Alternative special module for the Executor - 120 special module parts!

Getting the ship for 600 ship parts for assembly is not that difficult if you’re persistent. That’s not a problem.

 

Why haven’t you mentioned the fact that there’s also an alternative module that requires 120 special module component parts?

You usually only get one special module component, rarely three, for completing time-consuming objectives from Arthur Cage.

 

 

It would be nice if we could use the Patrol (10-hour) mission to get more special module component parts, you know…

6S0KXAU.png

 

 

Zy7FGhc.png

 

 

 

Discuss.

Is it really 120? Has it been confirmed?

1 hour ago, xXThunderFlameXx said:

Is it really 120? Has it been confirmed?

I asked two Russians who told me this. Check the ‘Ratings’ Leaderboard.

Yeah the special module parts are the hardest thing in the game to get imho. There needs to me more active ways of obtaining them than doing those awful triple missions just for one daily.

1 minute ago, TheDarkRedFox said:

Yeah the special module parts are the hardest thing in the game to get imho. There needs to me more active ways of obtaining them than doing those awful triple missions just for one daily.

I fear that they are doing it wrong. They won’t get money from such schemes, they’ll only drive more players away.

Amazing, so that means it would take ~4 months at most to get the module, guess its time for operation “Trader”.

Bullshit! Fix this! And there i thought they started being nice… giving us exe basically for free.

 

By the way… anyone else thinks that Excecutor looks pretty damn awful in the game compared to how it looked in the wallpapers?

Really? and here I was about to take the time getting this ship…

 

won’t happen.

40 minutes ago, Flash0914 said:

By the way… anyone else thinks that Excecutor looks pretty damn awful in the game compared to how it looked in the wallpapers?

 

I was disappointed too, when I saw the ship in the game. ![:sad:](<fileStore.core_Emoticons>/emoticons/sad.gif “:sad:”)

And this special module component parts that we need to collect… it’s driving me away to even bother with that ship.  ![:wacko:](<fileStore.core_Emoticons>/emoticons/wacko.gif “:wacko:”)

33 minutes ago, Xzerberus said:

 

I was disappointed too, when I saw the ship in the game. ![:sad:](<fileStore.core_Emoticons>/emoticons/sad.gif “:sad:”)

And this special module component parts that we need to collect… it’s driving me away to even bother with that ship.  ![:wacko:](<fileStore.core_Emoticons>/emoticons/wacko.gif “:wacko:”)

What I fear the most is that remaining Rank 16 and 17 ships will all be the Premium ones and that each and every one of them will have an alternative special module.

Even if they are just 3 ships of Rank 17, in the end, you will probably need around 9-12 months to get all special module pieces alone.

 

If you ask me, it would be acceptable if sending 3 Destroyers would also grant you like 5 daily parts for special modules for a 10-hour mission from Arthur Cage.

6S0KXAU.png

They really should rethink the way you get parts for Special Modules. 120pts is just insane.

Just now, John161 said:

They really should rethink the way you get parts for Special Modules. 120pts is just insane.

I think that the most expensive was for the Sword S and Karud - 90 pieces. 30 more pieces for extra two ranks that give nothing, remember, we also have no Rank 16 and 17 implants, is wrong!

![:fed_lol:](<fileStore.core_Emoticons>/emoticons/fed_lol.png “:fed_lol:”) ![:fed_lol:](<fileStore.core_Emoticons>/emoticons/fed_lol.png “:fed_lol:”) ![:fed_lol:](<fileStore.core_Emoticons>/emoticons/fed_lol.png “:fed_lol:”)

 

I’m not even angry.

Welp, it’s just a worse mauler anyway, considering the rank buffs xD

![:005j:](<fileStore.core_Emoticons>/emoticons/005j.png “:005j:”)

1 hour ago, Scar6 said:

Welp, it’s just a worse mauler anyway, considering the rank buffs xD

It is a Inquisitor AE with an OP main weapon.

Anyone have video of the cluster torpedo yet?

Army of Skeletons is waiting to be raised! The Lord of Bones will see to that!

How to fix special module progression:

Step 1: Award a container at each stage

Step 2: Make the mission a 1-3 hour cooldown

Step 3: Make more than one component drop at a time.

 

Bam.

1 minute ago, TheDerpNukem said:

How to fix special module progression:

Step 1: Award a container at each stage

Step 2: Make the mission a 1-3 hour cooldown

Step 3: Make more than one component drop at a time.

 

Bam.

10/10