Daily login! (Again)

Omg you make a brilliant point. I had wondered about this before but didn’t bring it up because I’m lazy. This needs to be forwarded.

Well, then they would shoot themselves in the own butt, because if the counter doesn’t reset, there would be no more need to buy premium license fed013.png

 

But i do agree, i would want a reward system, that ramps up over 5-7 days and stays with the highest reward after each further day logging on. Like in every other game out there.

You could give a small amount of gs + 1 duplicator and some credits, maybe 200-500k (think of Station changing price and that creds are worth nothing in higher tiers, the amount seems legit)for the highest reward, that if collected five times in a row is the equivalent of a one day license. and 5 Duplicators. Just as it is now.

That way, you would’ve not changed the amount of reward, but give your players alot more freedom.

 

Rewards for day 1 to 4:

10k - 50k Credits. Those rewards are just a joke, even for t1 n00bs. Do 1 Match and you got 30k, do one pve and you got 70-80k in t1.

The Credit Rewards could be boosted significantly.

Hehe I knew sooner or later you will uncover yourself. 7/10 for efforts.

I don’t get it

Nekromant is like a spy. 0_0

He/she should be a community meme like sweet rolls or bongo who is the epitome of “________”. can’t say it or it will get removed

Uhmari was a sort of meme in a way. The crazy dude in star conflict. People make reps that stand out.

the original proposal is broken, but I will forward the request to review the login reward.

 

But please be aware this is a free gift. usually you say thanks and take the gift instead of asking for multiply it :slight_smile:

Oh. Well thank you, devs! ^^

the original proposal is broken, but I will forward the request to review the login reward.

 

But please be aware this is a free gift. usually you say thanks and take the gift instead of asking for multiply it :slight_smile:

Invalid argument. It’s not a gift, it’s a lure - a psychological trick to keep people active when they otherwise might not.

 

The point of a login reward is to encourage people to make the game part of their daily routine. To that end, login rewards get better over time and stay better. What the Devs have utterly failed to spot is that once you miss a day, or once you get that day 5 bonus, there’s no point in carrying on unless you know you’ll get another 5-day streak.

 

Take the last silly Facebook game I played. The progression was something like this:

 

Day 1 - a few hundred resources (of which you need tens or hundreds of thousands to build anything decent).

Day 2 - a single gem (premium currency).

Day 3 - cash.

Day 4 - a few hundred better resources.

Day 5+ - a single gem.

 

Once you hit Day 5, you earn premium currency every time you log in. You earn it slowly, but you earn it. That is a very good incentive to keep coming back.

 

With Star Conflict, that’s not the case. In fact, to make the most of my licence I’m actually encouraged NOT to log in at all on Wednesday so that my free licence comes on a Sunday when I can take advantage of it. And since I need Wednesday to be a dead day I might as well not login Monday or Tuesday either since they don’t count.

 

But what if Day 5 gave me 5 GS instead? And what if every day after Day 5 was another 5 GS? THAT is reason to keep coming back! That is reason to rebuild the login bonus straight away if it slips! That, in short, is how a login bonus is supposed to work.

 

And that is why the “if you don’t like it piss off” attitude is so stupid. If people don’t like it, then it’s not doing its job!

There are some things to be said here… But I’m just gonna let it slide.

Yes: they’re free.

Also yes: they are really one of the only incentives to log in every day.

There are some things to be said here… But I’m just gonna let it slide.

Yes: they’re free.

Also yes: they are really one of the only incentives to log in every day.

agree. game loads very fast and its very nice to have some cool stuff everyday  :fed001: 

Credits aren’t ‘cool stuff’.

Warframe gives me xp or mission unlocks for logging in. Facebook games give me crafting materials and premium currency. Runescape gives me anything from free xp to legendary equipment.

Star Conflict’s rewards just don’t compare with the competition.

Credits aren’t ‘cool stuff’.

Warframe gives me xp or mission unlocks for logging in. Facebook games give me crafting materials and premium currency. Runescape gives me anything from free xp to legendary equipment.

Star Conflict’s rewards just don’t compare with the competition.

For starter players, credits are everything. They don’t care about vouchers or other stuff. All you need in the first two months are credits. Lots of them. You need to buy modules, buy ship, upgrade modules to green…

yeah, but the credits reward isn’t worth mentioning. You can’t even pay your ship wash from the rewards. As Jasanquinn said, you couldn’t care less about the credit rewards (Because they’re so low). The actual System encourages just not logging on for a couple days.

 

I don’t think, that is what dev’s had in mind.

For starter players, credits are everything. They don’t care about vouchers or other stuff. All you need in the first two months are credits. Lots of them. You need to buy modules, buy ship, upgrade modules to green…

Then this game really has been xxxx ruined, because when I started you really needed loyalty from the get-go…

Then this game really has been xxxx ruined, because when I started you really needed loyalty from the get-go…

Loyalty is not needed really. Blue and purple modules won’t give you that edge.

 

And anyways, with the current system you need credits (lots of them!!) in order to change contracts.

