Cheating damage

8 hours ago, _Black_Feline_ said:

I wrote it wrong at first, it was edited after, your answer was too fast. As you should see i only red boxed the shots to cabin and counted them! 

 

Unfortunately you are mistaken. Some of those red frames are damage to the module, some of them are results of exploding firestorm.

Below is the list of all the damage you took from that player in that combat.log file:

Line 1843: 16:06:14.762 CMBT | Damage Razer228|0000002214 -> BlackFeline|0000002603 1136.36 (h:0.00 s:1136.36) SpaceMissile_Barrage_T3_Mk3 THERMAL  
	Line 1846: 16:06:14.819 CMBT | Damage Razer228|0000002214 -> BlackFeline|0000002603 5965.91 (h:0.00 s:5965.91) SpaceMissile_Barrage_T3_Mk3 THERMAL|SECONDARY_WEAPON|EXPLOSION  
	Line 1849: 16:06:14.819 CMBT | Damage Razer228|0000002214 -> BlackFeline|0000002603 3258.62 (h:3258.62 s:0.00) SpaceMissile_Barrage_T3_Mk3 THERMAL|SECONDARY_WEAPON|EXPLOSION|MODULE  
	Line 1865: 16:06:14.931 CMBT | Damage Razer228|0000002214 -> BlackFeline|0000002603 16857.84 (h:721.50 s:16136.34) Weapon_Plasmagun_Heavy_T3_Rel EMP|PRIMARY_WEAPON  
	Line 1871: 16:06:14.978 CMBT | Damage Razer228|0000002214 -> BlackFeline|0000002603 1206.10 (h:1193.32 s:12.79) SpaceMissile_Barrage_T3_Mk3 THERMAL  
	Line 1873: 16:06:14.979 CMBT | Damage Razer228|0000002214 -> BlackFeline|0000002603 2083.76 (h:2083.76 s:0.00) Weapon_Plasmagun_Heavy_T3_Rel EMP|PRIMARY_WEAPON|MODULE  
	Line 1892: 16:06:15.148 CMBT | Damage Razer228|0000002214 -> BlackFeline|0000002603 1204.56 (h:1166.96 s:37.61) SpaceMissile_Barrage_T3_Mk3 THERMAL  
	Line 1895: 16:06:15.212 CMBT | Damage Razer228|0000002214 -> BlackFeline|0000002603 6335.45 (h:6323.26 s:12.19) SpaceMissile_Barrage_T3_Mk3 THERMAL|SECONDARY_WEAPON|EXPLOSION  
	Line 1897: 16:06:15.213 CMBT | Damage Razer228|0000002214 -> BlackFeline|0000002603 3258.62 (h:3258.62 s:0.00) SpaceMissile_Barrage_T3_Mk3 THERMAL|SECONDARY_WEAPON|EXPLOSION|MODULE  
	Line 1917: 16:06:15.386 CMBT | Damage Razer228|0000002214 -> BlackFeline|0000002603 1184.07 (h:816.23 s:367.83) SpaceMissile_Barrage_T3_Mk3 THERMAL  
	Line 1960: 16:06:15.725 CMBT | Damage Razer228|0000002214 -> BlackFeline|0000002603 12165.90 (h:12129.34 s:36.56) Weapon_Plasmagun_Heavy_T3_Rel EMP|PRIMARY_WEAPON  
	Line 1962: 16:06:15.725 CMBT | Damage Razer228|0000002214 -> BlackFeline|0000002603 2083.76 (h:2083.76 s:0.00) Weapon_Plasmagun_Heavy_T3_Rel EMP|PRIMARY_WEAPON|MODULE  
	Line 1990: 16:06:15.875 CMBT | Damage Razer228|0000002214 -> BlackFeline|0000002603 1156.11 (h:337.95 s:818.17) SpaceMissile_Barrage_T3_Mk3 THERMAL  
	Line 2009: 16:06:15.953 CMBT | Damage Razer228|0000002214 -> BlackFeline|0000002603 3258.62 (h:3258.62 s:0.00) SpaceMissile_Barrage_T3_Mk3 THERMAL|SECONDARY_WEAPON|EXPLOSION|MODULE  
	Line 2011: 16:06:15.953 CMBT | Damage Razer228|0000002214 -> BlackFeline|0000002603 6336.21 (h:6336.21 s:0.00) SpaceMissile_Barrage_T3_Mk3 THERMAL|SECONDARY_WEAPON|EXPLOSION  
	Line 2043: 16:06:16.114 CMBT | Damage Razer228|0000002214 -> BlackFeline|0000002603 2412.09 (h:2375.13 s:36.96) SpaceMissile_Barrage_T3_Mk3 THERMAL  
	Line 2047: 16:06:16.217 CMBT | Damage Razer228|0000002214 -> BlackFeline|0000002603 6336.04 (h:6323.83 s:12.21) SpaceMissile_Barrage_T3_Mk3 THERMAL|SECONDARY_WEAPON|EXPLOSION  
