Alanthier 10 Posted April 16, 2017 Report post Posted April 16, 2017 Remove them, or make their forward shield destructible. Also, fix their aiming. They shouldn't have Omnidirectional firing capability like that of a destroyer. I had one that slammed into a cliffside, and condinued to fire directly at me, when I was behind it and slightly underneath it, where it's guns shouldn't(key logical word here is "Shouldn't") be able to shoot at you. Still firing through itself to hit me. #obviouslynotbadprogramming. Share this post Link to post Share on other sites
ORCA1911 848 Posted April 17, 2017 Report post Posted April 17, 2017 You always start your topics with "remove or <something>" man. Use singularity or a splash/aoe kind of weaponry and you're good. Share this post Link to post Share on other sites
Alanthier 10 Posted April 17, 2017 Report post Posted April 17, 2017 Shouldn't have to always be stuck using a weapon like that. Those shields should be destructible. If player's dart forward facing shields and static shields are, those should be too. And they have the ability to deal full damage from their stupid flack gun, when only 1 pellet hits. 1 pellet hit = full damage as if all 10 hit, AND they can fire backwards THROUGH themselves. That shouldn't be a thing, especially for a non destroyer ship. Share this post Link to post Share on other sites
WiseAlert 15 Posted April 17, 2017 Report post Posted April 17, 2017 5 hours ago, ORCA1911 said: You always start your topics with "remove or <something>" man. lol Rockets also deal damage good enough. If you are not flying dessy enter small holes. They'll turn their back if they didnt fit there and u have time to kill them! ABUSE THE AI !!!!! Share this post Link to post Share on other sites
Alanthier 10 Posted April 17, 2017 Report post Posted April 17, 2017 6 hours ago, WiseAlert said: lol Rockets also deal damage good enough. If you are not flying dessy enter small holes. They'll turn their back if they didnt fit there and u have time to kill them! ABUSE THE AI !!!!! doesn't work when said AI can fire backward through it's own hull... Share this post Link to post Share on other sites
QACinnamonTroll 81 Posted April 17, 2017 Report post Posted April 17, 2017 I'm totally Ok with the front facing shield, though it is true they deal WAY MORE damage than other ships, like raiders etc. The weapon they seem to be using is shrapnel gun and with 20% hit of full spread charge they still deal over 1k of kinetic. My suggestion would be to nerf their damage by 0.5 factor. Share this post Link to post Share on other sites
xXThunderFlameXx 578 Posted April 17, 2017 Report post Posted April 17, 2017 The Hijacked Frigates and Reapers have also those strong shrapnels, but they don't have the front-facing shield, yet they are much tankier. Share this post Link to post Share on other sites
InfernalSam 13 Posted May 11, 2017 Report post Posted May 11, 2017 This is the reason why you go for an AoE weapon like singularity or coil mortar in PvE Share this post Link to post Share on other sites
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