RU server from St. Petersburg i think. I got 50% packet loss then exited the match automatically. The Screenshots were taken right after i exited the match.


Logs: from the time i entered queue to the very end.
10:34:20.736 | MasterServerEndpoint: enter matchmaking queue with mmvalue 2507
10:34:26.028 WARNING| frame 17323 gameGlobals.frameTimeReal is too large (0.110395)
10:34:26.983 WARNING| frame 17334 gameGlobals.frameTimeReal is too large (0.112568)
10:34:54.008 WARNING| script (ui\scripts\work\gameobjects\chat.lua@0): UI.Chat:GetMsgColors()[ERROR]: cannot find colors for msgType ‘SYSTEM_WITH_NICKNAMES’
10:34:54.027 WARNING| frame 17658 gameGlobals.frameTimeReal is too large (0.103511)
10:35:04.833 WARNING| frame 17786 gameGlobals.frameTimeReal is too large (0.155859)
10:35:04.981 WARNING| frame 17787 gameGlobals.frameTimeReal is too large (0.114789)
10:35:05.329 WARNING| frame 17791 gameGlobals.frameTimeReal is too large (0.120527)
10:35:05.809 WARNING| frame 17796 gameGlobals.frameTimeReal is too large (0.110110)
10:35:06.227 WARNING| frame 17801 gameGlobals.frameTimeReal is too large (0.102254)
10:36:10.744 WARNING| MasterServerEndpoint: leave matchmaking queue ( but will join the game soon )
10:36:13.462 WARNING| m_bufferizedUICalls delivery took 47.1 ms
10:36:14.006 | MasterServerSession: connect to dedicated server, session 9324783, at addr 91.230.61.14|35008
10:36:14.038 | client: start connecting to 91.230.61.14|35008…
10:36:14.587 | client: connected to 91.230.61.14|35008, setting up session…
10:36:15.171 | client: ADD_PLAYER 0 (Efefay [iGoDI], 00101C04) status 1 team 1
10:36:15.172 | client: ADD_PLAYER 1 (anyhylator [], 00153E37) status 6 team 2
10:36:15.172 | client: ADD_PLAYER 2 (Pascas [FDEF], 000BFDB5) status 2 team 1
10:36:15.172 | client: ADD_PLAYER 3 (serzik1977 [sL], 000B56DE) status 6 team 2
10:36:15.172 | client: ADD_PLAYER 4 (HawkHunter [R4ge], 000816B4) status 2 team 1
10:36:15.172 | client: ADD_PLAYER 5 (Specialist [], 000E3D10) status 6 team 2
10:36:15.172 | client: ADD_PLAYER 6 (DYX [], 000F09F4) status 6 team 1
10:36:15.172 | client: ADD_PLAYER 7 (TrueSky, 00068E63) status 2 team 2
10:36:15.172 | client: ADD_PLAYER 8 (NXShock [sINQ], 00164090) status 6 team 1
10:36:15.172 | client: ADD_PLAYER 9 (elwitsol, 00009964) status 6 team 2
10:36:15.172 | client: server assigned id 0
10:36:15.172 | client: got level load message ‘s1420_ceres3_northmsite’
10:36:15.254 | ReplayManager: stopping activity due to map change
10:36:15.430 | ====== starting level: ‘levels\area3\s1420_ceres3_northmsite’ Control client ======
10:36:17.876 | Environment setting ‘s1420_ceres3_northmsite’ loaded
10:36:18.178 | client: send ready message
10:36:18.384 | client: ADD_PLAYER 0 (Efefay [iGoDI], 00101C04) status 2 team 1
10:36:18.385 | client: ADD_PLAYER 1 (anyhylator [steel], 00153E37) status 2 team 2
10:36:18.385 | client: ADD_PLAYER 2 (Pascas [FDEF], 000BFDB5) status 2 team 1
10:36:18.385 | client: ADD_PLAYER 3 (serzik1977 [sL], 000B56DE) status 4 team 2
