If not activate Oculus Rift (OR) at the Login screen and instead activate OR in Hangar gets wrong “tunnel” when using the Micro warp.
The “tunnel” when warping is totally wrong so I always close my eyes…
But - if you activate OR in Login screen, Micro warps “tunnel” is fine…
Please, follow the bug report pattern :
Topic title:
- Use a topic title which explains the bug with a few words.
(Good: Game crashes when using module “Plasma Arc”. Bad: bug please fix.)
Topic content:
- Describe the bug in a few words/sentences.
- Why do you think this is a bug.
- How often does this bug occur.
- What was your last action/How to reproduce the bug.
- Detailed explanation of the bug.(Only if you need to add more information to 1.)
- Your system specs + Operating system as DX Diag.
- Videos + Screenshots (Only if needed, but in most cases they are helpful)
- Log files + Exceptions
( Please only add the Logs and Exceptions of the game session where the bug occured, not all! )
(Logs can be found here: My Documents\My Games\StarConflict\logs)
(Exceptions can be found here: My Documents\My Games\StarConflict\Exceptions
( Upload the logs + exceptions as a .zip archive, not .rar! )
Please, follow the bug report pattern :
I think I did that…
- The topic describes the bug…
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- Because the warp-tunnel is so twisted in Oculus Rift so I have to close my eyes…
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- As I described: (every time) when activating Oculus Rift in the Hangar (and not in the Login-screen)
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- As detailed as possible then : Activate Oculus Rift in Hangar (not in Login-screen). Start game with a ship who has Micro-Warp and use the Micro-Warp.
Using win 8.1 Pro 64, i7-4770K CPU 3.50GHz (8 CPUs), 16g ram, DirectX 11, NVIDIA GeForce GTX 770 and Oculus Rift DK1