Dag'ntilth' Launcher

It seems, getting targeted at any range by a player using this gun slows you down, tested at 10km w/o even coming close for “proximity effect” 

Slow down again applies even at closer ranges, without being hit. 

What gives? Magic slowdown just for being targeted? w/o line of sight?  Just a tad bit OP. This isnt a bug report, more of a IS it a bug–report. 

 

I had this happen in rank 15 PvP yesterday too. Was dodging an LRF who was spamming from 6km away and was getting the slow down effect despite not a single projectile hitting me.

1 hour ago, TheDerpNukem said:

I had this happen in rank 15 PvP yesterday too. Was dodging an LRF who was spamming from 6km away and was getting the slow down effect despite not a single projectile hitting me.

So it is a bug. Sweet.

Yup definitely a bug.

 

8 hours ago, IFreakinLoveBass said:

So it is a bug. Sweet.

 

8 hours ago, TheDarkRedFox said:

Yup definitely a bug.

It is not a bug until you properly report it.

It is the same with Photon Emitter (~5:20)

 

*.08 is right (Gargoyle)

*.14 is left (Dragon/Antares)

[logs.zip](< base_url >/applications/core/interface/file/attachment.php?id=15999)

Reducing rotation speed is a dumb feature for a frigate weapon ayways, “yay more counters for ships that acually need skill to play” that combined with not even needing to get a hit for the effect to set in makes the weapon really annoying.