Devs, give us a straight answer - why are premium ships so bad?

That’s it, really.

 

Why is this? Why is it that Premium ships, with full synergy, are apparently ‘balanced’ against level 1 synergy ships as opposed to, you know, ships of equal synergy?

Edit: In the interest of clarity, I spent my own money to confirm if this is true or not, and it isn’t. The problem is that purchased ships apply Implant modifiers, whilst non-purchased ships do not. This results in Premium ships looking worse than they are when comparing them to a ship you already own. I would appreciate it if the Developers would do something about this… or better yet, give me a free Shark for my troubles.  :taunt:

 

Why do people who actually put money into the game get screwed over by being offered a ship that, if it were available via grind, everyone would skip over?

 

Furthermore, why do you charge about 1,000% too much for them? They’re crap, and you charge enough for them that I could buy a brand new PS3 game. Hell, I could buy a PS4 for the cost of all your DLC and Premium ships combined!

 

So… why? Why do you do this? I can’t be the only one who wants to know.

premium ships are actually fine imo, they are usually equal to the best buyable ship in the tier, some are even better (kalah, crus q, strong etc). the pricetag? yeah that one is really scary, it needs to be cut in half at the very least, especailly the full dlcs seem to be to overpriced.

dlc ships are op and need a nerf imo, the normal gold ones seem fine to me…

the Premium ships are great when you start out in a tier and then once you top out the rank of the tier they show their flaws.

 

I think this is perfect as it is

I have a lot of premiun ships and I find them pretty good. I have a Dragonfly, a Bear, a T3 Empire Gunship and LR and a T3 Fed Engi. I thought that Federation Engi would be the best Engi thats why I bought it but I didn’t know about the existance of the T3 Rank 9 Empire Engi, that’s a true monster, with 20-25k hull being an Engi, what the hell? 

 

So they are pretty good, but I guess you just pay GS to not pay Credits on repairs… 

That’s it, really.

 

Why is this? Why is it that Premium ships, with full synergy, are apparently ‘balanced’ against level 1 synergy ships as opposed to, you know, ships of equal synergy?

 

Why do people who actually put money into the game get screwed over by being offered a ship that, if it were available via grind, everyone would skip over?

 

Furthermore, why do you charge about 1,000% too much for them? They’re crap, and you charge enough for them that I could buy a brand new PS3 game. Hell, I could buy a PS4 for the cost of all your DLC and Premium ships combined!

 

So… why? Why do you do this? I can’t be the only one who wants to know.

 

I don’t get it, are you implying prem ships are bad? or they OP?

i think you gotta rephrase what ever you said

Pirates 90% looks like crap 

Steam >not DLC Prem>“free”

Prem ships there are ones that considerably better than free ones and there are some that equal to slightly worse than free ones.

In general…

Steam DLC prem ships > non-DLC Prem ships > free ships > pirate ships

But the steam DLC/non-DLC/free ships are only slightly better/worse than eachother. And that is what makes it non-P2W in general.

 

So far I have not had any trouble killing DLC or premium ships.

It’s a balancing act with Premiums. They have to be good enough to justify costs but not too good else we will hear about P2W and such.

 

I am uncertain whether pricing is a topic the marketing team is allowed to discuss on public forums, but if I hear anything I will let you know.

It’s a balancing act with Premiums. They have to be good enough to justify costs but not too good else we will hear about P2W and such.

Not an issue if the ships were stat on par with it’s equivalents which it isn’t. Like Blue and Gold modules. Same stats one bought with money, the other credits. That isn’t pay to win. Pirate ship buff in next update please.

 

I am uncertain whether pricing is a topic the marketing team is allowed to discuss on public forums, but if I hear anything I will let you know.

Up to them. people do read the forums tho and if they choose not to defend their decisions publicly it’s their choice. All in all though $20 for a single ship / non-Hero? Name me another game that does that …

personal opinion - $10 per T4 ship is about right. $20 for a T2 is hahahahahaha (I accidentally bought mine coz I thought it’ll come with 2 ships like the other pirate packs but meh)

Not an issue if the ships were stat on par with it’s equivalents which it isn’t. Like Blue and Gold modules. Same stats one bought with money, the other credits. That isn’t pay to win. Pirate ship buff in next update please.

I agree. Correctly balanced stats is what I would like to see, though I am just warning against P2W in case some are looking for better (than standard ships) Premiums.

I agree. Correctly balanced stats is what I would like to see, though I am just warning against P2W in case some are looking for better (than standard ships) Premiums.

Oh, you mean the Elite Pack ships!?

the Premium ships are great when you start out in a tier and then once you top out the rank of the tier they show their flaws.

 

I think this is perfect as it is

I bought a premium ship, and used it for about three weeks now.  The reason, repair costs are outragous!  Half my winnngs otherwise can go to repair costs, if I want to raise credits, premium helps a lot.  Once you get used to a ship and know it’s abilities, it helps a lot.  I can manovuer around an asteroid easily.  I change interceptors and I crash more.  It would be nice if they could get synergy just so they can become better.  The price is high, I doubt I’ll buy a T4 for $30.  I used the “first purchase bonus” to pay only $10 for my T3.

