AOE heals with effect bonus
(Not sure if this is a bug or intended)
Engineer module effect strength bonus does not affect passive AOE healing.
Mass shield generator mk5 (Octopus – no effect bonus): http://i.imgur.com/JFBeQ0K.jpg
Mass shield generator mk5 (Naga – effect bonus 20%): http://i.imgur.com/LpVVel7.jpg
Activation healing is increasing by bonus, but passive healing remains same. Is this is intended?
Pirate mass shield generator
This module should heal more with less range, but currently it heals less than normal mass shield generator
Here are the healing stats-
Mass shield generator Mk4: 45/sec and 2099 activation – 3100m range
Mass shield generator Mk5: 46.2/sec and 2157 activation – 3200m range
Pirate Mass shield generator: 29/sec and 1754 activation – 1400m range for passive heal, 2325 range for burst heal
I believe this is a mistake, and Pirate version of MSG should heal more