avarshina

Corporation Cap by Level

Corporation Cap by Level  

15 members have voted

  1. 1. Do you agree with the suggestion outlined below?

    • Yes, I agree with this suggestion in general.
    • No, I do not agree with this suggestion in general.
    • I am indifferent or unsure about this question.
  2. 2. If you agree, are the proposed cap-numbers of members in the different classes of coporations adequate?

    • Yes, the numbers are adequate.
    • No, the numbers are not adequate.
    • I am indifferent or unsure about this question.


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Please stay on topic guys, or just vote on the poll.

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4 hours ago, TheStig_DSX said:

OK, you apparently have no idea what is going on. I will let you realize it:
The game population has never ever been as low as it is now and players, both new and old, are still stopping the game.

If this trend will continue like it does uninterrupted now for a while, the game cannot exist at some point anymore because too low players means not enough income and when you come under the break even point, they will certainly pull the plug out of the game.

Good that you have realized that the game population has always been too low. Think about it: it were 'golden times' back then compared to now.

I hope this doesn't happen but gosh this doesn't look good and everyone can confirm this, even you.

Every summer star conflict sees the drop in a player base, so far this summer wasn't any less active than any summer prior to this. And the panic spreading posts in a sense of "The sky is falling, the sky is falling" or "Game is dead, it is over" have emerged back in 2013, and never disappeared. And these are facts, not something I came up with.

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3 hours ago, TheStig_DSX said:

It amazes me that veteran players like you and Kostyan have no clue about this. Maybe you guys are burying your heads in the sand. We have Steam Charts and of course in-game leaderboards telling the exact stats whatever happens in the game. Then we also have another thing: experience. I always have been playing this game very actively. Also, I run a corp very seriously and have connections everywhere. My experience and also that of all other players in the game confirm the stats.

 

I'm sure they are pretty obvious. The most important ones we have now, cannot have been overseen. It has no use to make such a list if nothing will be done with it. Also, do we need to take over the role of the devs now?! :008:

Thank you for your clarification of your sources. Let's compare, shall we? Weekly ratings in 2016 were on average 26k PvE, 7k R10+ PvP. Last ratings were: 27k PvE, 7900 PvP R10+. So no significant change. 
Even Steam charts (which are not representative at all, but often quoted) are showing same levels as in 2014. Heck, even when I log in to game DB server and do a query to display amount of accounts online I'm getting similar numbers for last year. Maybe the issue is elsewhere, maybe MM is different and it takes longer to get a game, maybe you see same people, because MM tries to get you in similarly skilled group. A lots of maybes. 

 

And regarding the list - something that is obvious to you, it can not be that obvious to other people. Not kidding. I.e. A lot of people are complaining that there are Tai'kins everywhere. Well - I mostly play SCL, not much regular pvp, and we are usually happy if enemy is taking 5 taikins. Two Sparks ensure that the match will begin 5-0 to us. If I play pvp, that's usually people that screw up, not ships. "I'll take tackler as a captain because I need to level it up" thinking usually means a loss of a game. Yesterday someone from OWL was complaining that he cannot hold the beacon against two Tai'kins using his guard with pulsar. When someone told him that he can even 1vs1 tharga in his Trex MkII he went mad saying that this ship cannot hold the ground against Tharga and ignored the other person. He wasn't aware that Trex can reduce damage by 60% and just outregen tharga... And so on and so on. So please, if you want to make a list what is wrong with this game from your point of view, create a new topic and make it. Full, with examples and screenshots if possible. I am pretty sure there will be some  valid points.

 

Also sorry for OT. Getting back to the vote now :D

 

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29 minutes ago, niripas said:

... Maybe the issue is elsewhere, maybe MM is different and it takes longer to get a game, maybe you see same people, because MM tries to get you in similarly skilled group. A lots of maybes....

