Bug report:
Pyro Emitter on destroyer is a module.
If you rotate or move your mouse to another position, the module turret will move as well, but with a hefty delay and quite slow moving speed.
However, playing on Defence Contract scenario in PvE, I encountered a possible issue.
I can’t confirm it for now, but maybe other players can provide some feedback.
I was aiming a Pyro emitter at multiple demoman targets and I got an immediate number on those targets. Number displayed means an amount of targets that will be affected by it.
Problem is that a module moves at a slower pace, before it can match your mouse’s movement and position of your current aiming.
So I fired it up, before it was well aligned, thus killing the targets, but Pyro Emitter was still not correctly placed at that position.
I missed those targets by quite a lot, but they were destroyed anyway. even when they should not had been even affected.
Screenshot: (none)
Logs: (none)
I will try to replicate this issue, but I need more players’ feedback on this.