Then this game really has been xxxx ruined, because when I started you really needed loyalty from the get-go…

What does it take you have you leave? And i mean the game, because for the past year, all you do is complain, complain, complain, about smallest stupidest things. Ground for at least half of these complaints is taken from the  xxxx thin air, betatrash style. You dont know how to play the game, you have no intentions on learning how to play this game, you were always afraid of competition or going anywhere where strong opponents are, yet kept complaining. Enough already? You like your Facebook games so much, it is clear this game is not suited for you, and yet you are still here. Is it because you have a self believe that your “whining” is helping the game, that you must keep complaining to give this game a chance? I sure hope not, since that would be extremely stupid. 

I love the new daily login with a day of premium and 5 dupes, but so many people, (me included…) have complained about the usefulness of this verses some other possible rewards, so here’s my idea to give the rewards something for everyone! ^^

All days get a random chance to be a package from 5 categories, so it isn’t the same thing every time.

Category(day) 1: 250,000 Credits; 1 Duplicator ; Random Mk2 upgrade kit for a ship you currently have.

Category(day) 2: 100GS; 2 Duplicators ; Random Mk2 upgrade kit; 500,000 Credits.

Category(day) 3: 1-Day Premium License; 750,000 Credits; 15,000 Vouchers for random side.

Category(day) 4: 150GS; 3 Duplicators; 750,000 Credits; 25,000 Vouchers for random side; Random Mk4 upgrade kit; 1 Contraband Container; 2-Day Premium License.

Category(day) 5: 300GS; 3 Duplicators; 1,000,000 Credits; Random Mk4 upgrade kit; 35,000 Vouchers for random side; 3 Contraband Containers; 2 Random Ship Parts; 3-Day Premium License.

Any additions? Comments? Suggestions? More things? Anything I miss? Complaints? Ideas? Balancing?

 

Yeah, sure. You are dreaming a bit don’t you.

Where’s the 1% chance loot of 3year license or the +40k gs ?  :005j:

 

Current reward is fine. 1 free day each 5 day is perfect. Duplicators are just because of the revive complains in pve.

Loyalty is not needed really. Blue and purple modules won’t give you that edge.

 

And anyways, with the current system you need credits (lots of them!!) in order to change contracts.

its so much fun unlocking new ships. i hope new players will get more credit rewards  :00999: 

What does it take you have you leave? And i mean the game, because for the past year, all you do is complain, complain, complain, about smallest stupidest things. Ground for at least half of these complaints is taken from the  xxxx thin air, betatrash style. You dont know how to play the game, you have no intentions on learning how to play this game, you were always afraid of competition or going anywhere where strong opponents are, yet kept complaining. Enough already? You like your Facebook games so much, it is clear this game is not suited for you, and yet you are still here. Is it because you have a self believe that your “whining” is helping the game, that you must keep complaining to give this game a chance? I sure hope not, since that would be extremely stupid. 

Wouldn’t you complain if you saw potential being squandered, quality products being spoiled and people being screwed over? I do know how to play the game. I don’t claim to have mastered it, but even playing just 1-2 games a week is enough to prove I know more about the game than most of the people I’m in queue with. Things like beacon timings, how to make use of the Captain role, the importance of heals, odd tricks to pull on certain maps, that sort of thing. I’m also aware that 1-2 games a week is nowhere near enough to keep my skill level up, especially as my gaming hardware is grossly sub-standard at the moment. This laptop’s dropped to 8fps on a European server before now, so I have absolutely no intention of going for high-end play when those kinds of performance issues can strike without warning.

I am also well aware of where my strengths and limits as a player are. I am not so arrogant nor so stupid as to assume that I can do everything, and I’ve always stated I am not a dogfighter. My style of play is more about positioning, aoe, passives and fire-and-forget strategy than pixel-perfect aim and crazy flight paths. Most games like this give me motion sickness; I have had to give up playing First Person Shooters on PC altogether for similar reasons.

 

But to claim that this is not the game for me is wrong on so many levels, not least of which because anyone who’s seen a Frigball knows you don’t need to have fancy agility to make a difference. When I found Star Conflict back in its 0.7 Beta it was the game I’d been looking for for over a decade. I fell in love with it at once and was absolutely hooked. It wasn’t perfect by any measure, not least of all because the difficulty curve went near-vertical at the jump from T2 to T3, but it had more than enough potential to get past those problems.

 

I’ve become very bitter since then because that potential has been squandered. I’ve watched the community shrink and the player quality fade. I’ve seen blatant monetisation forced down our throats and bad choices made for the sake of wringing more money out of people. I’ve seen issues being raised time and again, month after month, and nothing ever being done about them. I’ve watched as knee-jerk reactions and utter lack of planning have caused problem after problem, and that has made is damn near impossible for me to feel anything but contempt toward the Dev Team or their trained monkeys in accounts.

 

Yet I still hold to the idea that the core of this game - the bit you get when you throw out the grind and the Pay to Win - is good. It’s more than good, in fact. Star Conflict deserves to be successful. It deserves to be huge. However, it also deserves a far better dev team than it’s stuck with. I really want this game to do well, but I do not believe for a moment that it will under the current management.