Bug report:
While in Open Space, without using Station Protection (Off), you can kill or destroy an object or a player, but your [name tag] will never be red and orange. It will always be blue.
This only changes, when a 3rd person player kills your or if it’s self-destruct, etc. Then it will be red as a killer and orange as a neutral player.
Problem is that same rules must apply for the 1st person [user] as well.
I am talking in 1st person [user], not from 3rd person [player] view.
[Blue name tag] should only be used for users with Station protection on.
[Orange name tag] should be used for users with Station protection off, killing neutral players or bots. [name tag] is still blue.
[Red name tag] should be used for users that killed or destroyed something or someone, a player or bot, when their Station protection was off. [name tag] is still blue.
Screenshots:
[Blue name tag] instead of [Orange name tag] - 3rd person.
[Blue name tag] instead of [Orange name tag] - 1st person.
Same issue as one above - 1st person.
Enemy is now considered as hostile, in red color. Also, when it self-destructs, it’s considered orange. - 3rd person
Logs:
[2017.08.16 00.26.59.zip](< base_url >/applications/core/interface/file/attachment.php?id=15151)
[2017.08.16 00.39.33.zip](< base_url >/applications/core/interface/file/attachment.php?id=15152)