Well, a lot of people recently said, that by completing daily Broker’s task should give you 15 units of rare resources.
Example:
15 neodium / 15 electrum
15 beryllium / 15 electrum
etc.
Sometimes we get 5, 10 or 15, but I think that this system should work for all resources, not just electrum.
Of course, this event is time limited, so those who missed it, will not be able to get it later.
Discuss.
53 minutes ago, Koromac said:
Well, a lot of people recently said, that by completing daily Broker’s task should give you 15 units of rare resources.
Example:
15 neodium / 15 electrum
15 beryllium / 15 electrum
etc.
Sometimes we get 5, 10 or 15, but I think that this system should work for all resources, not just electrum.
Of course, this event is time limited, so those who missed it, will not be able to get it later.
Discuss.
I disagree, the Devs are the overall deciding factor in this event, they are already giving us free resources when they never had to in the first place. Be Happy with what we are getting now, they are doing this out of much kindness we are not seeing…
On 10/31/2016 at 8:17 PM, Marcs25 said:
I disagree, the Devs are the overall deciding factor in this event, they are already giving us free resources when they never had to in the first place. Be Happy with what we are getting now, they are doing this out of much kindness we are not seeing…
Well, good luck buying Jericho activators in the same Destroyer Elite package, along with electrum!
27 minutes ago, Koromac said:
Well, good luck buying Jericho activators in the same Destroyer Elite package, along with electrum!
Already did, 50 boxes and 37 Activators ![:007_2:](<fileStore.core_Emoticons>/emoticons/007_2.png “:007_2:”). They are extremely unbalanced. Not dropping more into that, waiting for the loot table, or a patch to the low rate they placed in the first place…
I have noticed after this recent patch I am getting 15 electrum with a t3 destroyer on the away mission. If the fourth rare resource is similar then maybe it is not as bad as I initially thought. I still don’t want to build a t4 destroyer, though.
20 hours ago, Marcs25 said:
Already did, 50 boxes and 37 Activators ![:007_2:](<fileStore.core_Emoticons>/emoticons/007_2.png “:007_2:”). They are extremely unbalanced. Not dropping more into that, waiting for the loot table, or a patch to the low rate they placed in the first place…
Gachapon is an abusive and very dishonest model for customers. I refuse to buy them and I advise all others to not buy them either. The devs could pursue a cosmetic driven economic model but instead they are pursuing this for reasons I can only presume as predatory on a particular demographic of player. It is unhealthy for the long term of game life and is making me hold onto my money even tighter now over concerns of longevity. Otherwise I would have easily dropped fourty or fifty dollars in my first week back after months of inactivity. DLC were on sale recently too… Instead I bought several games I thought I would enjoy and I remain confident that was the smart choice. After the destroyer events I will probably return to inactivity because I feel that destroyers greatly devalue the ships I enjoy playing, but I’m not against gradually getting one as long as I do not have to suffer this economic model. I’d prefer empire but sirius is probably the better one due to its speed.
4 hours ago, Battlecruiser_NA said:
Gachapon is an abusive and very dishonest model for customers. I refuse to buy them and I advise all others to not buy them either. The devs could pursue a cosmetic driven economic model but instead they are pursuing this for reasons I can only presume as predatory on a particular demographic of player. It is unhealthy for the long term of game life and is making me hold onto my money even tighter now over concerns of longevity. Otherwise I would have easily dropped fourty or fifty dollars in my first week back after months of inactivity. DLC were on sale recently too… Instead I bought several games I thought I would enjoy and I remain confident that was the smart choice. After the destroyer events I will probably return to inactivity because I feel that destroyers greatly devalue the ships I enjoy playing, but I’m not against gradually getting one as long as I do not have to suffer this economic model. I’d prefer empire but sirius is probably the better one due to its speed.
Well, they can always change and improve their Store, but I don’t think that they will do it. They could have gotten much more money from players, if they would do this correctly.
On 11/2/2016 at 5:45 PM, Koromac said:
Well, they can always change and improve their Store, but I don’t think that they will do it. They could have gotten much more money from players, if they would do this correctly.
I don’t know enough about the developer team and the administration at gaijin to have an accurate opinion on how they are handling this game. With that said, my current opinion is that they have regularly neglected to take the potential of this game seriously, I would imagine that it’s because they view “space arcade” as a niche when compared to the massive war culture surrounding tanks and planes. I agree that normally this is correct, but Star Conflict has some seriously amazing untapped potential for both competitive and casual play. It’s fast, the movement style is arcade but unique, and provides something that can be easy to get in to but difficult to master.
Where they fail is the hook. They’ve gotten a little better with taking community management seriously, but obvious pay walls and allowing your sprouts to be starved or killed by the roots of fully grown plants causes people to uninstall because they haven’t invested enough time to plant roots of their own and be up for a few hard knocks of bad weather. Destroyers do not help in this regard and as a long time player- although not a consistent one, Destroyers as a whole while an amazing concept disappoint me because they threaten to destroy the draw that brought me here in the first place. Space arcade arena with lots of customization and a diverse fleet to choose from. The latter is still here, but the former used to disappear after T3 but now destroyers manage to both kill the theme and feeling of the gameplay while simultaneously killing ship diversity and yadda yadda bla bla bla.
I thought I gave up on this but here I am shitposting at 4 AM. I have better things to do. Like sleep. After destroyer event I’ll probably disappear for another year to see if the game is still running and what’s changed. Like usual.
as always, more is better xD. I wouldn’t say no to increased rewards, but I also say thx for actual event.