	Line 2049: 16:06:16.218 CMBT | Damage Razer228|0000002214 -> BlackFeline|0000002603 3258.62 (h:3258.62 s:0.00) SpaceMissile_Barrage_T3_Mk3 THERMAL|SECONDARY_WEAPON|EXPLOSION|MODULE  
	Line 2065: 16:06:16.389 CMBT | Damage Razer228|0000002214 -> BlackFeline|0000002603 1201.82 (h:833.60 s:368.22) SpaceMissile_Barrage_T3_Mk3 THERMAL  
	Line 2069: 16:06:16.472 CMBT | Damage Razer228|0000002214 -> BlackFeline|0000002603 3125.64 (h:3125.64 s:0.00) Weapon_Plasmagun_Heavy_T3_Rel EMP|PRIMARY_WEAPON|MODULE  
	Line 2071: 16:06:16.473 CMBT | Damage Razer228|0000002214 -> BlackFeline|0000002603 12155.25 (h:12155.25 s:0.00) Weapon_Plasmagun_Heavy_T3_Rel EMP|PRIMARY_WEAPON  
	Line 2155: 16:06:17.394 CMBT | Damage Razer228|0000002214 -> BlackFeline|0000002603 3125.64 (h:3125.64 s:0.00) Weapon_Plasmagun_Heavy_T3_Rel EMP|PRIMARY_WEAPON|MODULE  
	Line 2157: 16:06:17.394 CMBT | Damage Razer228|0000002214 -> BlackFeline|0000002603 12524.76 (h:11409.84 s:1114.92) Weapon_Plasmagun_Heavy_T3_Rel EMP|PRIMARY_WEAPON  
	Line 2240: 16:06:18.424 CMBT | Damage Razer228|0000002214 -> BlackFeline|0000002603 4167.51 (h:4167.51 s:0.00) Weapon_Plasmagun_Heavy_T3_Rel EMP|PRIMARY_WEAPON|MODULE  
	Line 2242: 16:06:18.424 CMBT | Damage Razer228|0000002214 -> BlackFeline|0000002603 12269.69 (h:11876.99 s:392.70) Weapon_Plasmagun_Heavy_T3_Rel EMP|PRIMARY_WEAPON  
	Line 2315: 16:06:19.318 CMBT | Damage Razer228|0000002214 -> BlackFeline|0000002603 7501.52 (h:7501.52 s:0.00) Weapon_Plasmagun_Heavy_T3_Rel EMP|PRIMARY_WEAPON|CRIT|MODULE  
	Line 2317: 16:06:19.318 CMBT | Damage Razer228|0000002214 -> BlackFeline|0000002603 22232.18 (h:21167.89 s:1064.29) Weapon_Plasmagun_Heavy_T3_Rel EMP|PRIMARY_WEAPON|CRIT  
	Line 2319: 16:06:19.318 CMBT | Damage Razer228|0000002214 -> BlackFeline|0000002603 6250.00 (h:6250.00 s:0.00) Module_Teleporter_T3_Epic TRUE_DAMAGE|IGNORE_SHIELD  
	Line 2406: 16:06:20.266 CMBT | Damage Razer228|0000002214 -> BlackFeline|0000002603 12461.78 (h:11536.91 s:924.87) Weapon_Plasmagun_Heavy_T3_Rel EMP|PRIMARY_WEAPON  
	Line 2423: 16:06:20.357 CMBT | Damage Razer228|0000002214 -> BlackFeline|0000002603 729.31 (h:729.31 s:0.00) Weapon_Plasmagun_Heavy_T3_Rel EMP|PRIMARY_WEAPON|MODULE  
	Line 2566: 16:06:21.227 CMBT | Damage Razer228|0000002214 -> BlackFeline|0000002603 1570.66 (h:1570.66 s:0.00) Weapon_Plasmagun_Heavy_T3_Rel EMP|PRIMARY_WEAPON|MODULE  
	Line 2568: 16:06:21.227 CMBT | Damage Razer228|0000002214 -> BlackFeline|0000002603 12500.00 (h:12500.00 s:0.00) ModuleCapacitor_race5_h_t3_capacitor_Mk5 TRUE_DAMAGE|IGNORE_SHIELD  
	Line 2571: 16:06:21.227 CMBT | Damage Razer228|0000002214 -> BlackFeline|0000002603 6415.11 (h:5091.83 s:1323.28) Weapon_Plasmagun_Heavy_T3_Rel EMP|PRIMARY_WEAPON  
	Line 2643: 16:06:22.077 CMBT | Damage Razer228|0000002214 -> BlackFeline|0000002603 962.63 (h:962.63 s:0.00) Weapon_Plasmagun_Heavy_T3_Rel EMP|PRIMARY_WEAPON|MODULE  
	Line 2645: 16:06:22.077 CMBT | Damage Razer228|0000002214 -> BlackFeline|0000002603 5885.53 (h:4561.17 s:1324.36) Weapon_Plasmagun_Heavy_T3_Rel EMP|PRIMARY_WEAPON  
	Line 2647: 16:06:22.077 CMBT | Damage Razer228|0000002214 -> BlackFeline|0000002603 6250.00 (h:6250.00 s:0.00) Module_TachRay_T3_Epic TRUE_DAMAGE|IGNORE_SHIELD

