CinnamonFake

Developer Blog from November 30: Tackler Fighters Update

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We continue our story about the global fleet update with unique equipment and abilities in Star Conflict. This time we will talk about tackler fighters. The ships of this role are focused on countering fast and maneuverable enemies.

 

Let's begin by tradition with ships of lower ranks. Rank 4 tackler Machete will acquire a new weapon, shooting missiles with a manual guidance system.They will follow the beam, which can be freely controlled and pointed at targets. And to make it go smoothly, the new shield modifier will reduce maneuverability of all enemies around you.

 

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By activating the new active module, the Lynx-M ship at rank 3 will be able to remove invisibility from enemies in range and increase its projectile speed.

 

The Fox family will get an impressive set of new equipment.The active module at rank 5 will launch a combat drone capable of slowing the nearest enemy within range. An additional engine modifier will increase  turn speed depending on the number of opponents around you. The new electromagnetic gun will not only deal damage, but also reduce maneuverability of the target when hit.

 

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The battle module for rank 6 Fox-M will project a energetic beam, dealing electromagnetic damage to enemies. At the same time, enemy interceptors will receive additional damage. A unique weapon of the ship will be a homing laser, which will consume energy ship when firing. It will be possible to destroy not only your own reserves of energy, but also those of the enemy. The new modifier burns the energy of the enemy, marked as a target, within range.

 

The senior model at rank 7, Silent Fox, will get a unique active module ‘Regrouping’.Its activation will ensure invisibility for radars and at the same time will restore the ship's hull. And the capacitor modifier will start emergency shield recharge when it is completely depleted.

 

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The favorite rank 9 Federation fighter Hyena will receive a new active module ‘Slowing projector’.The ship will release a controlled beam that makes enemies completely lose speed when hit.

 

At rank 9, the Jericho tackler Katana AE will be able to tickle the enemy team's nerves with mines on the battlefield.The module ‘Mine network’ launches a container capable of installing a minefield at a distance. With a blast, the mine deals damage and slows the enemy ship.

 

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Many of the new modules and modifiers are installed on models of higher ranks. For example, Lion Mk II will be able to use the energobeam, ‘Slowing projector’ and borrow a laser from Fox-M. Jericho Sword AE will try on new Katana AE equipment and a unique cannon from the ship Machete. Wolf Mk II and Tiger will receive modules from Lynx-M and Fox, respectively. We did not forget about Lance, Lance Bartle and Lion, whose pilots will also be able to mount not only a few new items listed above, but also new exclusive modules. Up-to-date hardware can also be equipped and on premium ships of the corresponding role.

 

Remember that the new modules and weapons will be available immediately when buying a ship. Pilots, who already have ships, will be able to easily get new items on their own: build them or find them in the game.

 

The start of global update of frigates, interceptors and fighters of the Star Conflict universe is scheduled for December. Stay tuned and see you in space!

Edited by CinnamonFake
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December, which day more specifically? Around Christmas? Because it might be the best present I will get this year.

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13 minutes ago, xXThunderFlameXx said:

December, which day more specifically? Around Christmas? Because it might be the best present I will get this year.

 

For now it's just December. But it's only a part of our big plans, OS rework is also close ;)

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He mentioned the OS update so the whole thing will probably happen around February. XD

 

Then when they get ready to release it then, it will be pushed to next December.

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32 minutes ago, TheDarkRedFox said:

He mentioned the OS update so the whole thing will probably happen around February. XD

 

Then when they get ready to release it then, it will be pushed to next December.

 Your profile pic is still kawaii.

 

Also, yay! stuff, december! 

 

Please dont make it all with 20+ barrels, activators, hull/processing special building parts etc like with dart, gragoyle, spiral and endevour, that progress inflation is teh wurst.

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2 minutes ago, ORCA1911 said:

 Your profile pic is still kawaii.

 

Also, yay! stuff, december! 

 

Please dont make it all with 20+ barrels, activators, hull/processing special building parts etc like with dart, gragoyle, spiral and endevour, that progress inflation is teh wurst.

