Thank u for this suggestion. We considered it very attentively but developers have decided that if we implement this idea it will damage the ballance between casual and hard core players.The gap between players who finished all 3 sides and players who completed only 1 or 2 will be too big. That’s why so far it can’t be implemented.
One of the worst things with this game is the grind. The other is the match making.
At the way the monos are now, it will take me at least a year to unlock the last 2 ships. You guys really need to balance this out. Being greedy with this is just not cool. I don’t exactly agree with this suggestion, but anything is better than what we got now. I might be motivated to complete all 3 missions daily if I had incentive. To be honest 1 is not much incentive so it would barely affect me, I think 2 or 3 if you have license would be enough incentive to get me to finish all 3 missions every day if I had time. And again even that’s not much when I need like 400 to unlock a ship. 3 a day 1200 monos plus all the mk5 weapons would take a 100 years to unlock all weapons. this game will long be dead before that.
Basically your reply says you have no intention of fixing this.
This is coming from a guy who spent well over a thousand dollars so far.
And those attack drones all the n00bz are using is just going to hurt them later. You all should make the drones use artifacts of something other than monos. I just feel bad for all those n00bz who dont know they are wasting the most valuable resource in the game.
One of the worst things with this game is the grind. The other is the match making.
At the way the monos are now, it will take me at least a year to unlock the last 2 ships. You guys really need to balance this out. Being greedy with this is just not cool. I don’t exactly agree with this suggestion, but anything is better than what we got now. I might be motivated to complete all 3 missions daily if I had incentive. To be honest 1 is not much incentive so it would barely affect me, I think 2 or 3 if you have license would be enough incentive to get me to finish all 3 missions every day if I had time. And again even that’s not much when I need like 400 to unlock a ship. 3 a day 1200 monos plus all the mk5 weapons would take a 100 years to unlock all weapons. this game will long be dead before that.
Basically your reply says you have no intention of fixing this.
This is coming from a guy who spent well over a thousand dollars so far.
And those attack drones all the n00bz are using is just going to hurt them later. You all should make the drones use artifacts of something other than monos. I just feel bad for all those n00bz who dont know they are wasting the most valuable resource in the game.
With license and doing all dailies => 9 monos per day => avg crystals for project ships = 450 crystals => that means that you will get enough for the ship after 50 days, no matter if you are a hardcore veteran or a casual player.
Seems legit to me. Also, you are not supposed to have ALL the MK5 stuff. The reason of making crystals so scarce was to force you to choose what do you want to improve.
450 x 3. That 50 days a ship if you have the time to do all 3 missions a day. Those 3rd modules take like 3 or more parts which take 20 or so crystals each.
Never really did the math, but I know its a lot. Its been a while working on my next one and its been well over 50 days, but I have not had time to grind all 3 every day.
Since they ruined the value of the spatial scanner I barely have interest in invasion. Never have I found a ship part or a mono crystal in invasion, even though the tool tip says these items can be found. I am assuming this is what they call balance.
I am a completionist. I aim to unlock everything, but I sometimes give up. I am very discouraged at this point.
Some thing needs done, that’s why the game still has a lower player retention. We all come back only to find the game is even more grind. There is hope, because we keep coming back. (we=old players), but the game needs to pay out more to keep people interested. Skinner box mentality only works if the reward schedule is frequent enough.
A lot of the new monocrystal missions are actually interesting, because they are almost impossible to do solo or without a very specific role and build (the escort missions, killing hunters, killing predators, etc.)
Great idea though, +1
Cruise aura with supernova bubbles. Has the speed, tank and damage to do any mission
You can thank me later