 

Total: 36. 

SpaceMissile_Barrage_T3_Mk3 - Firestorm
Weapon_Plasmagun_Heavy_T3 - Singularity Cannon

 

Everything that has MODULE at the end is damage to your module

Everything that has TRUE_DAMAGE|IGNORE_SHIELD is your own exploding module

Yo were hit by Singularity Cannon projectile at:

16:06:14.931 (at 16:06:14.979 it hit your module)

16:06:15.725 (and at the same time module was hit)

16:06:16.473

16:06:17.394 (and at the same time module was hit)

16:06:18.424 (and at the same time module was hit)

16:06:19.318 (and at the same time module was hit)

16:06:20.266  (same projectile hit your module at 16:06:20.357)

16:06:21.227 (and at the same time module was hit)

16:06:22.077 (and at the same time module was hit)

 

So 9 projectiles from Singularity Cannon hit your ship in a little over 7 seconds. Singularity projectile is really slow, so gunship on overdrive closing in at ~500m/s shooting ~1 projectile per second will hit you with the first ones in closer succession than the others so it should have a time difference of about 0.7-0.8 seconds in hitting the target. As you can see the first two shots are spaced 0.794 seconds apart, which fits the premise perfectly. The rest of the shots land just under second apart, and as you noticed

8 hours ago, _Black_Feline_ said:

the gun has a base of 42 shots per minute +21 special is 63

So again it fits perfectly. Dunno from where you got those 6 shots per second as he was shooting just over 1 shot per second on overdrive. 

