5 hours ago, TheDerpNukem said:
But when is the patch 
Please this, however i was told next Thursday along with the grand pix rewards…
5 hours ago, TheDerpNukem said:
But when is the patch 
Please this, however i was told next Thursday along with the grand pix rewards…
15 hours ago, TheDarkRedFox said:
I made two of each and have over 100 left. I don’t understand how people don’t have this many.
Cuz some of us have bad luck with the bundles. I seen the chance for 5, but never got more than 1.
In the 5th phase, containers started giving a fixed amount of 2 live crystals from completing the mission, not more nor less. I have 37 crystals and ive crafted everything (T5) and even made a 2nd crystal plate T5. Ive also completed every mission and i completed all Destroyer missions in 1 round except for 1 day.
I see a huge nerf coming. The part where modules will only be upgraded with loyalty. We all need to clear out our MK2 Kits before the nerf. I guess this is to force us to farm os. Until now I have been getting all my materials via salvaging mk2 kits.
I do not think this is gonna be a good idea. I can see this being a big problem for most of us. Its gonna chase some more players away.
Please Devs, stop nerfing this game’s progression.
3 minutes ago, MassHomicide said:
I see a huge nerf coming. The part where modules will only be upgraded with loyalty. We all need to clear out our MK2 Kits before the nerf. I guess this is to force us to farm os. Until now I have been getting all my materials via salvaging mk2 kits.
I do not think this is gonna be a good idea. I can see this being a big problem for most of us. Its gonna chase some more players away.
Please Devs, stop nerfing this game’s progression.
Ikr. Every time I see the devs add yet another thing that makes progression harder/slower I’m just like 
Wait and see. I guess we’ll still have upgrade kits. It’s just that instead of credit we’ll pay with loyalty.
Those who have a lot of credits won’t be able to buy a module then upgrade it to salvage for getting resources faster, dev’s know that and they are gonna delete it that it.
So yea before this Thursday:
GET AS MUCH RESOURCES AS YOU CAN BEFORE THE UPDATE!
Please don’t take away all possibilities to farm materials other than OS. OS is boring as hell and I want progress doing what I like.
If you’re removing upgrade kits, maybe put resource packs into PVP/PVE Loot?
3 minutes ago, X_Xharis said:
Please don’t take away all possibilities to farm materials other than OS. OS is boring as hell and I want progress doing what I like.
If you’re removing upgrade kits, maybe put resource packs into PVP/PVE Loot?
You are correct. Forcing players to increase OS farming will do little good to the game. Because OS farming is not fun most of the time. No 100 cr loot in OS could help, but even this it’s not enough. We’ll see. This change and more resources in PVP/PVE loot means we lose the ability to get what we want salvaging modules.
7 hours ago, EndeavSTEEL said:
Those who have a lot of credits won’t be able to buy a module then upgrade it to salvage for getting resources faster, dev’s know that and they are gonna delete it that it.
So yea before this Thursday:
GET AS MUCH RESOURCES AS YOU CAN BEFORE THE UPDATE!
Finally someone check this fufu change.
28 minutes ago, ntboble said:
You are correct. Forcing players to increase OS farming will do little good to the game. Because OS farming is not fun most of the time. No 100 cr loot in OS could help, but even this it’s not enough. We’ll see. This change and more resources in PVP/PVE loot means we lose the ability to get what we want salvaging modules.
Not to say that ANY credits you get are worthless then! And now guess what is a bottleneck? Credits or loyalty? Right Loyalty!
Well,taking this from a different perspective,if you get all the things you grind for you will have pretty much no reason to play the game,that’s why they are trying to delay it,so you wont run out of tasks to do,I don’t mind grinding Brokk parts for months,but after a few weeks it became REALLY monotone,so a little diversifying will always be welcome,now I understand we will never have infinite different scenarios but something different rather than winning 10 battles can be welcome,why not get the ship parts like we are getting the special module ones,it will either be harder or easier,but as much as they are PvE(cuz 12 is the max rank for Co-op)im sure anyone should be able to complete them since T5 PvP is full-on skilless chaos so I’d rather not touch that,or make Co-op available for rank 13,that should be much easier,just saying…
I think, i remember they said T5 Co-op will be available when the T5 destros are released. Please tell me if Im wrong.