4

I personally can not complain about MM, because in previous years, in July-September, there were NO games in T5 at my hours, you used to wait 20-30 minutes for a T5 game, not on ru server, not on Asian server - I'd never find a game, now I find gems within 2 minutes, yes mostly on ru servers, and yes they are ~6v6 and not full sized, but i do find games consistently and without any issues. Maybe there are days when q is worse and i am lucky to just have not time to play on those days so i don't experience that issue, but overall at-least i get games vs never finding game in previous summers (since I don't like playing anything below T5)

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19 hours ago, DrDeath_ScD said:

 

If that were true the game would be doing a lot better than it is.

If they cared then they would be in the forum expressing it. I see the same 10 people everyday and that is it.

 

21 minutes ago, TheStig_DSX said:

 

 

So to sum it up, what do you propose happen? And be realistic. You can write a fukn book about your complaints but what about solutions?

 

From what I see, the grind is too long so players never really make it to veteran status which leaves higher tier PvP with nubs or empty. Make it less GRINDY and maybe players will stay longer. ¯\_(ツ)_/¯

 

As for me, lately I am just not seeing enough new content and its all just blurring together into a squishy mess of who cares.

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1 hour ago, xXConflictionXx said:

If they cared then they would be in the forum expressing it. I see the same 10 people everyday and that is it.

Most new comers here realize its pointless.  People like kosty and niripas are always gonna shoot us down with their pro nerf statements.

 

As for the game numbers, I have been saying end of September will pretty much confirm or deny the drop in populace. This has been one of the weakest summers since 2014 when the extreme progression nerfs started rolling out. Now every one is off topic. 

 

Image result for laughing gif

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How about the xenochip event?

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6 hours ago, TheStig_DSX said:

@niripas  Nice to see that you also have kept track of the in-game big numbers. But based on what you are saying now, you didn't look deep enough to see what is going on.

 

Actually I just compared this year statistics to the last year. I am not talking about who plays what how many times (which actually is similar to the last year as well) or why. Just simply correcting the information. Nothing more, nothing less. 

4 hours ago, DrDeath_ScD said:

 People like kosty and niripas are always gonna shoot us down with their pro nerf statements.

The what now? Pro nerf statements? Sorry, not gonna feed the troll...

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54 minutes ago, niripas said:

The what now? Pro nerf statements? Sorry, not gonna feed the troll...

Image result for emm yummy gif

 

4 hours ago, ORCA1911 said:

How about the xenochip event?

That was one of the best things the devs have done for this game. I can't argue that one. 

  • Haha 1

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27 minutes ago, TheStig_DSX said:

but now essentially logs on for a bit and then leaves again

 

Where do you get this from? It sure is nice to just make up evidence for your own opinion. Of course people do this but there's no way of telling if this is happening more or less often than before.

  • Upvote 1

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3 minutes ago, TheStig_DSX said:

I know you just compared the stats and you didn't look further. It's a difference when someone played some hours per day earlier but now essentially logs on for a bit and then leaves again. Anyway, you seem to not wanting to see the reality but only want to defend your standpoint that you have no matter what others say or prove. This conversation has therefore no use and over. Almost all other gamers know better. You don't help the game at all with this attitude btw.

Let me recap. You said that population size is reducing. I checked your sources, checked that they look almost the same as in comparison to the last year, even distribution of activity seems similar to ~5% (depending on activity). Made a post about it. Somehow it created my "standpoint" (?!). And from what you just wrote you proved my standpoint to be wrong (?!?!). And I was defending my standpoint. And not helping the game with my attitude. So please let me explain how it looks from my point of view.

 

You said that population size is reducing. I checked the data that you named as your sources, made trends and it doesn't look like it's reducing. Activity distribution is similar to 5%, which is usually considered statistical error. So I wrote "no significant change". Not talking about the game, not talking about gamers with their sources. Just pointing simple math error. 

