Unfortunately the best they can do is rely on this sort of strategy because they know that they can’t f… with us. Even worse, it sucks that these fake attacks are pushing randoms in that are actually causing damage…
And none of these guys can actually read you here. All of them are on the Russian forums.
I think they should bring back the old influence system. This way, we can see a lot more going on and see to it that an unfollowed attack costs an extra penalty of something ridiculously expensive. It’ll make people think about their attacks…
Or, you know, make seccon happen in open space, make open space battles meaningful, dreads meaningful there and activity and wings actually meaningful and rewards meaningful. Like, you want speis? Come get speis! And while you fight for speis here your other speis across the map gets conquered cuz you’re not there protectin da spaze you earned.
At least open space seccon sounds tons more logical and fun to me rather than lobby style chess of once-a-day-you-get-a-move.