Greetings, pilots!
In the upcoming update, we will add more changes to the game’s balance. These changes will concern a number of modules, modifiers and weapons. We invite you to get acquainted with some of the changes before they are added to the game servers in order to prepare for the transformation of the game world.
Please note that the publication of these changes does not guarantee that they will be included into the upcoming update, just as the presence of these specific changes does not indicate that this list is final. However, we plan that the changes listed below will still be implemented into the live version of the game.
Ships
Emperor
Target capture time increased from 1 to 3 sec.
Gargoyle
Hull durability increased by 8%.
Raven
Hull and shield durability increased by 8%.
Salyut-ST
Hull and shield durability increased by 15%
The ship’s maneuverability (strafes, turns) increased by 15%
The use of the special module additionally increases the hull and shield resistance while it’s active by 30 pts.
Weapons
Vulkan
Max. spread reduced to 1.2 deg.
Weapon damage increased by 30%
Disorient gun
Projectile speed increased to 7000 m/s.
Fort-4
Beam thickness reduced to 20 m
Singularity Cannon
Damage reduced by 5%
Thar’ga’tok
Damage increased by 10%.
Vacuum resonance laser.
Debuff radius increased to 700 m
T’Har’Ok:
Projectile speed increased by 20%
Special modules and implants
“Styx” combat drones
Object destruction radius increased to 2000 m
Combat reconstructor
Damage reduced from 1800 to 1550 pts.
Vanguard plasma web
Cooldown reduced from 55 to 50 sec.
Condensing crystals
The capsule pickup radius increased from 100 to 200 m.
Quantum jump
Removed a permanent maneuverability bonus of 10%.
Guided torpedo
Increased reload time from 12.8 to 16 sec
Additional damage from the cloud to destroyers increased by 2 times.
Added information about additional damage from the cloud on destroyers to the special module’s description tooltip
Crystal predator
Increased the total repair by 1000 pts. (500 with a penalty)
Total damage (and repairs too) doesn’t take the very first tick into account
Balanced swarm, attack mode:
Attack range increased to 4500 m.
Special module “Hive”
Rate of fire increased by 4 times
Reduced damage by 4 times for one “tick”
Active modules
Weapon systems sabotage
Previously: Upon activation it becomes dangerous for the target to use main weapons for 6 sec. If the target tries to shoot, it receives 650 pts. of thermal damage.
Now: Upon activation, prohibits the target from using main weapons for 6 sec. If the target tries to shoot (by holding the LMB), it receives 850 pts. of thermal damage.
Devastator beam
The cloud’s active time increased up to 8 sec.
Cloud damage increased by 20%
Module reloading increased to 32 sec.
Waz’Got battle station:
“Ally boost” stage: increases the parameters by 15% instead of 10%
Range increased to 3500
“Induction charger” stage: Energy recovery increased from 70 to 95 pts.
“Prometheus” defence
The ship’s shield and ally’s shield increased to 10,000 pts.
Satellite crystal
Cooldown time increased from 22 to 30 sec.
The maneuverability debuff reduced from 50% to 35%.
Gravitational lens
Setting range reduced to 5000 m.
Pulsar
Now it deals damage to drones, repair stations and other autonomous mechanisms (including the Zeta swarm).
Repair kit large
Recovery increased to 7500 pts. (17 mk.4).
“Supernova” torpedo
The allowed deviation from the course increased from 5 to 8 degrees.
Repelling beam
The maximum repulsion speed is increased by 2.5 times.
Damage increased by 2 times.
Active time reduced to 2 sec.
Energy consumption increased to 1500 pts.
Hybrid missile:
Energy consumption increased to 1500 pts.
Damage from the missile explosion increased to 3500 pts.
The drone’s rate of fire increased by 2 times (the damage remains the same, and the damage per second will increase by 2 times)
Missile shield
Increased active time to 15 sec.
Swarm Control and Dead Hand
The probability of damage caused by collision has been significantly reduced.
Crystal drone (Thar’ga module)
Range of fire increased to 4500 m.
Drone durability increased by 500 pts. (Mk4 17)
Modifiers
Structure Analyzer
The module’s active range increased to 20 km.
Balanced defence
The increase of resistances increased to 100 pts. (14 mk.4).
Antifriction sphere:
Speed and strafe acceleration increased by 20% Mk4
Speed balancer
Additionally increases the time before heating the weapons by 30%
Lightweight hull:
Hull durability penalty increased to 7% (Mk4 17)
Engineering regenerator:
Now the death of allies within the specified radius serves as a trigger for its activation.
In-game texts improvements
Projectile irradiator
The range and speed of the pull are now specified.
Iridium Heatsink, Vanadium Shells, Implant 11 -2
Specified the % reduction in time before heating.
Infobarrier
The range of the barrier is now specified.
Synergetic disintegrator
Improved the module’s description in the English version of the game (added values of increased damage to destroyers)
Drone operator RepK-2
Repair kit’s active time is now specified
“Stasis” protocol
In the special module’s description, it is now specified that in passive mode it provides 50 pts. of resistance to the shield.
Cruise engine modification and Swiftness sphere
The maximum reduction of maneuverability when pressing the afterburner button is now specified in the description.
The power consumption for activation of afterburners is now specified.
Kinetic supercharger
The cloud’s size is now specified.
Reactor overload
The damage of the explosion after the ship’s destruction is now specified.
Static barrier
The range of setting the barrier is now specified.
Phase suppressor
The damage of the cloud left after the shot is now specified.
Satellite crystal
The projectile flight speed is now specified.
Shroud” power plant
The duration of the created cloud is now specified.
“Kai” fission launcher
Fixed the description: the cloud explosion restores the durability of all nearest allied swarms by 1500 pts.
“Constellation” generator
The cloud’s size is now specified.
Overheating laser
The duration of the weapon debuff is now specified.
Thor systems overcharge
The beam’s damage radius is now specified.
Beam disintegrator
The beam’s damage radius is now specified.
Harvest crystal
Damage to the carrier during activation is now specified.
Jump drive
The duration of the active zone and the duration of the generated cloud at the starting point are now specified in the module’s description.
Autonomous battle station Hammerhead
The time to prepare the drones and charges is now specified.
Spy drones container, Infiltrator crystal, and saboteur drone
The description now indicates that when used on a hologram, it is instantly destroyed.
Emergency jump
Description changed to: When the hull durability drops below 15%, the ship makes a leap on the course, avoiding destruction.
Destroyer energy router
Added a paragraph about the maneuverability increase to the description.
Other
Suppression destroyers
Respawn time increased to 1 minute.