couple of suggestion

i am SUGGESTING (does that make it clear enough? or shall we start erasing posts and locking threads again? very “resposible” btw…) that it would be a good time, to perhaps fix that issue in felony border, check coordinates of mysterious containers, one of them is within asteroid.

 

also i suggest that devs take a look at textures in research center map. on top of one of the spires, there is one odd hole of ‘see trough’.

 

another SUGGESTION is to please, reduce the collision damage on friggin containers… its ridicioulus.god forbid i bump into one… it hurts more than any other weapon.

 

another SUGGESTION is to make the container STAY a bit longer. running across whole map to pick the lost loot, just for it to dissapear before your eyes, because there was some annoying “take no prisioner” ( or any other annoyance) poking along the way.

Expect no log > no bug answer coming your way at warp speed.

i will NOT write any bug reports, or log, or whatever they want, as it has no meaning. therefore this is a SUGGESTION, or do we now have to write formal suggestion on pre-determined steps?

 

(if helper monkeys were swapped with real people, things might go lot easier :stuck_out_tongue: )

I find the “no log - no bug” rule, to be highly lazy and unsatifactory.

 

It’s as if they decided, that but having such a rule, they would get less bug reports due to customers not wanting to take the time to fill out long detailed explainations.

 

They should just allow the bugs section of this forum, to be used to simply report possible bugs, SIMPLY.

 

(It’s not as if the current precedure gets bugs corrected any sooner anyway, they suit themselves at how dilligent they are with correcting their mistakes.)

If anything needs to be checked or does not work correctly, we need a full bug report.

also please follow the guideline to create a suggestion

[http://forum.star-conflict.com/index.php?/topic/25406-guideline-for-suggestions/](< base_url >/index.php?/topic/25406-guideline-for-suggestions/)

raven, if they need proof of the container, is there a way to push the camera view back into the asteroid to see it and screencap it?

raven, if they need proof of the container, is there a way to push the camera view back into the asteroid to see it and screencap it?

mmmmhhhh

 

I shall try that.

I can attest to the vanishing crates and insane crate impact damage. It also damages you THROUGH STATION PROTECTION.

No log = go try it for yourself.

The container may or may not need to be moving on its own though, I’m not sure. But it DOES do damage.

I can attest to the vanishing crates and insane crate impact damage. It also damages you THROUGH STATION PROTECTION.

No log = go try it for yourself.

The container may or may not need to be moving on its own though, I’m not sure. But it DOES do damage.

i may do a video and play around with it to see, i can’t do station protection though - pirate

i think its a very good and very well written suggestion, i’d employ myself immedietly!

 

we have been lurking around, looking inside asteroid and ofcourse found that crate and took a picture of it

Yeah, it’s here:

[http://forum.star-conflict.com/index.php?/topic/25918-empire-felony-border-mysterious-container-spawns-inside-of-an-asteroid/](< base_url >/index.php?/topic/25918-empire-felony-border-mysterious-container-spawns-inside-of-an-asteroid/)