Why are blueprints consumable? They are blueprints. It’s not like you use the blueprint paper as burning fuel to heat up parts. When architects make cookie-cutter neighborhoods they don’t throw away a blueprint. They use it over and over again.
Also, developers, do you realize that the Armory has a portion in the My Items section is empty 95% of the time? It’s gathering dust. Do something about it.
Here is my suggestion:
Make ammunition blueprints non-consumable but cost higher.
Make other blueprints nonconsumable but at the same price.
Well I agree as now I have again been faced with running out of storage space due to my feeble attempts in gathering material required for crafting of various modules that I have yet to utilize.