Name: ‘Casper’ Module
Type: Active Module
Recharge: 30s
Energy: 100pts/s
Tooltip: Makes the user transparent to collisions. If the user phases in to an enemy ship, the enemy’s vision is blocked and they take 2% hull damage every second. Module stays active until energy runs out or it is deactivated. If deactivated inside of an enemy, the user has 3 seconds to escape before both ships are destroyed.