10:36:18.385 | client: ADD_PLAYER 4 (HawkHunter [R4ge], 000816B4) status 4 team 1
10:36:18.385 | client: ADD_PLAYER 5 (Specialist [AUT], 000E3D10) status 2 team 2
10:36:18.385 | client: ADD_PLAYER 6 (DYX [TZT], 000F09F4) status 2 team 1
10:36:18.385 | client: ADD_PLAYER 7 (TrueSky, 00068E63) status 4 team 2
10:36:18.386 | client: ADD_PLAYER 8 (NXShock [sINQ], 00164090) status 2 team 1
10:36:18.386 | client: ADD_PLAYER 9 (elwitsol, 00009964) status 2 team 2
10:36:18.386 | client: ADD_PLAYER 0 (Efefay [iGoDI], 00101C04) status 4 team 1
10:36:18.388 | client: got init message (and 1st snapshot). ping 153
10:36:19.556 | ====== level started: ‘levels\area3\s1420_ceres3_northmsite’ success ======
10:36:19.556 | client: ADD_PLAYER 5 (Specialist [AUT], 000E3D10) status 4 team 2
10:36:19.556 | client: ADD_PLAYER 8 (NXShock [sINQ], 00164090) status 4 team 1
10:36:19.556 | client: ADD_PLAYER 1 (anyhylator [steel], 00153E37) status 4 team 2
10:36:19.556 | client: ADD_PLAYER 2 (Pascas [FDEF], 000BFDB5) status 4 team 1
10:36:20.228 | client: ADD_PLAYER 9 (elwitsol, 00009964) status 4 team 2
10:36:20.339 | client: ADD_PLAYER 6 (DYX [TZT], 000F09F4) status 4 team 1
10:36:21.805 WARNING| script (ui\scripts\work\gameobjects\chat.lua@0): UI.Chat:GetMsgColors()[ERROR]: cannot find colors for msgType ‘SYSTEM_WITH_NICKNAMES’
10:36:21.806 WARNING| script (ui\scripts\work\gameobjects\chat.lua@0): UI.Chat:GetMsgColors()[ERROR]: cannot find colors for msgType ‘SYSTEM_WITH_NICKNAMES’
10:36:21.807 WARNING| script (ui\scripts\work\gameobjects\chat.lua@0): UI.Chat:GetMsgColors()[ERROR]: cannot find colors for msgType ‘SYSTEM_WITH_NICKNAMES’
10:36:21.810 WARNING| script (ui\scripts\work\gameobjects\chat.lua@0): UI.Chat:GetMsgColors()[ERROR]: cannot find colors for msgType ‘SYSTEM_WITH_NICKNAMES’
10:36:21.810 WARNING| script (ui\scripts\work\gameobjects\chat.lua@0): UI.Chat:GetMsgColors()[ERROR]: cannot find colors for msgType ‘SYSTEM_WITH_NICKNAMES’
10:36:21.811 WARNING| script (ui\scripts\work\gameobjects\chat.lua@0): UI.Chat:GetMsgColors()[ERROR]: cannot find colors for msgType ‘SYSTEM_WITH_NICKNAMES’
10:36:29.804 WARNING| client: packet loss last second 6.1%
10:36:29.836 WARNING| client: packet loss last second 9.4%
10:36:29.971 WARNING| client: packet loss last second 7.9%
10:36:30.673 WARNING| client: packet loss last second 6.0%
10:36:30.702 WARNING| client: packet loss last second 7.9%
10:36:45.535 WARNING| frame 19398 gameGlobals.frameTimeReal is too large (0.229673)
10:36:46.948 WARNING| frame 19424 gameGlobals.frameTimeReal is too large (0.122534)
10:37:14.491 WARNING| frame 20030 gameGlobals.frameTimeReal is too large (0.110082)
10:37:14.638 WARNING| frame 20031 gameGlobals.frameTimeReal is too large (0.140474)
10:37:14.758 WARNING| frame 20032 gameGlobals.frameTimeReal is too large (0.149471)
10:37:14.837 WARNING| frame 20033 gameGlobals.frameTimeReal is too large (0.116373)
10:37:15.505 WARNING| frame 20045 gameGlobals.frameTimeReal is too large (0.117016)
