CinnamonFake

Star Conflict 1.4.1b Discussion

130 posts in this topic

"  Now pilots get loyalty for Dreadnoughts battles only when they win and earn of at least 100 efficiency points "
Pilots, who left the match before it ends, do not receive loyalty "

Yay! No more random cowards or abandoners!

CinnamonFake (Posted )

Exactly why it was made for :)
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Well, the suppressor Ai is fixed so no more destroyer culling practice :007_2:

CinnamonFake (Posted )

That was in one of the previus patches as I remember)
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Just now, WiseAlert said:

i missed free aero bundles for special days. 

but where is the "trade"?

Next Week update

CinnamonFake (Posted )

Next week is possible, but can't say for sure yet
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Just now, Waiban said:

Next Week update

I hope so.

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If my calculations are correct I can get the Phoenix :) thanks :)
I like the new color preset and the stickers.

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>>Holiday achievements
Only these holidays you can earn a special achievement, ‘March 8th’! To do this, you need to apply the ‘Heart and Roses’ aerography to your ship and use it to destroy 8 enemy ships in PvP battles. The achievement will reward you with ‘Loving Heart’ aerography.<<

Does the heart and roses aerography cost GS or is it free?

>> Also complete the Broker's special tasks in PvP, and Co-op:

Pilots! You need to destroy or help destroy 10 enemy ships in PvP, with a ship of the maximum available rank from any side of conflict in a combat slot. Your reward is a free container with Phoenix and Reaper ship components. <<

Why the hell max rank? That's pure BS for a r8 ship component container!
Is this mission repeatable? Or one time only?

CinnamonFake (Posted )

This festive aerography is available only in Galactic Rose bundle, it can be purchased one time and includes everything what is listed

CinnamonFake (Posted )

New Broker mission cooldown is 24 hours
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44 minutes ago, JaVi said:

If my calculations are correct I can get the Phoenix :) thanks :)
I like the new color preset and the stickers.

Yep, untill March 22, there'll be a lot of Phoenix and Reaper components going around ;) Then ships will go back to their previous DLC state

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Will the collected ship components vanish? Or just stored like the r14 resources of the r14 destroyer until they come 'back'?

CinnamonFake (Posted )

Phoenix and Reaper componets will be gone on March 22. But other ships parts are still with us, destroyers as well
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me like it

SRpiB8h.jpg

CinnamonFake (Posted )

Made with love)
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Got only a 100 parts for the Phoenix, I don't think I'll get it in time :(

CinnamonFake (Posted )

Well, still worth a try I think, untill new event will come)
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I got 30 on each and im not a fan of t3 so nothing lost nothing gained. I find it difficult to like anything below t5 xd

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So will we get a steady 30 parts/day until 22nd?

If so then it will be 450 parts, you can get both of those ships in two weeks if you do those dailies, damn, I want to hear you about the game being p2w now, ya basutds.

CinnamonFake (Posted )

Depends on reward container and amount of components in loot you'll manage to collect
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Quote:

Miscellaneous

Now oining the game's groups in social networks is rewarded with a premium subscription
    This refers to Steam
    Previous rewards are canceled

What is "oining" ?    Its "Oi Oing" game? Im sorry, but after last updates the "Oi Oi" hits the spot

CinnamonFake (Posted )

It's "joining". Fixed)
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58 minutes ago, xXThunderFlameXx said:

So will we get a steady 30 parts/day until 22nd?

If so then it will be 450 parts, you can get both of those ships in two weeks if you do those dailies, damn, I want to hear you about the game being p2w now, ya basutds.

According to FB post the broker missions will last until March 13

CinnamonFake (Posted )

It may be longer, untill componets will be gone. By the way FB news text is fixed as well
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18 minutes ago, blurcak said:

Quote:

Miscellaneous

Now oining the game's groups in social networks is rewarded with a premium subscription
    This refers to Steam
    Previous rewards are canceled

What is "oining" ?    Its "Oi Oing" game? Im sorry, but after last updates the "Oi Oi" hits the spot

joining

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Nice filler patch. I think you'll have to monitor gravi beamer closely. That thing is a pain in the behind already, now with buffed damage... We'll see.

Increased damage and projectile speed for ‘Dag'tnith’  ---This was needed.

I'm starting to agree with AdamWest. Inties are taking a big hit with all those recent updates. On the other end, maybe it never was the original gameplan for them to be as they were/are.

CinnamonFake (Posted )

It's hard to call inties as a weak class of ships, it's still in top efficienty in battles
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in general good patch but why now thar'ga receive an enormous amount of collision damage?? something like to 7K to 15K 

CinnamonFake (Posted )

Mechanics of collision damage of all ships was reworked. We're currently watching on how is it going, with Thar'Ga in particular, and ready to fix it up if something
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4 minutes ago, Ogrande18O said:

in general good patch but why now thar'ga receive an enormous amount of collision damage?? something like to 7K to 15K 

15k collision damage on a ship that have 7k hull ? o_O

 

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Just now, Swifter43021 said:

15k collision damage on a ship that have 7k hull ? o_O

 

yes continuosly, if you want i can make a screen 

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Well that's one way to make Ellydium ships useless, but the Evolution isn't over yet, a collision damage revamp would be welcome tho.

CinnamonFake (Posted )

Well that was the revamp) But we're closely monitoring situation with new changes
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Holy pierogi.

2k dmg on police lazor, 2.5k on "my ex" laser with 1.25km draining range... Isnt it too much?

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Dreads

I am not a fan of 30 min for a tier change for 2 reasons

1) Now top corps can compete for T3 sectors and Then t5 sectors (30 min / 30 min), Before hour time, all tops would be compressed in one tier, now they gonna split, making life of new comers in T3 much less enjoyable and fun

2) Due to only 30 min cycle, sectors will fall and overtaken way faster, due to lack of time to replenish defence points lost at the beginning of each cycle, this way sectors will change owners way faster, and I personally think this is going to be to fast, so you should consider reducing amount of lost defence points at the beginning of each cycle to ~35%.

3) You only get to play like 2 times in a tier, which terrible, with 1 hour it was actually pretty great, getting 5-6 battles in was fun

 

I understand that sectors stalling at one corporation is a bad thing, but inability to contain the sector to even 7 tokens is not good either, currently cap is 7 tokens, aka 6 days of continuous control and with 30 min cycles it will be next to impossible to hold.

Dread battle

1) Torpedo - they are still way to important, forcing one of your team mates play a boring LRF for an hour. Make torpedo and bomb structure on a Dreadnought mutually exclusive, with small change like that you create a lot of refreshing diversity to the battles, because Bombs are just as important as toredos now.

2) reduce radar penalty by ~10-15%

 

Dag'tnith’ changes are nice

SlowBeam - I think it was pretty good before for what it supposed to do, but oh well

Thark'th - as a weapon for close range it needs projectile speed drastically reduced and it needs crit dmg nerf with full charge, similar to how we have it with gauss and positrons

 

CinnamonFake (Posted )

30 min time window was made to diversify High ranks from low. But we're looking forward to make more changes in SecConaccording to feedback ;)
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