No license and how it hurts the community.

Seriously, you guys are arguing about paying USD10 a month split four ways? If that’s the case, maybe you shuld worry about something else than wasting your energy debating here. From where I come from I need to pay three times that in my currency. That’s equivalent to five meals.

4 per squad is 1/3 of the team. That’s already a significant advantage especially when all four are pro. Anything more will create serious imbalance in the team…where pug players will keep losing to these pro squad, and may eventually lose interest in the game. Ever considered that? There are more things to consider than your own needs.

Frankly, the way Gaijin has been handling their business model in this game so far, you’d be an outright fool to give them money.

I’m more annoyed about the constant server DCs.

 

Just a point to the OP, hyperbole tends to make people disagree with you, if you want more people to support your stand, hyperbole is not a good way to start as it knocks off a segment of the population that may agree with the premise but not with the conclusion.

 

So while the licence thing “may” be a problem, by saying that if the developers don’t do things your way, they will fail and go bankrupt makes it look like ego talking. To translate it into how others will see it, it’s like me saying “Only my solution is right, no one else is correct.”. A very tyranical mindset. “I’m the only right person on the planet, and off it too.”

 

There will be many different solutions with many varying degrees of success depending on a lot of factors. Best way to test out things is to do them, not just arbituarily cutting off pathways due to emotionalism.

So while the licence thing “may” be a problem, by saying that if the developers don’t do things your way, they will fail and go bankrupt makes it look like ego talking. To translate it into how others will see it, it’s like me saying “Only my solution is right, no one else is correct.”. A very tyranical mindset. “I’m the only right person on the planet, and off it too.”

 

I don’t think I’ve ever said that if they didn’t do things my way that the game would fail. I implied that some people wouldn’t be happy with the thought of having to pay money to play with more friends. Not detrimental for the business, but a loss none the less. A good business generally wants to attract and keep customers.

 

I’m sorry you think I’m egotistical but I’m actually just trying to stimulate conversation so players can explain to the company exactly why this business model is good or bad. To start a conversation someone has to take one side of an opinion. Obviously people will have some of their own.

 

As far as my stance goes, I’ve already made my license purchase once and I considered that my support for the game based on the fun I’ve had playing it. Would I purchase a license again only so I could play with my friends? No. I’d just not play the game that often. Most of my friends already have walked away because of this reason. Those are potential customers that the business model has driven away.

You expect all players to be able to just pay. Everyone from college down would like to say hi. 

 

Get a part-time job and learn not to expect to go trough life having everything delivered to you on a silver platter. 

Well said

Get a part-time job and learn not to expect to go trough life having everything delivered to you on a silver platter. 

Yeah and when do you expect them to have enough time to game to even consider supporting this games. I so hate annoying try-hards trolls. To further my point this game is overpriced  underpopulated and being further driven to a worse place. 1.2k players on a weekend really ?. If you value your time and money so little you will support such practices you deserver them.

Yeah and when do you expect them to have enough time to game to even consider supporting this games. I so hate annoying try-hards trolls. To further my point this game is overpriced  underpopulated and being further driven to a worse place. 1.2k players on a weekend really ?. If you value your time and money so little you will support such practices you deserver them.

 

Why are you still here? Quit already, you will not be missed.

 

I will gladly give out my 10€ each month to support this frickin awesome game.

Why are you still here? Quit already, you will not be missed.

 

I will gladly give out my 10€ each month to support this frickin awesome game.

Thanks to poor customers like you is that we get this kinda of patches, money first brains later. Think about that, you will pay the same you would to play so many better games with more contents to play this ? seriously ?. I like the game but i hate overpricing  specially when comes with confidence destroying events like this. We could argue all day about how much this discourages more players from coming but will say this 1 thing even a brainless guy like you can get. Not a single thing they did the pass 3 weeks did anything to attract new players, they released on steam and made sure those guys never want to come back. Want proof, not a single time the player base has increased since.

Why are you still here? Quit already, you will not be missed.