 

I will leave the exercise of finding how many rockets per second was hitting you from Firestorm salvo for yourself. I know it’s a mess when you look at it for the first time, but as you can see - everything is in there.

Hope it helps.

 

He attacked my ship second 14.762, my ship died second 19 before .762 somewhere. That makes it less than 5 seconds, where did you pull 7 from?  Also have you tried to reverse engineer the ship he was using based on screenshots? He has no capacitor, the resistances are 1 point higher than what i could achieve, the HP is way off, how is that possible? I tried variants of crew skills, how do you reach 7198 HP on TharGa lvl 9 with those nodes??! All the slots and skills of the nodes are listed in the screenshot, yet i’m unable to reach the same stats, considering light armor will reduce 2% hp even and he went for speed…Why are the resistances 1 point higher ?!

Edit: I come with the proof that the ship itself is a hack, after i tried to reverse engineer it. you said is difficult, i say is impossible because the game doesn’t allow this: 
In the left side is the ship i made. I figured the crew skills and most modules. That which is identical is displayed in teh blue box on the left side, his ship. Let’s discuss red boxes tho!

  The hit point is 440 lower for him. I don’t know why, i found no modules able to reduce the HP at rank 9. You also mandatory require the HP node to move to the next ship rank, as you can see he has no capacitor! Without hp node you can’t progress. The shield is right at the same value so you can’t use the 1800 shield node! 
  I can’t see why anyone would want to have less HP but i don’t know why is missing and i was unable to reproduce. 

 Energy box. How did he get so much energy+energy regeneration without a capacitor? I tried crew skills, nothing explains it, i get 571 max energy, the crew skill 7 must be 7-2 because otherwise afterburner energy use won’t match. 
Curious how he skipped the capacitor node tho, instead he added hp, because he has extra energy from somewhere?

Also curious how his resistances are 1 point higher ??!?!

The last node, as you can see its stats are displayed on his ship, but if you do the math you will see that this is impossible, because hitting 755 makes it rank 10 !!! And it was a rank 9 conquest and the ship rank is displayed 9. 
If you renounce the small node in the first group, the 5 points one , then resistances won’t match and is pointless because the ship becomes rank 10 at exactly 750 points, and the EM speed node is 10 points! 

Screenshot_3.jpg.f8b3cb8f9223f0944869328e633d377c.jpg

7 hours ago, _Black_Feline_ said:

He attacked my ship second 14.762, my ship died second 19 before .762 somewhere. That makes it less than 5 seconds, where did you pull 7 from, did you perhaps mix it with the second spawn ? Also have you tried to reverse engineer the ship he was using based on screenshots? He has no capacitor, the resistances are 1 point higher than what i could achieve, the HP is way off, how is that possible? I tried variants of crew skills, how do you reach 7198 HP on Tharga lvl 9 with those nodes??! All the slots and skills of the nodes are listed in the screenshot, yet i’m unable to reach the same stats, considering light armor will reduce 2% hp even and he went for speed…Why are the resistances 1 point higher ?!

 

16:06:22.078 CMBT | Killed BlackFeline Ship_Race5_H_OVERSEER_Rank9|0000002603; killer Razer228|0000002214 Weapon_Plasmagun_Heavy_T3_Rel 
16:06:22.078 CMBT | Participant Razer228 Ship_Race5_M_ATTACK_Rank9 totalDamage 169107.73; mostDamageWith 'Weapon_Plasmagun_Heavy_T3_Rel';
16:06:22.078 CMBT | Participant Dimon856 Ship_Race2_S_T3_Premium totalDamage 5947.56; mostDamageWith 'Weapon_Sparks_Cannon_T4_Rel'; <debuff>

your ship died 16:06:22.078. You received first damage @16:06:14.762. That’s 7.3 seconds.

 

Also 

6:06:14.021 CMBT | Spell 'IonRay_T4_Epic' by Dimon856(Module_IonRay_T4_Epic) targets(1): BlackFeline

 

So at 6:06:14.021 you got ECMed by Spirit. 

