Clans in Star Conflict play a very important part in the game, from the community to capturing sectors.
That being said, I thought I should also approach this topic and give my idea on how it should be done.
Clans
A clan is a group of players assigned hierarchicaly to overcome tougher challenges in the game.
In Star Conflict, clans allow:
-Inviting members
-Changing member’s rank
-Creating and editing ranks
-Changing rank’s permissions withing the clan
-Customizable clan logos
-Creating the Clan’s announcement that displays whenever you log in
-Leveling up the clan
-Building the clan capital ship
-Capturing sectors
-Storing items and money in the clan’s warehouse
-Expanding the clan’s warehouse
-Disbanding clan
-Expelling members
-Coordinating sector attacks in the clan’s own galaxy map
-Fighting alongside members to earn more experience. (Reputation and money stay the same because in real life, doing things with people you like only makes you more experienced because you are more focused, but the reputation of the different factions and the money gain remain the same, even though you will actuall perform better and get more of those two things as well. But the bonus is just for experience.)
-Fighting in Clan battles
-Ranking up
-Diplomatic relations between clans (Alliances will be my next topic)
-Others…
In a future update, if Open World is included in the game, clans would allow:
-Having Space Stations
-Leveling up the Space Stations
-Expanding the size of the Space Station with different modules, hangar bay to increase member limit for example.
-Defending the Space Station
-Attacking Space Stations of other rival clans
-Capturing a sector and make it the home base with the Space Station localized there.
-Researching ships so only the clans with those researches can have those ships.
-Others…
Clans are expected to be implemented during Open Beta

i just added a few features I’d like to see in the game.