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DaCookiez

small ships - big damage?

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One thing I've noticed several times: i run a small ship (mostly PVP) and try to 'eat' a frigate or a destroyer. The damage I deal (with the small ship - can be a tackler, a cov-op, maxim. level 12!) is way, way lower than the damage I receive when another player attacks me, with the same ship.

 

Latest example: I run a Fox, trying to take down an Archon. Every ship has standard ammo, shields and hulls, nothing fancy. It takes min. 20 seconds, maybe 30. IF it works. If!

A few hours later, I take an Archon and a Fox manages to 'clear' about 95% (yeeees, 95!!) on my shield+hull in about 5 to 10 seconds!! How is that possible? Is this some sort of nerfing?

 

Same example with a Fox and a Dragon. Simply, very very hard to believe how hard is to kill a Dragon when you fly a Fox, compared to how quickly one takes me down when I fly a Dragon.

 

I understand some things depend on the pilots' skills, but hey, not THAT much.

 

So what do you make of this? How can this be explained? Cheers!

 

 

 

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A lot has to do with your and opponents builds, like equipment used, weapons, resistances etc.

You can start from showing us your current builds of an Archon and Fox.

 

Example:

Spoiler

l5wxKWY.png

 

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Yap, good idea. Just realised the other 3 teams just got unlocked, b,c, and d. So it seems it would be a good idea to set a specific one for cov-ops, another one for dessies and one for... frigates? Or for long range? Or guuuunships ha ha

I think this is the key, it will make a difference. If i got this right ha ha

 

 

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