3 minutes ago, niripas said:

your ship died 16:06:22.078. You received first damage @16:06:14.762. That’s 7.3 seconds.

Ok then i was wrong, kinda hard to navigate through that log also! Can you figure the reverse engineering on his ship tho, i posted a edit up.

3 minutes ago, _Black_Feline_ said:

Ok then i was wrong, kinda hard to navigate through that log also! Can you figure the reverse engineering on his ship tho, i posted a edit up.

It would be time consuming. From quick look he had an Alien Intuition and Aiming Overcharge. 

2 Engine, 1 Cap, 2 Shield, 2 Hull, 2 CPU - pretty bog standard setup. 

 

7 hours ago, _Black_Feline_ said:

 He has no capacitor, the resistances are 1 point higher than what i could achieve, the HP is way off, how is that possible? I tried variants of crew skills, how do you reach 7198 HP on Tharga lvl 9 with those nodes??! All the slots and skills of the nodes are listed in the screenshot, yet i’m unable to reach the same stats, considering light armor will reduce 2% hp even and he went for speed…Why are the resistances 1 point higher ?!

 

Crystal plates + 1-2 crew are giving you 6/66/66 hull resists. As I said - it would be time consuming with all those modules and nodes, but feel free to play around to figure it out.

 

44 minutes ago, niripas said:

your ship died 16:06:22.078. You received first damage @16:06:14.762. That’s 7.3 seconds

Crystal plates + 1-2 crew are giving you 6/66/66 hull resists. As I said - it would be time consuming with all those modules and nodes, but feel free to play around to figure it out.

 1, Also how can you explain the time, the gun only shooting 8 seconds then 2 seconds reload, if he used Special Mode wouldn’t that make it shoot 4 seconds ? Where is the 2 seconds damage pause in there an if he did not use Special Mode, why is he shooting so fast ? 
 2. YES, that explains the resistances but not the rest, especially the nodes ![;)](<fileStore.core_Emoticons>/emoticons/002.png “;)”) I now have same resistances. What about the other red boxes? 

Want to delete this second reply…don’t know how…

26 minutes ago, _Black_Feline_ said:

 1, Also how can you explain the time, the gun only shooting 8 seconds then 2 seconds reload, if he used Special Mode wouldn’t that make it shoot 4 seconds ? Where is the 2 seconds damage pause in there an if he did not use Special Mode, why is he shooting so fast ? 

Thar’ga 1st spec module has a 9.5 seconds duration. Thar’ga is able to shoot 9 times with the module activated (overheating is reduced when the specmodule is active). You have Thar’ga - I strongly encourage you to try to answer those questions by yourself. It will help you in understanding how those things work. 

 

26 minutes ago, _Black_Feline_ said:

2. YES, that explains the resistances but not the rest, especially the nodes ![;)](<fileStore.core_Emoticons>/emoticons/002.png “;)”) I now have same resistances. What about the other red boxes? 

All your red boxes I explained in my post earlier.

I am sorry, I will not waste time trying to exactly reverse engineer that Thar’ga further. 

21 hours ago, niripas said:

Thar’ga 1st spec module has a 9.5 seconds duration. Thar’ga is able to shoot 9 times with the module activated (overheating is reduced when the specmodule is active). You have Thar’ga - I strongly encourage you to try to answer those questions by yourself. It will help you in understanding how those things work. 

Don’t patronize me, i did research and i have done the reverse engineering not you, the lack of pause for reloading only means he used purple heating ammo. 

 

21 hours ago, niripas said:

All your red boxes I explained in my post earlier.

I am sorry, I will not waste time trying to exactly reverse engineer that Thar’ga further. 

But you have explaining nothing, i put screenshots and is impossible to have those nodes with those stats without going rank 10. All you did was explaining the resistances stats. There’s a number of red boxes in my screenshot that you didn’t even mention, ESPECIALLY the EM speed 10 points node !

