Developer Blog entry from April 30th. Crafting and New Map.

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Welcome, Mercenaries!

We would like to start today’s entry by talking about item crafting system, which will be released simultaneously with the new mode.

As we have noted before, when travelling to different locations you can find all sorts of resources—and the further you go, the more unique these resources are going to be.
 

Of course, just gathering resources is not enough. You also need to get them to one of the stations, as those are the only places with all the necessary equipment for crafting items.

But how you can craft items? It’s very simple:

  • Go to your armoury in the hangar
  • Refine collected materials into parts
  • Buy blueprints for the desired equipment
  • Create a new object using the blueprint and parts

With this system you can get totally unique ammunition and much more. Besides, who knows what can be found in the vast space — it is possible that ammo and modules are not the only things that can be created from the collected resources!

Moving on — we continue improving the game by opening new space for battles. We are working on a new map, with the working title ‘Precursor Generator’. It represents the ruins of a giant ancient Precursor structure:

‘_Ruins in the area have long been mapped as one of the monuments of a dead civilization. Researchers have not been able to understand why the complex was created in the first place. The preserved structure is a ruined Precursor generator surrounded by a cloud of dust and machinery debris… Nevertheless, abandoned research probes have recently recorded a massive burst of energy coming from the centre of the station.

First, researchers saw an unusual picture: the ancient mechanism started working again — a plasma pillar escaped the reactor, and the internal mechanisms started gradually waking up from the long sleep. All sides of conflict immediately began to pull their forces to this sector to get to the reactor. Perhaps it is the key to gaining the upper hand.

In the commotion nobody noticed a faint signal coming from the boundary of the zone. Soon the signal was gone…_

This is the story of this awesome map! And of course, we remember about the great view that opens to all the mercenaries on this map.

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You can get a cool view from the central point of new map 

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Breathtaking, is not it? In the following blog entries we will tell you a little more about its basic principles and features! Stay tuned for updates.

So, we told you about our work in the near future, but that’s not all — in the next updates you will find two brand new leaderboards!

Many corporate pilots noted the need to introduce intra-corporate PvP and PvE leaderboards — and right now we’re testing both of those. They can be seen to be in the Corporation tab, in ‘Leaderboards’:
 

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This concludes today’s blog, as always, looking forward to your comments!

Sincerely, Star Conflict team.

Does this mean open sandbox is out?

Does this mean open sandbox is out?

Hm?

 

We would like to start today’s entry by talking about item crafting system, which will be released simultaneously with the new mode.

As we have noted before, when travelling to different locations you can find all sorts of resources—and the further you go, the more unique these resources are going to be.

 

 

 

Are we able to enter open sandbox and gather resources now?

Or is the new mode the new map?

Are we able to enter open sandbox and gather resources now?

Or is the new mode the new map?

No, the upcoming mode is still in work.

To make it simple: In our previous blog entry we’ve described that you will be able to travel to new locations and collect resources there. Today we have told you about the use of these resources.

And new map - is another part of the world, for PvP.

No, the upcoming mode is still in work.

To make it simple: In our previous blog entry we’ve described that you will be able to travel to new locations and collect resources there. Today we have told you about the use of these resources.

And new map - is another part of the world, for PvP.

 

Ahh, I see, thanks for the clarification.

So, that looks pretty nice, thank you! =)

Crafting, I always suck at those. But we will see.

 

The new map looks nice, though the red is a bit too red for me. We will see how it will turn out, so far i like it better than iridium.

Crafting, I always suck at those. But we will see.

 

The new map looks nice, though the red is a bit too red for me. We will see how it will turn out, so far i like it better than iridium.

It will be smaller than Iridium Strand as well.

I’m really afraid that the crafting process will turn the game in pay to win…buying blueprints etc… Could you please guys spend some words about this…?

What will happen if I try to fly in the middle of the Plasma Pillar?

 

Awesome news !

I suppose you will be roasted like a chicken, Rakza =)

Thanks for this blog entry. I really like the story behind the new map.

 

Great work!

I’m really afraid that the crafting process will turn the game in pay to win…buying blueprints etc… Could you please guys spend some words about this…?

No pay to win, you’re buying them for Credits.

No pay to win, you’re buying them for Credits.

That’s a great news!

No pay to win, you’re buying them for Credits.

So i think that was obvious…

Offering to raise the rating on your account if you go gathering for me on mine. /yawn crafting

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I’ve always wanted to fight in a giant derelict, rather than sets of ruins or asteroids. Brings back memories.

i want to play it!!!

 

when will it be avalablee i cant wait! this new mode sounds so greati dea it will change the whole game and it will make it 1000000 more enjoyable pleace lunch the new mode soon i cant wait :slight_smile:

I suppose you will be roasted like a chicken, Rakza =)

 

There are a couple of fiery stuff on some maps, and they do moderate damage (and thermal at that). So i think we will have to try it! Will MWP be protected against it (like you cant warp into those tiny suns in some maps)?