10:37:25.773 WARNING| script (ui\scripts\work\gameobjects\chat.lua@0): UI.Chat:GetMsgColors()[ERROR]: cannot find colors for msgType ‘SYSTEM_WITH_NICKNAMES’
10:37:25.774 WARNING| script (ui\scripts\work\gameobjects\chat.lua@0): UI.Chat:GetMsgColors()[ERROR]: cannot find colors for msgType ‘SYSTEM_WITH_NICKNAMES’
10:37:25.774 WARNING| script (ui\scripts\work\gameobjects\chat.lua@0): UI.Chat:GetMsgColors()[ERROR]: cannot find colors for msgType ‘SYSTEM_WITH_NICKNAMES’
10:37:25.785 WARNING| script (ui\scripts\work\gameobjects\chat.lua@0): UI.Chat:GetMsgColors()[ERROR]: cannot find colors for msgType ‘SYSTEM_WITH_NICKNAMES’
10:37:25.786 WARNING| script (ui\scripts\work\gameobjects\chat.lua@0): UI.Chat:GetMsgColors()[ERROR]: cannot find colors for msgType ‘SYSTEM_WITH_NICKNAMES’
10:37:25.787 WARNING| script (ui\scripts\work\gameobjects\chat.lua@0): UI.Chat:GetMsgColors()[ERROR]: cannot find colors for msgType ‘SYSTEM_WITH_NICKNAMES’
10:37:28.410 WARNING| client: removing entity netId 348 but it doesn’t exist (def ‘SpellAuraEntity’)
10:37:29.944 WARNING| Client: received Entity sync notification #0 for entity with netId 358, but entity doesn’t exist(def ‘SpellAuraEntity’)
10:37:30.845 WARNING| script (ui\scripts\work\gameobjects\chat.lua@0): UI.Chat:GetMsgColors()[ERROR]: cannot find colors for msgType ‘SYSTEM_WITH_NICKNAMES’
10:37:30.846 WARNING| script (ui\scripts\work\gameobjects\chat.lua@0): UI.Chat:GetMsgColors()[ERROR]: cannot find colors for msgType ‘SYSTEM_WITH_NICKNAMES’
10:37:30.846 WARNING| script (ui\scripts\work\gameobjects\chat.lua@0): UI.Chat:GetMsgColors()[ERROR]: cannot find colors for msgType ‘SYSTEM_WITH_NICKNAMES’
10:37:30.852 WARNING| script (ui\scripts\work\gameobjects\chat.lua@0): UI.Chat:GetMsgColors()[ERROR]: cannot find colors for msgType ‘SYSTEM_WITH_NICKNAMES’
10:37:30.852 WARNING| script (ui\scripts\work\gameobjects\chat.lua@0): UI.Chat:GetMsgColors()[ERROR]: cannot find colors for msgType ‘SYSTEM_WITH_NICKNAMES’
10:37:30.853 WARNING| script (ui\scripts\work\gameobjects\chat.lua@0): UI.Chat:GetMsgColors()[ERROR]: cannot find colors for msgType ‘SYSTEM_WITH_NICKNAMES’
10:37:33.142 WARNING| script (ui\scripts\work\gameobjects\chat.lua@0): UI.Chat:GetMsgColors()[ERROR]: cannot find colors for msgType ‘SYSTEM_WITH_NICKNAMES’
10:37:33.143 WARNING| script (ui\scripts\work\gameobjects\chat.lua@0): UI.Chat:GetMsgColors()[ERROR]: cannot find colors for msgType ‘SYSTEM_WITH_NICKNAMES’
10:37:33.143 WARNING| script (ui\scripts\work\gameobjects\chat.lua@0): UI.Chat:GetMsgColors()[ERROR]: cannot find colors for msgType ‘SYSTEM_WITH_NICKNAMES’
10:37:33.153 WARNING| script (ui\scripts\work\gameobjects\chat.lua@0): UI.Chat:GetMsgColors()[ERROR]: cannot find colors for msgType ‘SYSTEM_WITH_NICKNAMES’
10:37:33.153 WARNING| script (ui\scripts\work\gameobjects\chat.lua@0): UI.Chat:GetMsgColors()[ERROR]: cannot find colors for msgType ‘SYSTEM_WITH_NICKNAMES’
