It seems contracts are not accurately reading ship tiers, likely due to how ships are named.
Example: Hercules Arrow is a T2 ship but its name in files calls it a T1 ship.
It seems contracts are not accurately reading ship tiers, likely due to how ships are named.
Example: Hercules Arrow is a T2 ship but its name in files calls it a T1 ship.
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This is actually a lot of work for a player. You would have to fly with every ship with every contract in all tiers to figure out which are working are and which are not. And a lot of contracts are broken.
Is there not a simple way to just check ship trees and contracts in the game code? Do you guys even have someone in QA and testing department?