 

I will gladly give out my 10€ each month to support this frickin awesome game.

 

“A fool and his money are easily parted.” - English proverb dating back to at least the 16th century.

Why are you still here? Quit already, you will not be missed.

 

I will gladly give out my 10€ each month to support this frickin awesome game.

And I’d spend 20 for a couple of paint jobs for my ships. I have different things I’ll pay for than you do. My gains should not drastically differ from yours, especially if they want to maintain my interest in this game.

 

I would not buy these boosters simply for the fact they are counted in real time. Given how divided my attention between different games I play I do not like this money just disappearing like that. 

This game gives me something that no other game can offer…it is unique in its own way, and I’m ok with a USD10/mth price tag.

 

I am however not ok with the recent changes, and regret the fact that I’ve made my purchase a few days before.

 

I am currently unemployed in an Asian country.

 

There are 2.2k players during my nighttime in asia. Not great…but new game has to start somewhere.

Yeah and when do you expect them to have enough time to game to even consider supporting this games. I so hate annoying try-hards trolls. To further my point this game is overpriced  underpopulated and being further driven to a worse place. 1.2k players on a weekend really ?. If you value your time and money so little you will support such practices you deserver them.

 

Waaaait what? Are event trying to say that a college guy that just wrote, " oh we have no money so we want the right to play for free"   is correct? Are you even aware of what you are saying? 

 

Game is over priced? Were ? In what? Have you got any hard evidence there that you can show us and impress us on how this game is overpriced? Please do try to post it here while i go and grab some popcorn…

 

The only ones driving this place down or trying to are actually the cry babies that want everything their way, the ones that want to play for free and expect others pay for them or the other trolls trying to defend their games and get to come here and fill these boards with nonsense dribble…

 

And do not assume i do not value my money, in fact i invested 10€ in this game so far because i do value the fun it brings me on my free time and thats about it, i don’t care about shinny items, others care and pay for them that simple, but don’t come here and say stuff like, people that don’t have that much money because x, y, z example, or people that just want to play at others expenses.

 

That said i don’t have anything against people that enjoy playing for free, people have their reasons and who am I to criticize some of them… but when someone posts, i’m at college… wait a moment there, in college you should study, go chase girls and actually start to socialize and do other stuff other then worrying if you have 10 bucks for a freaking F2P game.

 

If you really want to give 10 bucks and find yourself that you can’t spend it because you don’t have them then get a part.time job or play for free, but don’t come here and say Gaijin are trying to relieve you of your money because in the end if you can read and write you can also understand the part where you yourself can decide if you give the money or not.

Why does everyone have popcorn. I am soo jelly. 

 

Maybe I should by some corn, but i’m soooo poor, can’t afford a license then, so no popcorn.

 

Jelly & sad. :frowning:

I am a developer myself. I want to have money for the work I do, the time and ideas I invest into any project, and as most geeks (developers who are really talented) I also do a lot of work for lesser money or no money at all (e.g. open source projects)

 

I was also part of a lot of industry stuff. So I kind of know a lot of the game business, even if my work is not oriented there (but my free time goes there all the way)

 

So if I say, that Star Conflict is breaking a cardinal rule of “what not to do” with this squad limitation thing, take my word to be professional. There is no valid discussion about this. If you have a different viewpoint, yours isnt balanced, period. I have money for games, I can spend it, I already did, and I dont mind.

 

But this feature KILLS this game before it becomes as popular as it may deserve.

 

I almost played any game, that might have influenced this one, from eve to elite, from wing commander to moon breakers, I could even count star battle in. It’s really well made, and deserves a boom in players.

 

But the registration process which should be more “automagic” for steam users in the first place, the bad idea of gaining popularity by describing this game as MMO (which it isn’t, and never should become), and the hiring of SOME more writers and ui designers to keep “help screens” up to date etc. aside - the squad limitation to 2 people for freegamers is the biggest flaw it has.

 

Now, I understand, a certain percentage of the gamers should pay, If they can afford it, to keep the community and development alive. And they most certainly would do that. There is also no need to “hide” this truth.