I agree. Correctly balanced stats is what I would like to see, though I am just warning against P2W in case some are looking for better (than standard ships) Premiums.

Again, part of the issue here is how the ships are presented.

 

Premium ships look good compared to un-purchased (ie: synergy 1) free ships, but when I compare them to my ships that I have at full or near-full synergy, Premiums look terrible. I don’t know how clearly this will come out, but here’s how the Dwarf 2 compares to its two Premium rivals.

 

post-240349-0-72931700-1373117214.png

 

Notice right out of the gate that my Dwarf 2, even with nothing equipped, is sporting a higher Survivability. This comes from superior Resistances.

 

So how do they compare otherwise?

 

The Dwarf 2’s main bonus is the +50% range on Recon modules. Frankly, this ability is a must-have as far as I’m concerned, and it’s why I don’t enjoy flying the Elf in Tier 3. Being able to tag a target from over 5km away is an awesome ability! :smiley:

 

The Scout replaces 1 Large missile for 4 mediums. Personally, I prefer larges on Interceptors because it lets me drop minefields, though I accept the Scout is probably better as a roving hunter-killer, especially with +5% main weapon damage.

 

The Wasp… well, it’s missile payload, reduced reload speed for missiles and extra passive slot makes it a very strong ship. Not enough to completely turn the tide of a match, but I can certainly see why people might favour to the Wasp over the Dwarf 2.

 

But here’s how I see it personally. The Scout should have the same survivability as the Dwarf 2 because it is essentially trading its support abilities for direct damage. The Dwarf 2 is, ironically, a better scout than the Scout, and is also better at area denial, but if the Scout had better survivability I wouldn’t go so far as to say it was better - just better at a certain role.

 

This is where I think Premium ships belong; offering variant play options. There’s no reason they couldn’t throw another set of Premiums into every faction and have two inty, two fighter and two frigate per tier, each having its own role to play.

 

The Pirates, in my opinion, should be more like the Scout is now - sacrificing defense for direct damage capability. That is harder to balance because it becomes an apples and oranges affair - are they “Pay to Win” because they can alpha strike better than any free ship, or are they balanced because they will die where a free ship could survive?

Jasan, don’t forget that the ships you have not bought don’t show the changes your implants bring. That is why your non-premium looks better.

 

With implants they will be exactly alike in stats.(I believe anyway)

Hmm… you may be right…

 

In that case, it’s an issue with presentation - the un-purchased ships should be corrected to show what their stats would be if you bought them, rather than what they are without implants. After all, there’s no way in hell anyone is going to uninstall all their implants to get an impartial side-by-side comparison…

 

Edit: I sacrificed a chunk of my surplus GS to confirm your theory - once purchased, the Scout’s stats fell into line with those of the Dwarf 2.

 

Spending £4 worth of in-game currency for the sake of confirming a theory. Things I do for this community…

Hmm… you may be right…

 

In that case, it’s an issue with presentation - the un-purchased ships should be corrected to show what their stats would be if you bought them, rather than what they are without implants. After all, there’s no way in hell anyone is going to uninstall all their implants to get an impartial side-by-side comparison…

 

Edit: I sacrificed a chunk of my surplus GS to confirm your theory - once purchased, the Scout’s stats fell into line with those of the Dwarf 2.

 

Spending £4 worth of in-game currency for the sake of confirming a theory. Things I do for this community…

You clearly got too much real life money, feel free to send some my way :stuck_out_tongue:

You clearly got too much real life money, feel free to send some my way :stuck_out_tongue:

I bought one of the Steam DLCs, and it came with a lot of GS. One month’s license has gotten me pretty much every ship I want to own and 11 mil in the bank (now 10 mil - had to kit out the Scout. :taunt: ).

 

It’s an issue I’ve mentioned a few times now. I have nothing I want to buy with Gold Standards…

Fair enough, I spent mine on premium and looting…

And yet I have very big money problems:(

Hmm… you may be right…

 

In that case, it’s an issue with presentation - the un-purchased ships should be corrected to show what their stats would be if you bought them, rather than what they are without implants. After all, there’s no way in hell anyone is going to uninstall all their implants to get an impartial side-by-side comparison…

 

Edit: I sacrificed a chunk of my surplus GS to confirm your theory - once purchased, the Scout’s stats fell into line with those of the Dwarf 2.

 

Spending £4 worth of in-game currency for the sake of confirming a theory. Things I do for this community…

In this case you also don’t see the final stats of the DLC ships.

Still doesn’t change anything - we’re being asked to pay £70 for three ships worth, at most, £5 a pop.

a prem ship is always better than its non prem pondon…it just didnt show ur implants…it will be better for sure if u equip it the same way as the last ship in that tier u play…

The Strong for example outshines every other command ship by far…its rediculously good…

Its just stupid the game is almost crap after 0.8.4