Every time I queue up to join a game, i get this error. I have never been able to join a game without this happening and I tried a wireless and wired connection, got the same problem no matter what. Please help, I really want to try out this game and it looks like a lot of fun.
Game Logs:
— Date: 2014-02-23 (Sun Feb 2014) Eastern Standard Time UTC-05:00
13:26:23.197 | //////////////////////////////////////////////////////////////////////////////
13:26:23.197 | //
13:26:23.197 | // Build: StarConflict 0.9.18.47139 (Feb 20 2014 13:32:45)
13:26:23.197 | // params: -lang ENGLISH -nosteam
13:26:23.197 | //
13:26:23.197 | //////////////////////////////////////////////////////////////////////////////
13:26:23.197 |
13:26:23.199 | Preloaded 1 SStrings
13:26:23.362 | Number of audio devices: 2
13:26:23.362 | Audio device 0: Speakers (Realtek High Definition Audio)
13:26:23.363 | Sound caps: OUTPUT_FORMAT_PCM8 OUTPUT_FORMAT_PCM16 OUTPUT_FORMAT_PCM24 OUTPUT_FORMAT_PCM32 OUTPUT_FORMAT_PCMFLOAT
13:26:23.363 | Speaker mode: STEREO
13:26:23.363 | Audio device 1: Realtek Digital Output (Realtek High Definition Audio)
13:26:23.363 | Sound caps: OUTPUT_FORMAT_PCM8 OUTPUT_FORMAT_PCM16 OUTPUT_FORMAT_PCM24 OUTPUT_FORMAT_PCM32 OUTPUT_FORMAT_PCMFLOAT
13:26:23.363 | Speaker mode: STEREO
13:26:23.363 | Number of recording audio devices: 1
13:26:23.363 | Recording audio device 0: Microphone (Realtek High Definition Audio)
13:26:23.363 | Speaker mode: STEREO
13:26:38.957 | Environment setting ‘default’ loaded
13:26:38.967 | Entity Defs hash 97D6E0FF. calculated in 0.93 ms
13:26:40.223 | BnRandCaller succeeded
13:26:40.410 | ReplayManager: stopping activity due to map change
13:26:40.456 | ====== starting level: ‘levels/mainmenu/mainmenu’ ======
13:26:41.561 | Environment setting ‘mainmenu’ loaded
13:26:44.125 | MasterServer_RequestServerStatus
13:26:44.155 | MasterServer_RequestServerVersion
13:26:44.155 | MasterServer_RequestNewsFeed
13:26:44.155 | MasterServer_RequestServerAddresess
13:26:44.405 | ====== level started: ‘levels/mainmenu/mainmenu’ success ======
13:26:44.536 WARNING| frame 262 gameGlobals.frameTimeReal is too large (0.345325)
13:26:44.873 | MasterServer_OnServerStatus: status code 0, server status 1
13:26:44.873 | MasterServer_OnServerVersion: status code 0, version 0.9.18.47139, my version is 0.9.18.47139
13:26:44.873 | MasterServer_OnServerAddresess: status code 0
13:26:45.209 | MasterServer_OnNewsFeed: status code 0
13:26:46.471 | MasterServerEndpoint: connecting to load balancer at 91.230.60.102:3801 [0]…
13:26:46.471 | Requesting web advert …
13:26:46.497 WARNING| frame 578 gameGlobals.frameTimeReal is too large (0.137231)
13:26:46.610 | MasterServerEndpoint: connected to load balancer 91.230.60.102:3801, awaiting shard address…
13:26:46.758 | MasterServer_OnWebAdvertisement: status code 0
13:26:46.763 | Applying LB cvars…
13:26:46.763 | ‘sv_dailyWinExpRewardCf’ ← ‘2.000’
13:26:46.768 | MasterServerEndpoint: received shard address (91.230.61.170:3802)
13:26:46.768 | MasterServerEndpoint: received chat server address (91.230.60.102:3815)
13:26:46.769 | Disconnecting from load balancer
13:26:49.907 | MasterServerEndpoint: connected to shard 91.230.61.170:3802, awaiting auth request…
13:26:51.694 | MasterServerEndpoint: Successfully login to masterServer 91.230.61.170:3802, uid 000FB334, nick iShenanigans, spaceStationZoneId 1
13:26:51.846 | StoreSvc: received store hash, its dc639b4e
13:26:51.846 | StoreSvc: loading store cache
13:26:51.847 | StoreSvc: cache signature matches, loading the store from cache
13:26:51.847 | Game store size : 386.98926 Kb
13:26:51.852 | StoreSvc: loading base store took 5.0 ms, but there is a patch probs…
13:26:52.050 | Store patch size : 1.00098 Kb
13:26:52.050 | Store patch was packed, unpacked size : 4.32617 Kb
13:26:52.050 | StoreSvc: proceeding to special values loading…
13:26:52.340 | Player doesn’t chose his faction yet
13:26:52.415 | ReplayManager: stopping activity due to map change
13:26:52.486 | ====== starting level: ‘levels\mainmenu\mm_empire’ ======
13:26:53.074 | Environment setting ‘mm_empire’ loaded
13:26:55.073 | ====== level started: ‘levels\mainmenu\mm_empire’ success ======
13:26:55.088 WARNING| frame 1767 gameGlobals.frameTimeReal is too large (0.187639)
13:26:55.405 WARNING| frame 1769 gameGlobals.frameTimeReal is too large (0.262378)
13:27:30.465 | json parse: 0.00ms jsmn, 0.03ms to-m3dDict, 0.03ms total
13:27:37.100 | MasterServerEndpoint: enter matchmaking queue with mmvalue 17
13:30:36.853 WARNING| MasterServerEndpoint: leave matchmaking queue ( but will join the game soon )
13:30:40.263 WARNING| m_bufferizedUICalls delivery took 7.9 ms
13:30:40.330 | MasterServerSession: connect to dedicated server, session 5077648, at addr 50.97.108.3|35001, zoneId 0
13:30:40.351 | client: start connecting to 50.97.108.3|35001…
13:30:40.538 | client: connected to 50.97.108.3|35001, setting up session…
13:30:55.332 WARNING| client: couldn’t connect by timeout (frameTimeReal = 0.007803)
13:30:55.332 | client: connection closed. DR_CLIENT_COULD_NOT_CONNECT
13:30:55.332 | Network stats (bytes per second): avg pushed 1, max pushed 3, avg sent 37, max sent 61, avg received 65, max received 123
13:30:55.477 WARNING| frame 32867 gameGlobals.frameTimeReal is too large (0.130242)
13:31:05.272 | GameApp shutdown
13:31:05.274 | Closed connection with masterServer addr 91.230.61.170:3802, reason 41
13:31:05.277 | MasterServer_RequestServerStatus
13:31:05.277 | MasterServer_RequestServerVersion
13:31:05.277 | MasterServer_RequestNewsFeed
13:31:05.277 | MasterServer_RequestServerAddresess