Aim was fixed, already - we have installed hotfix today.
And you didn’t make it blatantly obvious to try to reap some reputation? I know your job can suck sometimes, try to bask in glory when you can!
I did notice the lines go red when in overheat, good idea.
Only thing I do not like is the devaluation of existing Military loot, because it was actually above Mk2, and you could not buy it.
Everything else: this sounds incredible. Well, at least if the loyality thing does not mean even longer grinding times than before.
But compare the Mk.II prices to military prices. Right now Mk.II’s rarely worth it. Going down to four levels should help some. Making it all attainable will be great. Now we get to complain about full purple ESB instead of blue and purple ESB.
- Did you plan on also reducing the prices of the GS to Free Synergy Ratio?
There are many players that I know which have over 1 million synergy to convert but are waiting in reduced prices before even spending there GS. I mean, it CANT hurt to reduce them but incite people, even me, to get more GS, but I’m not spending the equivalent of $20 to do that. Nobody would. maybe 5 or 7 dollars, as thats pocket change for some, but never 20 or more.
- Not at the moment, no.
Since I got a hint of it thanks to Snib, is the synergy transfer rate tied to premium ship price so that “buying” a R9 from T1 equals the cost of a T3 premium?
You are buying upgrade for each Mk. 3 module with either loyalty currency, or galactic standards.
I’m happy to see a use for my artifacts, but this does mean the game will have GS, credits, six kinds of loyalty, and artifacts. I’m just wondering how the grind will be compared to present.
Any thoughts of making modules tier upgradable, to move a T3 module to T4?
I see! So we will not be able to buy Mk3 from the shop anymore!
Might be a good idea to stock up on all blues before the changes come out, because later you will only be able to buy Mk1 from shop (upgrade with credits/upgrade kit for Mk2) and pay loyalty/GS to get Mk3!
So if you want to save some loyalty points, buy all the blues you need now.
I’m wondering if I should do that. I have six million credits, and too often forget about contracts or just ignore some.
Actually. Corporations are gonna be starved of iridium now…
Good, members can show their true loyalty, themselves or their corp.
Make a sandbox out of it, so you can fly solo or 1v1 to tests things up, with no bots to bother you
I wish I could do that, learn maps better without having to think mainly of where enemy ships are.
Anyway, about the HUD. I actually don’t like the picture. It just has a slightly cartoonish look. The color changes I’m sure will help some newer players, but hopefully we can adjust the color so it’s not so distracting. I know we should wait until it’s released before really commenting, but you posted it for us to comment. On a full screen, how much space does the HUD take compared to now? Can we get a full screen screenshot?
If premium modules are no longer purchasable, does that mean the weapon synergy boost is only available for older players? Or do they become premium by using GS to upgrade them? It’s a little unclear.
In any case, aside from possible grind and balance problems, it looks like it’s going to actually be a good patch. One little suggestion, put the number of current contracts active on the contracts button.