Coil Mortars on Grizzly?

Your implant setup isn’t terrible, but it could be better for the Engie. Of course since you only have one crew at the moment, these are merely suggestions.

For the Rank 7 implant, you might consider choosing the top one that gives you +40% capacitor size so your heals a more powerful (since they now scale with capacitor size).

For the Rank 9 you’ll want the top one as well, since it gives +12 resistance for every enemy lock. The one you have selected is redundant with collision compensator.

Finally, for the Rank 10 implant, you’ll want the bottom one that boosts all non-multipurpose modules stats by 20% since that will also make your heals much more potent.

Since he doesn’t have all the crews unlocked, maybe some of those implants are generic (like the rank 10) instead of particular for that ship.

 

The Jerry rank 9 implant is NOT redundant with collision compensator. CC reduces the damage taken by collisions. 9-3 Implant allows your shields to absorb collision damage, but won’t reduce it.

The Jerry rank 9 implant is NOT redundant with collision compensator. CC reduces the damage taken by collisions. 9-3 Implant allows your shields to absorb collision damage, but won’t reduce it.

What I mean to say is that it is another layer of collision protection for the hull. However, as engineers are often focus fired, having the Empire Rank 9 implant would be much more useful.

As an engineer with hull aura heals, whatever slight damage occurs to the hull from collisions (with the collision compensator), is easily trickle-healed automatically.

What I mean to say is that it is another layer of collision protection for the hull. However, as engineers are often focus fired, having the Empire Rank 9 implant would be much more useful.

As an engineer with hull aura heals, whatever slight damage occurs to the hull from collisions (with the collision compensator), is easily trickle-healed automatically.

Yes, of course that is correct. I just didn’t want that our friend thought that the 9-3 was like a collision compensator.

 

And yes, in all my jerry ships I don’t use CC, because I already have the 9-3 implant. All the collision damaged is just repaired by the natural shield regeneration.

I was following someone else’s build for the implants, I’ll give your advice a try