SunnySweet

Implement new stations for pilots with negative karma

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Well this is suggestion that I got from playing other games.

 

All players start with Karma level 0. 

From start we chose will we be "good" or "bad" guys in open space.

My suggestion is to make separate docking stations for players with negative karma and players with  positive karma.

Since this game is no real roll play game it is weird that we have so many police hunting you down for four min. before we can dock.

Also it is weird when I undock with negative karma on Ellydium base and turrets are shooting me.

 

So simple solution would be that we get four new bases where people with negative karma can simply dock and will not get shot by police.

 

Yes yes I know, I will get now answers like you can self destruct and so on, but that is far from open space RP.

But for me is even more weird-funny when I get missions to pick some cargo and I just self destruct after that and mission is done.

 

Fell free to discuss this.

 

 

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Yes plz

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1 hour ago, driversar said:

dont be a bad guy then u wont get shoot

 

It is kind of RP that we take in open space.

 

Tell me, what do you think when you see player that is yellow color (so without station protection) in open space?

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That would really make matters more interesting.

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5 hours ago, Karellen2 said:

or just add one pirate station that can only be docked by those with negative rep

 

It would be long way to fly if we have just one pirate station.

I would rather have one station  in each house.

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