this is just low tiers or what. This isn’t what i remembered back in beta. Idk owell
you just can’t stop progress good or bad
I’m disappointed, im sure a lot of people are, what happened? I left the game for a while and expected to find more cool stuff, but instead I find my stuff gone, ship tree messed up, modules removed. What’s going on here, I expected there would be a ton of modules, and everything, I thought the point of different factions what to have different advantages. Not just the ship abilities. It’s not I progressed far, but now im back to square one, remove whatever patch that was, I sure for one, loved how it was before. Now idk if this is just low tiers or what. This isn’t what i remembered back in beta. Idk owell
What happened? Updates and patches. The ship tree has been changed to increase the prevalence of ship roles (and is still going to be further adjusted afaik) Faction differences still remain, though you might not realize it right off the bat. First off, only 2 of the 3 ship roles are available within each faction. Also each faction still kept their unique ships stats (Federation speed, Empire hull, and Jericho shield). There are indeed many more modules, none were actually removed. Modules are now more distinctly separated between ship roles as opposed to ship class (i.e. ECM and Covert Ops interceptors have a different module selection, despite both being interceptors. Survival modules are still globally available). As for progress, yea that kind of sucked for most players. Also I find it kind of humorous how you say this isn’t what you remembered back in beta. This is still beta, we never left ;D
What happened? Updates and patches. The ship tree has been changed to increase the prevalence of ship roles (and is still going to be further adjusted afaik) Faction differences still remain, though you might not realize it right off the bat. First off, only 2 of the 3 ship roles are available within each faction. Also each faction still kept their unique ships stats (Federation speed, Empire hull, and Jericho shield). There are indeed many more modules, none were actually removed. Modules are now more distinctly separated between ship roles as opposed to ship class (i.e. ECM and Covert Ops interceptors have a different module selection, despite both being interceptors. Survival modules are still globally available). As for progress, yea that kind of sucked for most players. Also I find it kind of humorous how you say this isn’t what you remembered back in beta. This is still beta, we never left ;D
faction differences are gone, face it. the difference of shield vs hull is not a real distinction. the 7.13 update was better than 0.8.0, but a TON