I have no problems with the small sentry drone being nerfed a bit again. Actually, imho it never needed any buff. It was fine as it was.
People just randomly poop them, no strategy, no honor. It was always a big event, if you actually got a kill out of those drones once, but they were always strong enough to at least pose some kind of threat.
I would not call them OP, rather “annoying”. It breaks the dynamic of the game, especially in endgame.
The A1MA module was - as I want to remind - not only hated because of its auto aiming, but also, because it broke some weapons mechanics, like the ion; had a very low cooldown time; and for weeks nobody could get the blueprint, while others had it.
@starcoaster: before it was a personal micropulsar, it actually aimed your weapon at the target for 2 secs with 100% accuracy, however slow barrel movement
same applies to the auto-aiming nature of the scatter: well, okay, its half of a homing missile; but it deals ridiculous raw damage, ignoring resistances, including the ability to basicly finish off ships in a few shots, no matter what they do. if that weapon would not have a crit functionality (so it could simply not crit!), and would have a damage type, I would not care for it’s auto-aiming nature at all, because it is basicly a homing missile shotgun, which leaves you at a disadvantage if the enemy actually *can* aim.
I had the same stance with A1MA back then, btw. I did not care for it’s auto-aim, i was rather furious about it’s low cooldown time which was lower than flares, and the fact, it did not stop ions from reducing resistance.
My solution would be simple, auto aiming weaponry should have absolutely no crit. It is already auto-aiming. There is no need to get crits. It is also rather usual to solve this like that.