Sometimes answers create more questions as they solve. o.o
'First: What will happen after we acquired all mats of a specific/all ship(s)?
But I did’n get your first question, can you try to explain a little bit different way maybe?’
The first question is answered by the ingame overview. ‘excess of ship materials for a specific ship turns into random voucher’. Mean rank 7 ship materials will not stay useless after having all of the 200 aquired.
But while this question solve itself, your answer leave a bit of interpretability.
Maybe I didn’t word it understandable.
You introduced a new ‘resource’. From WHICH loot chance pool does this new ‘resource’ get it its own loot chance?
Imaging 80% is credits trash loot, 4% voucher, 5% iridium, 5% resources, 4% mk2 kit, 1% mk4 kit, 1% monocrystal.
So now how would it be divided? Equal draining it’s lootchance from all other? From only one/x of them?
–>79% is credits trash loot, 4% voucher, 5% iridium, 5% resources, 4% mk2 kit, 1% mk4 kit, 1% monocrystal and 1% for ship part. Example for loot chance is only draining from one in the loot pool.
–>79.2% is credits trash loot, 3.96% voucher, 4.95% iridium, 4.95% resources, 3.96% mk2 kit, 0.99% mk4 kit, 0.99% monocrystal and 1% ship part. Example for loot chance is from all other loot pools.
???
To the last question:‘Speed is absolute’ mean it would catch the other ship???
Thanks for answering. 