Crimson Haze, Engineer Attack Drones Stuck (twice)

Engineer attack drones get stuck in the first hall of round 2, Crimson Haze. It happened twice. I got screenshots this 2nd time. There’s a second screenshot to show that they remained stuck in the first hall while we captured 2 beacons. They stayed stuck the entire round.post-242542-0-39848100-1409300015.jpgpost-242542-0-44778400-1409300087.jpg

 

 

Engineer attack drones get stuck in the first hall of round 2, Crimson Haze. It happened twice. I got screenshots this 2nd time. There’s a second screenshot to show that they remained stuck in the first hall while we captured 2 beacons. They stayed stuck the entire round. ![attachicon.gif](< base_url >/public/style_images/master/attachicon.gif)[Crimson Haze Stuck Attack Drones A.jpg](< base_url >/index.php?app=core&module=attach&section=attach&attach_rel_module=post&attach_id=8094) ![attachicon.gif](< base_url >/public/style_images/master/attachicon.gif)[Crimson Haze Stuck Attack Drones B.jpg](< base_url >/index.php?app=core&module=attach&section=attach&attach_rel_module=post&attach_id=8095)

 

They’ve never got unstuck for me so I try not to spawn them in the tunnel but being a good engineer we reflexively deploy drones as soon as a game starts so it still does happen at times hehe. One solution would be to allow us to self destruct them if the devs are too lazy or unskilled to program the drones to better get out of closed spaces. My guess is in Abandoned complex this might be a problem too?

The bots get stuck, it’s been going on a long time.  Drones are bots, just friendly bots.

You can’t use drones indoors. I was able to work that out day one.

Want to stop them getting stuck? Don’t deploy them! Once you get outside they work fine.

Yeah we know that but for an engineer is like breathing air to deploy drones as soon as you load!  :004j: