ammunition blueprints

I know residente is using shrapnel on his T4 covops at least and he’s good with it. I’m using it on my recon in open space.

Basically that ammo is for shrapnel and assault rails (assault rails get 0-0.5 spread) for when you want to go interceptor hunting.

 

So I guess the only way to use the shrapnel is to use that ammo. Better make a ton more ammo then to kill everyone in PVP. Lol. 

resi at least was not using that ammo. I asked him, too, because he put so many shrapnel holes into my covops it hurt (he had LudwigHR providing tackler support but regardless he hit me far better than I would have expected).

resi at least was not using that ammo. I asked him, too, because he put so many shrapnel holes into my covops it hurt (he had LudwigHR providing tackler support but regardless he hit me far better than I would have expected).

 

You think that mabye, just mabye, we are not giving that weapon a chance?

resi at least was not using that ammo. I asked him, too, because he put so many shrapnel holes into my covops it hurt (he had LudwigHR providing tackler support but regardless he hit me far better than I would have expected).

You can craft new modules in the new invasion mode aside from ammo… just saying :smiley:

You can craft new modules in the new invasion mode aside from ammo… just saying :smiley:

You think the sly dog was running around with an R2D2 and didn’t tell me? Grr, I’ll have to check logs later. :wink:

R2D2?

You think the sly dog was running around with an R2D2 and didn’t tell me? Grr, I’ll have to check logs later. :wink:

lol, confirmed:

 

18:21:32.755 CMBT | Spell 'AchillesTargetingUnit_T4_Epic' by residente(Module_AchillesTargetingUnit_T4_Epic) targets(1): residente

think I’ll have to put a bounty on his head for that. :stuck_out_tongue:

 

You think that mabye, just mabye, we are not giving that weapon a chance?

Well, in that case not really. Given he had 100% aim (not the entire time ofc) and tackler support his damage was comparatively low then:

 

Session ID: 6315281
Session Server: EU 1 (Netherlands)
Session Time: Saturday, 07 June 2014, 18:20:06 to 18:30:34 (Battle time: 10:00)
Session Type: PVP Skirmish (Team Battle) at The Source
Session Size: 10v10
Session Result: Victory (Timeout) 

Total Damage: 1,928,431 (Team: 49.55%)
Total Heals: 456,913 (Team: 55.04%)
Total Kills: 72 (Team: 52.78%)

TEAM 1:
PLAYER SHIPS FLOWN K AD AB D O DAMAGE TEAM % MSL MSL% HEALS DMG TKN KIN EMP THR COL EFF EXP SYN+ CREDITS
LudwigHR ☼Panther[12] 6 19 1 0 0 160,903 16.54% 12 67% 2,121 45,808 4% 42% 50% 4% 1,425 18,150 5% 221,575
Miniscud91 Grizzly Mk II[11] 6 21 0 3 0 165,180 16.98% 4 25% 35,473 222,867 21% 58% 20% 0% 1,322 9,410 0% 140,253
uns Wolf Mk II[10],Tormentor S[12] 5 10 1 2 0 97,334 10.00% 21 76% 17,135 71,130 11% 76% 9% 3% 806 8,254 0% 130,669
jonnyfmh Minotaur[11] 3 21 2 0 0 110,939 11.40% 8 0% 93,321 9,799 0% 0%100% 0% 790 5,046 0% 130,328
evilofXenon Tiger-M[11] 3 12 0 5 0 87,618 9.01% 9 67% 8,120 95,148 4% 54% 38% 3% 687 4,464 0% 128,048
residente Eagle-M[12] 7 8 1 1 0 72,849 7.49% 10 50% 19,638 64,862 6% 35% 51% 9% 669 10,703 95% 259,905
Neon Nodachi EW[12] 4 14 0 1 0 57,908 5.95% 21 29% 3,337 40,045 21% 53% 23% 3% 437 7,610 80% 268,402
(bot)Ethan Lance S[12],Nodachi A[11],Tormentor S[12] 0 12 0 11 0 60,884 6.26% 13 38% 19,144 228,962 11% 70% 19% 0% 380 2,503 0% 130,472
steelkosack Swift Eagle[11] 0 8 2 13 0 89,551 9.20% 8 0% 142 111,958 15% 53% 30% 2% 321 3,222 0% 118,072
sergvk67 Swift Mk 3[6],Grizzly Mk II[11] 0 9 7 2 0 69,793 7.17% 6 0% 6,999 60,961 9% 54% 33% 4% 320 2,250 0% 87,039

TEAM 2:
PLAYER SHIPS FLOWN K AD AB D O DAMAGE TEAM % MSL MSL% HEALS DMG TKN KIN EMP THR COL EFF EXP SYN+ CREDITS
Snib Eagle-M[12] 10 14 0 0 0 118,247 12.38% 24 54% 3,871 39,784 65% 11% 19% 5% 1,340 23,370 10% 157,047
mix Argonaut[12] 6 16 0 0 0 135,050 14.13% 18 50% 0 29,541 49% 3% 47% 0% 1,100 15,553 10% 152,551
Turotaka Kite-M[10] 4 12 1 6 0 126,453 13.23% 14 71% 19,639 85,405 55% 12% 32% 2% 881 22,907 80% 204,552
Xcaliber Nodachi[11] 5 20 1 0 0 94,439 9.88% 13 54% 0 13,435 11% 34% 55% 0% 800 13,569 0% 129,204
VonBoo Grizzly-M[12] 3 14 8 0 0 60,844 6.37% 6 0% 180,538 84,143 64% 19% 17% 0% 776 11,952 0% 145,611
Fryiot Swift Eagle[11],☼Loki[12] 2 8 18 4 0 76,219 7.98% 15 47% 3,871 88,709 35% 33% 28% 5% 743 13,709 8% 157,569
hororFox Kris S[10],Templar AE[7] 3 16 0 3 0 94,820 9.92% 20 50% 0 73,130 42% 31% 25% 1% 596 8,504 0% 91,973
(bot)Kenneth Tormentor S[12],Lance S[12],Nodachi A[11] 4 7 2 11 0 98,425 10.30% 14 36% 28,153 398,698 46% 26% 28% 0% 571 10,290 0% 135,000
Vtxovxv Eagle-M[12] 1 11 0 3 0 94,063 9.84% 20 35% 7,917 53,903 44% 3% 37% 16% 565 12,152 0% 154,295
Infam Magnetar[10] 0 19 1 7 0 56,913 5.96% 16 56% 7,494 106,121 54% 16% 30% 0% 383 14,654 57% 162,999

R2D2?

Has another name now, but that T4 active mod that gives 100% aim for 3 seconds or so.

You think the sly dog was running around with an R2D2 and didn’t tell me? Grr, I’ll have to check logs later. :wink:

I knew he was using it :00555:

Might as well use it on a shrapnel cannon. But since its been nerfed…I dont see anyone use it. 

I know residente is using shrapnel on his T4 covops at least and he’s good with it. I’m using it on my recon in open space.

Basically that ammo is for shrapnel and assault rails (assault rails get 0-0.5 spread) for when you want to go interceptor hunting.

 

I keep using sharpnel becuase I love how it shounds and because it’s shotgun!

But I also keep in mind that I’m loosing a lot of DPS compared to a RFB… 

/closed.

Please use the Invasion mode subforum.