10:37:33.154 WARNING| script (ui\scripts\work\gameobjects\chat.lua@0): UI.Chat:GetMsgColors()[ERROR]: cannot find colors for msgType ‘SYSTEM_WITH_NICKNAMES’
10:37:34.548 WARNING| script (ui\scripts\work\gameobjects\chat.lua@0): UI.Chat:GetMsgColors()[ERROR]: cannot find colors for msgType ‘SYSTEM_WITH_NICKNAMES’
10:37:34.550 WARNING| script (ui\scripts\work\gameobjects\chat.lua@0): UI.Chat:GetMsgColors()[ERROR]: cannot find colors for msgType ‘SYSTEM_WITH_NICKNAMES’
10:37:36.972 WARNING| client: packet loss last second 13.8%
10:37:37.008 WARNING| client: packet loss last second 12.2%
10:37:37.042 WARNING| client: packet loss last second 13.8%
10:37:37.493 WARNING| client: packet loss last second 23.1%
10:37:37.705 WARNING| client: packet loss last second 25.0%
10:37:37.738 WARNING| client: packet loss last second 23.1%
10:37:37.876 WARNING| client: packet loss last second 16.1%
10:37:50.056 WARNING| Client: received Entity sync notification #0 for entity with netId 781, but entity doesn’t exist(def ‘SpellAuraEntity’)
10:37:51.007 WARNING| Client: received Entity sync notification #0 for entity with netId 792, but entity doesn’t exist(def ‘SpellAuraEntity’)
10:38:43.555 WARNING| Client: received Entity sync notification #0 for entity with netId 1859, but entity doesn’t exist(def ‘SpellAuraEntity’)
10:38:47.975 WARNING| Client: received Entity sync notification #0 for entity with netId 2007, but entity doesn’t exist(def ‘SpellAuraEntity’)
10:39:20.229 WARNING| frame 22719 gameGlobals.frameTimeReal is too large (0.103438)
10:39:29.009 WARNING| Client: received Entity sync notification #0 for entity with netId 2984, but entity doesn’t exist(def ‘SpellAuraEntity’)
10:39:31.305 WARNING| client: removing entity netId 3022 but it doesn’t exist (def ‘SpellAuraEntity’)
10:39:52.342 WARNING| script (ui\scripts\work\gameobjects\chat.lua@0): UI.Chat:GetMsgColors()[ERROR]: cannot find colors for msgType ‘SYSTEM_WITH_NICKNAMES’
10:39:52.343 WARNING| script (ui\scripts\work\gameobjects\chat.lua@0): UI.Chat:GetMsgColors()[ERROR]: cannot find colors for msgType ‘SYSTEM_WITH_NICKNAMES’
10:39:52.344 WARNING| script (ui\scripts\work\gameobjects\chat.lua@0): UI.Chat:GetMsgColors()[ERROR]: cannot find colors for msgType ‘SYSTEM_WITH_NICKNAMES’
10:39:53.374 WARNING| script (ui\scripts\work\gameobjects\chat.lua@0): UI.Chat:GetMsgColors()[ERROR]: cannot find colors for msgType ‘SYSTEM_WITH_NICKNAMES’
10:39:53.375 WARNING| script (ui\scripts\work\gameobjects\chat.lua@0): UI.Chat:GetMsgColors()[ERROR]: cannot find colors for msgType ‘SYSTEM_WITH_NICKNAMES’
10:39:53.375 WARNING| script (ui\scripts\work\gameobjects\chat.lua@0): UI.Chat:GetMsgColors()[ERROR]: cannot find colors for msgType ‘SYSTEM_WITH_NICKNAMES’
10:39:53.379 WARNING| script (ui\scripts\work\gameobjects\chat.lua@0): UI.Chat:GetMsgColors()[ERROR]: cannot find colors for msgType ‘SYSTEM_WITH_NICKNAMES’
10:39:53.379 WARNING| script (ui\scripts\work\gameobjects\chat.lua@0): UI.Chat:GetMsgColors()[ERROR]: cannot find colors for msgType ‘SYSTEM_WITH_NICKNAMES’
