Was taking collision damage in Poseidon Complex, had station protection enabled. Here’s the log excerpt:
01:25:16.290 CMBT | ======= Connect to game session 47244640350, zoneId 122 =======
01:25:16.988 CMBT | Spawn SpaceShip for player2 (Snib, #0000A7DE). 'Ship_Race1_S_T5_Faction2'
01:25:16.989 CMBT | Spell 'SpawnInvulnerabilityFreeSpace' by Snib targets(1): Snib
01:25:17.052 CMBT | Apply aura 'SpawnInvulnerabilityFreeSpace' id 267 type AURA_INVULNERABILITY to 'Snib'
01:25:18.233 CMBT | ======= Start gameplay 'FreeSpace' map 'fed_carib_waterharvest_03', local client team 10 =======
01:25:26.997 CMBT | Cancel aura 'SpawnInvulnerabilityFreeSpace' id 267 type AURA_INVULNERABILITY from 'Snib'
01:25:54.715 CMBT | Damage n/a -> Snib 87.09 (crash) TRUE_DAMAGE|COLLISION
01:25:55.748 CMBT | Damage n/a -> Snib 515.16 (crash) TRUE_DAMAGE|COLLISION
01:25:58.665 CMBT | Damage n/a -> Snib 1716.74 (crash) TRUE_DAMAGE|COLLISION
Star conflict still in beta
everything still in beta
add new stuff so game continues to be in beta
never fix the game before adding more stuff
love it.
Did you crash into an enemy? You take damage on crashes even with station protection on if you crash onto a pirate/alien ship or building.
I know, but “n/a” as the damage dealer means it was structure collision (and it was).
Did you crash into an enemy? You take damage on crashes even with station protection on if you crash onto a pirate/alien ship or building.
building? no,
try to crash urself into buildings when you undock. we fly 700 m/s on everything to bounce around since there is no damage taken from it.
and crashing into allies “normal players” would not deal any damage either.
building? no,
try to crash urself into buildings when you undock. we fly 700 m/s on everything to bounce around since there is no damage taken from it.
and crashing into allies “normal players” would not deal any damage either.
I’ve crashed into Pirate Outposts and got damaged by collision in protected sectors.