3 hours ago, otaku98753 said:
I think, i remember they said T5 Co-op will be available when the T5 destros are released. Please tell me if Im wrong.
I dont know how can they keep making the bots stronger than they are now,probably giving them different weapons and modules,they already have uncanny accuarcy,have you tried fighting a LRF cap with a interceptor?Without a EB you would die instantly in their range,that is really scary actually…
5 hours ago, xXThunderFlameXx said:
I dont know how can they keep making the bots stronger than they are now,probably giving them different weapons and modules,they already have uncanny accuarcy,have you tried fighting a LRF cap with a interceptor?Without a EB you would die instantly in their range,that is really scary actually…
Not to forgot the snipe on the move ELRF.
The only things the bot sucks are beacon capture and detonation. It’s awful to join in such a match as they last just a few minutes and you have to try to get some kills before that…
7 hours ago, xXThunderFlameXx said:
I dont know how can they keep making the bots stronger than they are now,probably giving them different weapons and modules,they already have uncanny accuarcy,have you tried fighting a LRF cap with a interceptor?Without a EB you would die instantly in their range,that is really scary actually…
They could make them work together better. Aside from perfect ECM timing stuns everything else seems caotic. An improvement in IA could be good for bots in coop and even bots in OS. Something simple like bot captains in recon not in the frontline or bots taking the bomb and using it in detonation. Or something like looking to attack the players from the sides not the front.
8 hours ago, xXThunderFlameXx said:
I dont know how can they keep making the bots stronger than they are now,probably giving them different weapons and modules,they already have uncanny accuarcy,have you tried fighting a LRF cap with a interceptor?Without a EB you would die instantly in their range,that is really scary actually…
With a destroyer you can face the whole team without problem.
29 minutes ago, ntboble said:
They could make them work together better. Aside from perfect ECM timing stuns everything else seems caotic. An improvement in IA could be good for bots in coop and even bots in OS. Something simple like bot captains in recon not in the frontline or bots taking the bomb and using it in detonation. Or something like looking to attack the players from the sides not the front.
What they need is evade manoeuvers
On 9/18/2016 at 2:29 AM, EndeavSTEEL said:
So yea before this Thursday:
GET AS MUCH RESOURCES AS YOU CAN BEFORE THE UPDATE!
I already cleaned out my Armory of Mark 2 and Mark 4 Kits completely.
The nerf hammer is most likely coming! I am pretty sure, that they will be worth much less in value by then.
I also spent an enormous amount of credits to salvage all kinds of resources as cheap as I can get them.
I am stocked more than enough now.
Note:
Due to primitive and limited functions of the interface, you can’t select the amount of items you want to buy or salvage at once.
Because of that, I had spent over 10 hours in total just salvaging things, where it could just take me 10-15 minutes instead.
This is a huge letdown that I can’t ignore in the future.
Tip: Every resource that you own should at least be at 4000 units MINIMUM.
21 hours ago, xXThunderFlameXx said:
I dont know how can they keep making the bots stronger than they are now,probably giving them different weapons and modules,they already have uncanny accuarcy,have you tried fighting a LRF cap with a interceptor?Without a EB you would die instantly in their range,that is really scary actually…
Well. Coop is very easy if there is a proper ship composition on the human side. Hence the name - CO-OP. You cannot expect to take any ship into the battle and win. Because they are bots. It happened before, and every single game were lasting two minutes tops with all players in the bot spawn area. People were asking to boost the bots. So devs listened and now we have proper AI adversary that is powerful, but stupid. So similar rules to PvP applies - know the strength and weaknesses of your opponent, get a proper ship to fulfill the role needed in your team, don’t try to solo. In normal PvP intie doesn’t have much chance against good LRF pilot with lasers/mass driver as well. Killing enemy captain in LRF with other ships than intie (LRF, Guard comes to mind as natural enemies) comes pretty easy.
Meanwhile - latest news! The patch we planned on this Thurday will be delayed a little. Next patch will come out on October 6, and will consist of new Federation ship, new Federation Destroyer, new loyalty system and lots of other improvements. We’re currently working on mudules upgrades, changing it according to the recent feedback”)
Okey, so I have until the 6 October to farm a lot.