10:39:53.380 WARNING| script (ui\scripts\work\gameobjects\chat.lua@0): UI.Chat:GetMsgColors()[ERROR]: cannot find colors for msgType ‘SYSTEM_WITH_NICKNAMES’
10:39:53.384 WARNING| script (ui\scripts\work\gameobjects\chat.lua@0): UI.Chat:GetMsgColors()[ERROR]: cannot find colors for msgType ‘SYSTEM_WITH_NICKNAMES’
10:39:53.385 WARNING| script (ui\scripts\work\gameobjects\chat.lua@0): UI.Chat:GetMsgColors()[ERROR]: cannot find colors for msgType ‘SYSTEM_WITH_NICKNAMES’
10:39:53.385 WARNING| script (ui\scripts\work\gameobjects\chat.lua@0): UI.Chat:GetMsgColors()[ERROR]: cannot find colors for msgType ‘SYSTEM_WITH_NICKNAMES’
10:39:53.389 WARNING| script (ui\scripts\work\gameobjects\chat.lua@0): UI.Chat:GetMsgColors()[ERROR]: cannot find colors for msgType ‘SYSTEM_WITH_NICKNAMES’
10:39:53.390 WARNING| script (ui\scripts\work\gameobjects\chat.lua@0): UI.Chat:GetMsgColors()[ERROR]: cannot find colors for msgType ‘SYSTEM_WITH_NICKNAMES’
10:39:53.390 WARNING| script (ui\scripts\work\gameobjects\chat.lua@0): UI.Chat:GetMsgColors()[ERROR]: cannot find colors for msgType ‘SYSTEM_WITH_NICKNAMES’
10:40:09.973 WARNING| script (ui\scripts\work\gameobjects\chat.lua@0): UI.Chat:GetMsgColors()[ERROR]: cannot find colors for msgType ‘SYSTEM_WITH_NICKNAMES’
10:40:09.974 WARNING| script (ui\scripts\work\gameobjects\chat.lua@0): UI.Chat:GetMsgColors()[ERROR]: cannot find colors for msgType ‘SYSTEM_WITH_NICKNAMES’
10:40:09.975 WARNING| script (ui\scripts\work\gameobjects\chat.lua@0): UI.Chat:GetMsgColors()[ERROR]: cannot find colors for msgType ‘SYSTEM_WITH_NICKNAMES’
10:40:09.988 WARNING| script (ui\scripts\work\gameobjects\chat.lua@0): UI.Chat:GetMsgColors()[ERROR]: cannot find colors for msgType ‘SYSTEM_WITH_NICKNAMES’
10:40:09.988 WARNING| script (ui\scripts\work\gameobjects\chat.lua@0): UI.Chat:GetMsgColors()[ERROR]: cannot find colors for msgType ‘SYSTEM_WITH_NICKNAMES’
10:40:09.989 WARNING| script (ui\scripts\work\gameobjects\chat.lua@0): UI.Chat:GetMsgColors()[ERROR]: cannot find colors for msgType ‘SYSTEM_WITH_NICKNAMES’
10:40:11.107 WARNING| script (ui\scripts\work\gameobjects\chat.lua@0): UI.Chat:GetMsgColors()[ERROR]: cannot find colors for msgType ‘SYSTEM_WITH_NICKNAMES’
10:40:11.107 WARNING| script (ui\scripts\work\gameobjects\chat.lua@0): UI.Chat:GetMsgColors()[ERROR]: cannot find colors for msgType ‘SYSTEM_WITH_NICKNAMES’
10:40:11.108 WARNING| script (ui\scripts\work\gameobjects\chat.lua@0): UI.Chat:GetMsgColors()[ERROR]: cannot find colors for msgType ‘SYSTEM_WITH_NICKNAMES’
10:40:23.835 WARNING| Client: received Entity sync notification #3 for entity with netId 3549, but entity doesn’t exist(def ‘Projectile_SingularityCannon’)
10:40:53.174 WARNING| Client: received Entity sync notification #0 for entity with netId 4032, but entity doesn’t exist(def ‘SpellAuraEntity’)
10:40:54.941 WARNING| client: snapshot loss rate 5.5%
10:40:56.039 WARNING| client: snapshot loss rate 6.3%
10:40:57.074 WARNING| client: snapshot loss rate 7.0%