 

And I said that yes, please do a list of things you think are wrong with this game. If you would do this like you did with your analysis  of player activity distribution - that could actually achieve something. I never said I am against your views or views of other players. I saw that information provided could be wrong, checked it, corrected (which actually is one of my duty as an GM to prevent spreading false information) and that's it. As I said - nothing more, nothing less. Regarding that suggestions are not implemented - well, they actually sometimes are. The only problem is - suggestions most of the time lack of details. Let's take trading for example. Did players want to have trading in the game, where trading wasn't supported in the core of the game? They did. Were there a detailed descriptions how actually this trading should look like? NO. There were 2 suggestions - "make it auction style" and the second one "make it 1 to 1 style". No details. Does the current trading fulfill one of those suggestions? Yes. Is it perfect? No. It's still work in progress. 

Quote

Players wanted a system where we can exchange things for free but not this

Now please show me a post where it was suggested. Also have you seen the trading system on PTS?

 

Another example of suggestion implemented: 

So cmon. Make a proper suggestion that will have sense and there is a good chance it will be implemented. 

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18 minutes ago, TheStig_DSX said:

I just talked to some players in NASA. They were stating the same.

If I would be mean I would ask if you talked to MMS, Eugene or me, as only us three were online :)

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57 minutes ago, TheStig_DSX said:

Now look at that. 3 players online in NASA! That's a lot! Going good! (Of course, I know more were online before but this is no activity for a "massively" multiplayer online game (MMO)). To answer your question, not going going to share this of course. Not that I'm lying and need to hide but you don't do this. At least I don't because I respect people.

 

Not saying that you are lying but no one from NASA talked to you in 10 minutes before you made the post. Also yeah - RU prime time was over, NA not yet. Also NASA split few days ago and only a handful of pilots are left in the mother corp.

Quote

When are you going to stop the discussion? I'm totally done with it namely.

Hmm. What discussion?

Honestly - I would love to see the list of what's wrong with this game if it would be made properly. I would compare it to my list of what I think should be addressed. 
 

1 hour ago, TheStig_DSX said:

But if there are people here on the forum that want to believe it did stay the same and everything is fine, maybe even great, that's ok for me too.

I honestly hope that you didn't include me in that "people" group - I'm usually being told to stop asking "when something will be fixed" if there is an issue :D

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2 minutes ago, TheStig_DSX said:

Who said that happened in the past 10 mins? Who said they will actually be online in the game? You know nothing niripas. WTF are you doing? Immediately checking who this was? Yes, you did. You are trying to get me down:

But you can't because I speak nothing but the truth. It goes like this continuously in this conversation above and it's disgusting.

Dude, calm down. That:

Quote

If I would be mean I would ask if you talked to MMS, Eugene or me, as only us three were online 

was just a joke. You really don't get it, don't you? I'm not trying to get you down, why would I? Orca will come in the morning and will probably delete all this OT posts. Don't you see I am trying to help you? Do I really have to write "hey, if you will make a proper list of things that you think are wrong with this game, get people to talk about it, comment on it - THAT what catches the attention of dev team, not some petty OT discussions that are going to be deleted at the nearest maintenance run". Do you really want to help this game? Make it proper. 

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This topic sums up all the weird social stuff related to corps and game in a slight sarcastic yet funny way :) 

 

The voting went down to a dislike of the idea so i see no need to talk about it anymore unless votes change. 

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9 hours ago, niripas said:

..

Another example of suggestion implemented: 

 

 

Yes I recognized that and got surprised - because at the time my thread with poll was not well received.

Reading it over now, half a year later, one can identify the part that got implemented: its the release of a new Ellydium ship in stages - in order to clear up the situation of proper battle-data/statistics collection and patching: this is elegant because a patch of the former released ship-stage can be put under the next released ship-development-stage - and everyone is happy :):

 

What didn't get implemented is the joint release of 3 new ships - capped to a stage/phase like rank5-8. The idea of a new ship being released with its new offensive or defensive counter (ship) didn't stick. This is probably because its only one side of the coin, the other side would be that the three new ships could band together and become OP^exp3 (op3) in teams.  Luckily, the Wazgot can counter Taikins and Thargas to some degree, now.

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