POLL - MM and new ships being WAY TOO OP (wtf)

42 minutes ago, Elusif said:

Maybe the Ellydium tackler will be specialised around hunting the other Ellydium ships.

That’s actually a very good point and all we can do is wait and hope now. ![:D](<fileStore.core_Emoticons>/emoticons/006j.png “:D”)

 

1 hour ago, Elusif said:

Maybe the Ellydium tackler will be specialised around hunting the other Ellydium ships.

That would be really sad.  Its like jericho ships would be only countered with jericho ships. its not a solution it would make the things worst.

46 minutes ago, Gizmomac said:

That would be really sad.  Its like jericho ships would be only countered with jericho ships. its not a solution it would make the things worst.

Why not double queue?

  1. For broken alien ships
  2. For normal ships

1 hour ago, MightyHoot said:

Why not double queue?

  1. For broken alien ships
  2. For normal ships

Lol, we could just send all of those that own broken alien ships to a secluded island too ![:p](<fileStore.core_Emoticons>/emoticons/004.png “:p”)

No, but, we will see on the next patch what happens and what we can complain about next…

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We’re watching

then why did you buff ALL the other things on that ship? seriousely wtf man. you read that kidnap crystal is bs and all you do is change the range from 200 to 150. thats… like nothing, instead you could add a mechanic that lets the kidnapped ship teleport back, such as destroying the return crystal… There was no need to buff all the rest, it was balanced, people were just using these because they were OP! why would anyone use weapons that are completely balanced when you can abuse weapons and modules that are op as hell? All you did was just slightly decrease the range and encourage players to use all the other op stuff.

Well Devs need to equip with some sound alert this Tai’kin, when in range of 500m we need to hear  MC Hammer - U Can’t Touch This.

                                                                                   tumblr_ody8v4Cn231v4u49oo1_500.gif

We just found out what works best against 4 taikins and tharga rush in SCL. 2 taikins with tailiai and bubbles, 2 jaguars with slows and a frig. Preferably guard - or something big, fast and chunky to outrun bubbles. ![:004_2:](<fileStore.core_Emoticons>/emoticons/004_2.png “:004_2:”)

7 minutes ago, Florin1978 said:

Well Devs need to equip with some sound alert this Tai’kin, when in range of 500m we need to hear  MC Hammer - U Can’t Touch This.

                                                                                  

Actually that is a great idea. Makes a sound when a ship is in a certain radius for those sneaky little cloaked ships trying to pull a fast one. The only thing that gives it away now is having something like pulsar and you have to keep an eye on the module to see the count rise.

 

Honestly I don’t see why it would be a problem to implement this due to it wouldn’t really give so much of an advantage that it would render tacklers, lrf and recon useless, it would just give you a split second to react but it could be enough to save your behind.

I wonder how much the devs actually want to make this stuff too OP. There’s probably a whole bunch of people watching statistical analysis of purchases and telling the devs that “so and so needs to be done”. Guess we’ll never find out because they don’t discuss “economics” of game, unless it’s about sending them (Gaijin) money

 

Also about the MM, why is it that I frequently see the same players on the enemy team 90% of the time? And during these cases, more often than not the result is the same…And when they’re on my team, we seem to get a team that represents an upside down bell curve in terms of effectiveness…

I still don’t get how they can make Beamer OPAF when its released like most of the alien weapons you grind for but Vulcan is mostly weak. It doesn’t follow the SC new weapon OP logic at all. Intentional?

Isn’t Vulcan the Phoenix weapon?

17 minutes ago, RennieAshII said:

Isn’t Vulcan the Phoenix weapon?

 

No its universal frigate weapon (new).

 

If Phoenix has a weapon by that name then I don’t know cause I don’t own it.

3 hours ago, xXConflictionXx said:

 

No its universal frigate weapon (new).

 

If Phoenix has a weapon by that name then I don’t know cause I don’t own it.

You need to buy Nailer separately. For credits.

 

On 5/17/2017 at 6:20 PM, MightyHoot said:

Why not double queue?

  1. For broken alien ships
  2. For normal ships

I want a “classic ships” mode. Or just call it ‘balanced mode’ or ‘official rules mode’