10:40:57.873 WARNING| Client: received Entity sync notification #0 for entity with netId 4281, but entity doesn’t exist(def ‘SpellAuraEntity’)
10:40:58.089 WARNING| client: snapshot loss rate 7.8%
10:40:59.154 WARNING| client: snapshot loss rate 7.8%
10:41:00.188 WARNING| client: snapshot loss rate 7.0%
10:41:00.339 WARNING| client: removing entity netId 4373 but it doesn’t exist (def ‘SpellAuraEntity’)
10:41:01.289 WARNING| client: snapshot loss rate 6.3%
10:41:02.390 WARNING| client: snapshot loss rate 6.3%
10:41:03.424 WARNING| client: snapshot loss rate 6.3%
10:41:04.793 WARNING| client: snapshot loss rate 7.0%
10:41:05.873 WARNING| client: snapshot loss rate 7.8%
10:41:06.640 WARNING| client: snapshot loss rate 6.3%
10:41:07.741 WARNING| client: snapshot loss rate 6.3%
10:41:08.722 WARNING| client: snapshot loss rate 5.5%
10:41:09.907 WARNING| frame 25264 gameGlobals.frameTimeReal is too large (0.137429)
10:41:09.972 WARNING| frame 25265 gameGlobals.frameTimeReal is too large (0.121256)
10:41:11.537 WARNING| frame 25295 gameGlobals.frameTimeReal is too large (0.122312)
10:41:45.740 WARNING| client: packet loss last second 5.5%
10:41:45.956 WARNING| client: packet loss last second 7.2%
10:41:46.037 WARNING| client: packet loss last second 8.7%
10:41:46.092 WARNING| client: packet loss last second 10.2%
10:41:46.220 WARNING| client: packet loss last second 11.8%
10:41:46.406 WARNING| client: packet loss last second 13.8%
10:41:46.488 WARNING| client: packet loss last second 16.4%
10:41:46.575 WARNING| client: packet loss last second 17.4%
10:41:46.803 WARNING| client: packet loss last second 20.1%
10:41:46.889 WARNING| client: packet loss last second 21.5%
10:41:47.022 WARNING| client: packet loss last second 23.5%
10:41:47.106 WARNING| client: packet loss last second 24.9%
10:41:47.424 WARNING| client: packet loss last second 26.3%
10:41:47.609 WARNING| client: packet loss last second 27.3%
10:41:47.875 WARNING| client: packet loss last second 28.5%
10:41:48.219 WARNING| client: packet loss last second 27.0%
10:41:48.274 WARNING| client: packet loss last second 28.5%
10:41:48.402 WARNING| client: packet loss last second 29.8%
10:41:48.720 WARNING| client: packet loss last second 27.7%
10:41:48.768 WARNING| client: packet loss last second 28.9%
10:41:48.824 WARNING| client: packet loss last second 30.3%
10:41:48.901 WARNING| client: packet loss last second 31.4%
10:41:48.989 WARNING| client: packet loss last second 29.8%
10:41:49.034 WARNING| client: packet loss last second 31.1%
10:41:49.141 WARNING| client: packet loss last second 29.7%
10:41:49.387 WARNING| client: packet loss last second 31.2%
10:41:49.471 WARNING| client: packet loss last second 29.7%
10:41:49.639 WARNING| client: packet loss last second 28.7%
10:41:49.781 WARNING| client: packet loss last second 30.7%
10:41:49.856 WARNING| client: packet loss last second 32.7%
10:41:50.055 WARNING| client: packet loss last second 35.1%
10:41:50.292 WARNING| client: packet loss last second 36.9%