 

They will also "probably" release the 7 or 8 new presumably rank 15 ships in December with a slight twist, guessing that twist is that its going to be built just like the dart and gargoyle, special parts needed.

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15 minutes ago, DeathWasp said:

 

They will also "probably" release the 7 or 8 new presumably rank 15 ships in December with a slight twist, guessing that twist is that its going to be built just like the dart and gargoyle, special parts needed.

 

Lets take a minute to pray to RNGesus that it wont.

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Really nice, I was expecting more for the hyena tho.. I just hope that the update will not take several months to be fully released! All my attention is on the OS rework ;)

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3 minutes ago, ORCA1911 said:

 

Lets take a minute to pray to RNGesus that it wont.

They say "easily" so I don't think it will be that way

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I'm hoping that it will work more like "when you unlock X ship, you can use its weapons and modules on any of X ship's class with a higher rank."

 

 

Also why are the fed ship engines red.

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1 minute ago, TheDarkRedFox said:

I'm hoping that it will work more like "when you unlock X ship, you can use its weapons and modules on any of X ship's class with a higher rank."

Yea I want those modules on my Jag!

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4 minutes ago, EndeavSTEEL said:

Yea I want those modules on my Jag!

Same!

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1 hour ago, CinnamonFake said:

 

For now it's just December. But it's only a part of our big plans, OS rework is also close ;)

Which December? :001: Anyway, I'm looking forward to it!

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1 hour ago, ORCA1911 said:

Lets take a minute to pray to RNGesus that it wont.

They will repeat the same mistakes because they refuse to learn from them.

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YEAH BOIIIIII, hope electricity returns by then. Been out a while :(

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This post was noticed by, the oldest players. Why did not 1 133 186 players pay attention to him?
- The ships 'Ellydium Theta' destroyed the game is now upgrading the ordinary.
X ,,, x  Boredom x ,,, X

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Just now, STALOWY said:

This post was noticed by, the oldest players. Why did not 1 133 186 players pay attention to him?
- The ships 'Ellydium Theta' destroyed the game is now upgrading the ordinary.
X ,,, x  Boredom x ,,, X

I just think that ellydium was introduced in a bad way. Too much money grab and not enough pre-balance.

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3 hours ago, CinnamonFake said:

For now it's just December. But it's only a part of our big plans, OS rework is also close ;)

I am only interested in Tier V ships. Why are we not getting any information about those instead?

 

Hope that Open Space rework is close? Not likely. Heard that too many times already. It will probably not meet the deadline. In any case, mass testing should be done first.

 

You also promised the Laboratory feature in the Shipyard - currently still in development, but in reality, it's a scrapped project, right?

If so, why are you still making the impression on people that this feature is still being worked on?

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And one more time my Jaguar get ignored by developers.

5 hours ago, CinnamonFake said:

see you in space!

I never see you in space. Or maybe developers fly in a super stealth ships that only developers able to use. (sarcasm)

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27 minutes ago, aldermatias said:

I never see you in space. Or maybe developers fly in a super stealth ships that only developers able to use. (sarcasm)

Developers develop development, not fly. :001:

 

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we want engineers. give us engineers.

 

 

also can Styx please get an auto defense turret? pretty please?

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1 hour ago, evo888 said:

we want engineers. give us engineers.

 

 

also can Styx please get an auto defense turret? pretty please?

like this?

 

Spoiler

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55 minutes ago, niripas said:

like this?

 

  Hide contents

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lol, no, like a deployable turret, A1MA is a terrible sapping tool

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The open space was good in 2014 now it is a crumpled cyber / cartel puts 11k gaussa plots so young pilots are discouraged after a few attempts.

"Ellydium Theta" are interesting but too strong have modules so I do not like to fight them and my own ships "Ellydium Theta" I left to the pasty dirt

powerful + to add new production ship new tackle Jerycha, engineer Empire, and others. (Competition for, federally jaguar but equally without nerf in the future.)

 

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I can see the engine turn speed enemy mod thing being fun in PvE. Imagine a +500% bonus to rotation etc and 200+ ping. XD

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