>Be me
>play almost exclusively r15 pvp
played ALOT of games and here is what I have to say:
(Some ~150 hour of actual battle time for the past week)
Before you read the stuff below please note that my overall experience was miserable - either complete despair
or just plain frustration. Small battles or brawls feel drawn out (cant wear down enemy ships) and large battles
give you the impression that flying standard ships are not even remotely able to compete (not special projects).
Thar ga is the most balanced of the bunch but still a tad too strong.
Alien Recon is reaching new levels of Broken.
Waz Got is currently the strongest ship in the game overall.
So I decided to convince myself that I was wrong about the tai kin:
Here is my tackler build:
Lion MK 2 all purple modules r15 with railgun with anti alien ammo.
Specially tuned shields and hull to fight alien dmg types.
Results: Impossible to counter these ships (tai kin), once I apply debuffs they cleanse them.
Cant for the life of me understand why they are able to tank so much 2646 Dps railgun.
Had plenty of encounters vs these ships in all types of situations.
I tried all possible setups and none of them have worked.
This is some 2+2=5 level of retardation (tacklers cant tackle inties)
Apply a debuff that prevents cloaking for ~20 seconds.
Their damage rivals that of a gunship.
Incredible mobility, sustain, utility, burst, heal etc…
Things that I found out broken in general: Energy converter, r14 Destroyers in games with 7+ people
My biggest problem with the new ships and destroyers are that people that use them have a “by default” advantage vs
people lucky enough to fly standard stuff. Kitted out destroyers are one man armies…
In small games like 5v5 or 4v4 or 3v3 etc… the team with most alien ships wins by default. In such games one can feel
exactly how big of a power gap there is.
In all seriousness the new meta is cancer.