huge dorito.
Hmmm…Nacho’s…
Wisconsin called.
They want their top secret cheese wedge back.
Nacho > Cheese > Baby Bel > millanbel
Nacho > Cheese > Baby Bel > millanbel
I think this is going quite off topic now…
I think this is going quite off topic now…
erm… what was the topic again? Oh yeah, we want the Nemesis to be turned into a giant space dorito. Let’s not forget the salsa sauce also!
salsa sauce
:004j:
:004j:
Gotta get some sauce sauce
salsa sauce
Undeniable proof that millanbel is Moon-Moon.
Undeniable proof that millanbel is Moon-Moon.
what is Moon-Moon?
what is Moon-Moon?
Mentally challenged wolf. XD
Mentally challenged wolf. XD
So why am I a mentally challenged wolf? Everyone in their right mind eats doritos with salsa sauce! Tastes lovely
So why am I a mentally challenged wolf? Everyone in their right mind eats doritos with salsa sauce! Tastes lovely
Salsa= Spanish term for sauce
Salsa sauce= Sauce sauce
Salsa= Spanish term for sauce
Salsa sauce= Sauce sauce
Oh. XD Well I don’t speak spanish yet! Ok but then sainsburys also have it wrong calling it “salsa dip”:
That just means “sauce dip” which is stupid
Another question then: why do people dance the “sauce” then? Is it because they are saucy?
Another question then: why do people dance the “sauce” then? Is it because they are saucy?
Salsa dance originates from many different dance styles. So it is like a mixture of veggies and stuff in a sauce. I had to look it up so not sure if it is true tho.
Salsa= Spanish term for sauce
Salsa sauce= Sauce sauce
Salsa is a generic term for sauce in spanish…
Also refers to a liquid made from tomatos and hot peppers (salsa verde and salsa rojo, or green sauce and red sauce).
Salsa dance originates from many different dance styles. So it is like a mixture of veggies and stuff in a sauce. I had to look it up so not sure if it is true tho.
Pretty much this.
Salsa “dip” is not wrong, salsa is a generic name for any kind of sauce in Spanish, and usually you need another word to classify the sauce.
So it is technically correct to call the “salsa dip” that way, because it is a sauce for dipping. Obviously the spanish name of the sauce implies latin-american flavour.
Here in Spain is a bit different, since most of our sauces are just the juices of the meat or fish, with some vegetables cooked and served with the main dish, not on the side like it is usual in USA or some other european countries.
In fact most of the renown of the mediterranean cousine is because it blends a lot of unique sauces with the dishes, instead of just abusing generic, bottled sauces.
In fact most of the renown of the mediterranean cousine is because it blends a lot of unique sauces with the dishes, instead of just abusing generic, bottled sauces.
I thought it was because of the Feta cheese…
I thought it was because of the Feta cheese…
I thought it was because they use a lot of olive oil
Flufftwaffe isn’t really ready to build a dread–and we have decided to abstain till we’re at least 50 members strong with an average of T3/T4.
That being said, we’ve done some lengthy discussions on the meta of each dread, and here’s our ideas. Take it or leave it, but do so with a grain of salt since obviously the exact stats and such of the dreads aren’t known yet.
Maelstrom (Empire): Likely to have weak shields but a very strong hull, as per the Empire’s dogma. It’s said to have bonus damage towards other dreads, but says nothing of fleet support.
With this in mind, I imagine a fleet sporting one of these beasts will focus on combating the players’ ships themselves and likely spend a significantly smaller amount of time attacking their enemy’s dread, instead relying on a well-played Maelstrom to duel it to death.
Liberator (Federation): Will almost certainly (read: absolutely certainly) have the thinnest tank, but the best speed and maneuverability, both on the strategic map, and possibly on the battlefield as well if they’re able to move about. Has buffed drones but says nothing of ship-based weaponry, but mentions fleet support. My theory is that it will have some sort of local engineering boosts, but I could be totally wrong.
This is likely the polar opposite of the Maelstrom - a weak tank but high speed/low drag dread. It will engage enemy players with more tenacity and effectiveness than the other two dreadnoughts, taking onto itself some of the pressure that it’s fleet might have in dealing with said enemies and allowing gunships and LRF’s/Guards to hit weapon systems on the enemy dread.
Nemesis (Jericho): Nothing is said about weapon systems, but it’s said to have a ludicrous tank, which will obviously be focused around shield systems. Whether this is based on a massive lump amount of HP, high resists, or an absurd regen, or a mix of the three, who knows. Basically, this is the dread that says “I’m a brick, watch me sit.”
I honestly can’t really say much about this one. I suppose if you fly this dread, your entire strategy is on staying power, but I’m not sure. I imagine a good strategy on this would be a bait-and-switch, with trying to draw enemy ships to attack the Nemesis before amushing them with gunships and LRF’s supported by commands and engineers, but that’s just me thinking.
That being said, as it stands I’m just playing the “sit and watch” game. I’m absolutely certain that within the first week or two youtube videos of each dread will start surfacing, and at that point those of us without dreads still trying to pick one or plan can see the direct gameplay comparisons.
lol
It should have a huge cutter (hehe) beam between the razor prongs that will saw other dreadnoughts in half, what a way to torment them!
GO HOME JEEZE
Also I really prefer the original design idea for the Empire dread.