 

Most people already said why. If people are not squadding up, the team play element of this game will get stuck. Inhouses will never occur. Soloplayers are not engaged to socialize and squad up (I read someone even found that positive, yikes). Corporations have no upside for their own players besides a nametag, and will have lots of inactive players in the end or, as they already do, invite random people just to get more stats.

 

Constructively, there are a lot of ideas how to make this better.

  •  at least have squad sizes at least at 4 for free play.
  • have no squad limits for corporations if all players are from the corporation
  • introduce more game modes or rights for licensed players. Game modes which are about corp vs corp engagements, inhouses, etc. but keep the main gameplay completely free. So its only about setting up those games.

 

Or:

  •  Explain explicitly on the website and in steam, what the limits of free 2 play are in this game, or the first lawsuit will come if the game gets really popular. Believe me.

 

Just to be clear. The goal is to reach an immense playerbase, because the statistics never lie: if you have a lot of fans, a certain percentage of these fans is paying you.

If you try to make “sure” they pay you, you cannot reach critical mass, because even if you keep a certain paying fanbase, many people will quit, and at a certain point, no newcomers will be there.

 

This is a team vs. team oriented game. It’s a game we all hoped somebody would finally do this way. If gaijin does not wake up and realize this completely, they just dig their grave next to their own dreams.

World of Tanks.

 

Peak server pop: >20k

 

Battle size: 15v15

 

Squad size: 2, 3 with premium

 

Status: Seems to be doing damn well

 

Squad size is not what makes the game a success or failure.

Yes, while I disagree in above g4borg’s post with multiple things (and might also agree with one or more), the idea about limitless squad is insane game killer. No one would want to play this game, as it would be just 12 corporation players against pick-up-group in arcade mode. Well, no-one except people in active corps. THAT would be (if I borrow those words) “biggest flaw”.

 

Sure, corporation VS corporation wars are OK, and this is already announced that it will happen, but not so, that a full corporation is placed against a pick-up-group (unless the PUG wants so). It is already bad when 4 skilled players of same organisation happen to be as a squad against full pick-up-group without squads (or non-corp casual squads).

 

 

The logic behind creating the teams should count in the squads and even it up.

 

 

Also, Lobby system has been announced (or do I remember incorrectly?), meaning clear additions to how the teams will be formed in future versions.

 

 

PS: Thematically, we are mercenaries in game. So while teaming up is often smart thing to do, thematically there is nothing wrong to be also private, solo, lone wolf that cares only for himself. Thematically.

Well if their matchmaking is able to reliably match teams against teams, this team issue probably won’t be that big. 

Well, after the license ran out, about 50% of my current corporation went AWOL. Can’t blame them.

 

By now, about everyone on this planet should know, that F2P games are about the most expensive games you can play, IF you like them.

 

However, the player-base is shrinking, at least that how it feels. Today i queued more than an hour in total for a handful of T4 matches where I was playing a 4on4 with 3 bots on each side. In T3 there are at least _some_ players, but every 2nd game you see the same nicknames. It’s not really encouraging.

 

What this game needs is much more diversity. Most ships look the same, there’s only 3 gamemodes and maybe 3 maps per Tier. For PvE there’s one or two maps per tier, which are absolutely dull after 2 playthroughs.

 

But what this game needs most of all, is players. The publisher should really know better, people need to get hooked.

People need to get personally attached to the game (maybe a ship or a corporation) or they will leave. 

 

Give them the 7day starter license back ( and that comes from someone who has 1 month left). And hell give them another free day when they reach a new rank.

 

Newcomers should be at least be able to get to tier2 when trying this out, otherwise they see nothing but grind.

Frankly, the way Gaijin has been handling their business model in this game so far, you’d be an outright fool to give them money.

 

This game and War Thunder as well. They copy WarGaming in so many ways it makes me sick. Can’t platoon with more than 1 other person without a license? Afraid I have no money for a game with bs such as this.