10:41:50.491 WARNING| client: packet loss last second 37.9%
10:41:50.641 WARNING| client: packet loss last second 39.3%
10:41:50.722 WARNING| client: packet loss last second 40.4%
10:41:50.788 WARNING| client: packet loss last second 39.3%
10:41:50.837 WARNING| client: packet loss last second 40.9%
10:41:50.907 WARNING| client: packet loss last second 39.8%
10:41:50.989 WARNING| client: packet loss last second 38.5%
10:41:51.023 WARNING| client: packet loss last second 39.6%
10:41:51.106 WARNING| client: packet loss last second 40.8%
10:41:51.144 WARNING| client: packet loss last second 39.2%
10:41:51.308 WARNING| client: packet loss last second 38.2%
10:41:51.538 WARNING| client: packet loss last second 36.8%
10:41:51.575 WARNING| client: packet loss last second 38.9%
10:41:51.736 WARNING| client: packet loss last second 37.9%
10:41:51.936 WARNING| client: packet loss last second 39.6%
10:41:52.108 WARNING| client: packet loss last second 41.7%
10:41:52.310 WARNING| client: packet loss last second 44.2%
10:41:52.405 WARNING| client: packet loss last second 45.8%
10:41:52.476 WARNING| client: packet loss last second 44.7%
10:41:52.570 WARNING| client: packet loss last second 47.0%
10:41:52.838 WARNING| client: packet loss last second 48.6%
10:41:52.972 WARNING| client: packet loss last second 47.2%
10:41:53.036 WARNING| client: packet loss last second 49.4%
10:41:53.140 WARNING| client: packet loss last second 48.1%
10:41:53.340 WARNING| client: packet loss last second 46.5%
10:41:53.375 WARNING| client: packet loss last second 47.8%
10:41:53.610 WARNING| client: packet loss last second 48.9%
10:41:53.839 WARNING| client: packet loss last second 47.5%
10:41:53.879 WARNING| client: packet loss last second 48.9%
10:41:54.006 WARNING| client: packet loss last second 50.6%
10:41:54.242 WARNING| client: packet loss last second 49.5%
10:41:54.375 WARNING| client: packet loss last second 50.8%
10:41:54.438 WARNING| client: packet loss last second 52.3%
10:41:54.459 WARNING| client: packet loss last second 51.1%
10:41:54.604 WARNING| client: packet loss last second 52.2%
10:41:54.671 WARNING| client: packet loss last second 51.1%
10:41:54.738 | client: avgPing 239.3/183.8; avgPacketLoss 1.0/5.7%; avgSnapshotLoss 1.7/1.6%
10:41:54.738 | client: disconnect from server 91.230.61.14|35008. DR_NETWORK_FAIL
10:41:54.738 | client: connection closed. DR_NETWORK_FAIL
10:41:54.738 | Network stats (bytes per second): avg pushed 529, max pushed 992, avg sent 1260, max sent 3149, avg received 3735, max received 7573
10:41:54.801 | ReplayManager: stopping activity due to map change
10:41:55.013 | ====== starting level: ‘levels\mainmenu\mm_empire’ Control ======
10:41:55.146 | Environment setting ‘mm_empire_christmas’ loaded
10:41:56.118 | ====== level started: ‘levels\mainmenu\mm_empire’ success ======
10:41:56.365 WARNING| frame 26275 gameGlobals.frameTimeReal is too large (0.218229)
10:42:10.030 WARNING| frame 26535 gameGlobals.frameTimeReal is too large (0.143246)