"Casper" Module

Name: ‘Casper’ Module

Type: Active Module

Recharge: 30s

Energy: 100pts/s

Tooltip: Makes the user transparent to collisions. If the user phases in to an enemy ship, the enemy’s vision is blocked and they take 2% hull damage every second. Module stays active until energy runs out or it is deactivated. If deactivated inside of an enemy, the user has 3 seconds to escape before both ships are destroyed.

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it feels like it would be too situational to be commonly used, great concept, just not useful. if you could phase through parts of the map or had a resistance boost then it might be useful.