9 hours ago, _Black_Feline_ said:

Don’t patronize me, i did research and i have done the reverse engineering not you, the lack of pause for reloading only means he used purple heating ammo. 

I don’t patronize you. You are assuming without verifying. I did get a Thar’ga, equipped it with Singularity Cannon and 1st Spec Module, went to custom battle and verified it. You can shoot 9 times with Singularity Cannon when the 1st spec module is activated until the gun overheats.

 

9 hours ago, _Black_Feline_ said:

But you have explaining nothing, i put screenshots and is impossible to have those nodes with those stats without going rank 10. All you did was explaining the resistances stats. There’s a number of red boxes in my screenshot that you didn’t even mention, ESPECIALLY the EM speed 10 points node !

That’s why I said, you are assuming too much without verifying. Like “440 below min”. 

Spoiler

image.png.5bc4f7dcb81e87b5c7e83756d3f26ac6.png

That’s without even equipping any passives. EM bonus is Rank 9.
 

Ok, I had some spare time. So to answer your question about impossibility of that build:

 

Spoiler

image.png.ac1007c0ef4c649ab36873e62c8892be.jpg

735 points in total.

My task was to verify if that build is possible. It is. And honestly it’s not even the best R9 build. He is not using the tank nodes, just passives. 
Damage dealt was well within the game engine parameters, build is a valid using only in game settings and modules. 

9 shots of Singularity Cannon with Alien Intuition and Aiming overcharge on 1st spec module with Firestorm salvo will do such kind of damage.

 

That concludes the verification of damage dealt and possibility of ship configuration.

Have a nice day!

 

Yes, i figured all the elements myself this morning, thank you Star Conflict for another sloppy programming job on this display. If you compare the screenshots you will see that the capacitor box is not showing any number. But the other show x2 , so i assumed he has no capacitor. He actually does have one, it doesn’t say  x1  on it tho! But when the ship has no capacitor, the slot will be gone! That caused the confusion, because without the capacitor node he would HAVE TO use the hp node to go to next level. And another thing, he doesn’t use purple armor, he uses blue armor, that’s why the hp is 7198 exactly. You didn’t figure it all Niripas, but it was a constructive conversation. You also did not understand what i showed in the picture about the HP node, otherwise i assume you could have seen the error faster. I agree, the build is not one of the best but that weapon is quite effective against ZeTa. Ignore the Sensor range in my screenshot, it does not update well when you remove stuff, like other things, another error.  

Now i would ask for admins if they reading this, to close the thread, i think is pointless to continue.

Screenshot_2.jpg.b57cf3df637b49168c7d1fc66da9bad1.jpg

Screenshot_1.jpg.1e93338ab0816cdcabecc8dbe9236d80.jpg

33 minutes ago, _Black_Feline_ said:

Yes, i figured all the elements myself this morning, thank you Star Conflict for another sloppy programming job on this display. If you compare the screenshots you will see that the capacitor box is not showing any number. But the other show x2 , so i assumed he has no capacitor. He actually does have one, it doesn’t say  x1  on it tho! But when the ship has no capacitor, the slot will be gone! That caused the confusion, because without the capacitor node he would HAVE TO use the hp node to go to next level. And another thing, he doesn’t use purple armor, he uses blue armor, that’s why the hp is 7198 exactly. You didn’t figure it all Niripas, but it was a constructive conversation. You also did not understand what i showed in the picture about the HP node, otherwise i assume you could have seen the error faster. I agree, the build is not one of the best but that weapon is quite effective against ZeTa. Ignore the Sensor range in my screenshot, it does not update well when you remove stuff, like other things, another error.  

 

Glad you learned something.

 

Also which part I didn’t figure out?

Spoiler

image.png.17fa3e5bc96be3de71f081234e98c8bd.jpg

 

1 minute ago, niripas said:

Glad you learned something.

 

Also which part I didn’t figure out?

Me too, the part about display error and what i was saying about the capacitor/hp node. Talk in game, have fun and thanks !