Interceptors, or "How I learned to stop worrying and ignore half the weapons."

Not sure which tier you mean, but in tier 2 stabilized railguns with critical hit buffs and implatns kill them in 3 shots. 

2 shots if it’s a fed and doesn’t have EB. 3 shots otherwise because second will pop EB. Awesomely, stabilized railguns also have exact same refire speed as EB has duration, so you don’t even have to let go of the left mouse button, third shot will connect just as EB ends.

Then of course if there is an engineer nearby, all your hail plasma and railgun shot is useless, since they heal up faster then you can shoot.  Really, if an ECM and Covert Ops are together there is nothing you can do as any ship.  The ECM jams you into immobility, and then the Covert Ops plasma swords you to death.  They might take a mine hit or two, but now that is insufficient to kill them.  

 

It is my beef with the current interceptor setup that there is no real defense close in, and all it takes is one engineer frigate and they are effectively invulnerable.  

As noted before, this isn’t an issue with interceptors. This is an issue with engineers, and the same issue is present in far greater amount in the engineer + engineer + engineer + guard frigate comp, which is essentially invulnerable to everything except mass assaulting them with a lot of Strongs chaining nukes.

There are 5 ways I know how to kill an interceptor.

 

Engine Suppress.

Hail Plasma with acceleration coils.

Stabilised Railguns with shaped charge shells/Enhanced shells.

Long range laser with enhanced lenses/conductive lenses.

“Hey everyone! See that inty? Missiles, if you please!”

There are 5 ways I know how to kill an interceptor.

 

Engine Suppress.

Hail Plasma with acceleration coils.

Stabilised Railguns with shaped charge shells/Enhanced shells.

Long range laser with enhanced lenses/conductive lenses.

“Hey everyone! See that inty? Missiles, if you please!”

You’re missing #1 and #2 on that list. Nukes and mine fields.

And what if when interceptors players start moving erraticly their screen slowly start to go blurry and reddish, like if the pilot is taking huge shake.

 

after a while he might pass out for a couple second too, this would only penalise the players who abuse this dodging technique…

I gotta admit that shooting at an interceptor with railguns or plasma is kinda like trying to catch a fly with chopsticks. It can happen but it ain’t very likely,lol. I’m also guilty of playing interceptors because of this,though in my case I prefer ECM. ECM’s are tough,can give players ulcers and holding a bunch of Prox Mines that you can…well I use the term “cropdusting”…but speed in and plant by enemies while screwing with other ships systems makes it loads of fun for me. Still unless I got missiles or a minefield handy an interceptor can be a real pain to deal with.

Which is exactly why interceptors are overpowered. The weakest ships in the game can now kick everything’s @$$.

And what if when interceptors players start moving erraticly their screen slowly start to go blurry and reddish, like if the pilot is taking huge shake.

 

after a while he might pass out for a couple second too, this would only penalise the players who abuse this dodging technique…

Hell no! we are on space dude, no gravity here. Then penalize player for use extreme tank too :crazy: . Play some t3…

Actually you don’t need gravity to suffer g-force. It’s due to acceleration, which is not dependent on gravity.

I still don’t think it’s a good idea though.

I see an interceptor coming in and immediately check my minefield compliment and pray it’s not a cov. ops with a plasma arc. I see two interceptors coming in and I know I’m dead. If I’m out of minefields or my pulsar is recharging, my only option is to run. Even then, inty’s can easily catch me if I warpgate.

 

So basically, if I’m out of minefields I’m dead.

people like you are why i creep around in my gunship waiting for interceptors. they see you, they go “fresh meat!” and then just as they close in for the kill I step around the corner and hit them with my poop sock.

Nice way to necro xD

people like you are why i creep around in my gunship waiting for interceptors. they see you, they go “fresh meat!” and then just as they close in for the kill I step around the corner and hit them with my poop sock.

 

Lol I wonder if he realizes this is from wayyyyy back when Jerry frigates could aoe heal, pulsar, drop minefields everywhere, warpgate, and use the Jerry Torp all on one ship…ahhh good memories!!

I higly doubt it… anyways, best necro I’ve seen: 06 June to 04 November. Way to go!

I higly doubt it… anyways, best necro I’ve seen: 06 June to 04 November. Way to go!

its a skill. besides its rare that i find a thread where the last post wasn’t 5-6 months ago

Lol I wonder if he realizes this is from wayyyyy back when Jerry frigates could aoe heal, pulsar, drop minefields everywhere, warpgate, and use the Jerry Torp all on one ship…ahhh good memories!!

 

This is back when Engineers were the most hated class instead of Guards. I believe it was also before Engineer and Guards got 2 of their turrets taken away.

 

I miss my Alligator-M with minefields, pulsar, stab rails, and warp gate.

This is back when Engineers were the most hated class instead of Guards. I believe it was also before Engineer and Guards got 2 of their turrets taken away.

 

I miss my Alligator-M with minefields, pulsar, stab rails, and warp gate.

 

That was when the Healing system was “broken” : Full heal an Interceptor in 10 secondes with the old Remote :smiley:

Empire Engineers were the most hated ships due to the High hull tanking, the 6 turrets and The SuperHeal !

It’s easy to necro when page 1 has so many older threads.  There are 2 threads on this board started this month.  Two.  It makes it kind of hard to find up to date information.

You will quickly come to realise that intys are NOT OP in T3 and above. 

Except recon compared to ECM and CovOps.

Except recon compared to ECM and CovOps.

In other news: Ants aren’t weak when compared to flies.

 

Of course, when in the world of humans…