ORCA1911

More cargo spaces

What seems the best option to you without damaging the ingame balance? Leave a comment as well why.  

17 members have voted

  1. 1. What seems the best option to you without damaging the ingame balance? Leave a comment as well why.

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As the title goes, my suggestion is to double the current cargo spaces ships have, i don't feel like they are enough compared to how much you need to gather and how much you can carry at once.

EDIT:

There are several options i would like to offer for feedback:

1-simply more cargo spaces nothing special

2-double the cargo spaces we have now for every class

3-same spaces but they stack like in inventory (for instance you have 6 slots and the capacity of 6 different items but every time you get an item that matches one of those you have in inventory, they just stack, example: [5x silicon] [3x graphite] [4x graphite plates] [7x osmium] [8x vanadium] [3x metal plates]) This way the hull extender get even more value than before.

4-hull extender doubles the cargo spaces

  • Upvote 4

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And make stuff stack

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And be worth even undocking.

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And Ben is a hoe

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And some blue

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All i have to do is play the mod card :D

  • Upvote 1

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1 hour ago, Lord_Xenon said:

Stack would be the only option. Doubling the space wouldn't help much.

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Maybe not double it. But yes it would be nice to have an increased cargo space. Now that there is like 2x more loots in the drop-table.

Nice suggestion for the OS rework. Keep that suggestion in mind devs :)

5 hours ago, Lord_Xenon said:

Stack would be the only option. Doubling the space wouldn't help much.

In my mind, Stacks= no need of extended hull=no income from it= less money for them to give us Epicness

But w/e it wouldn't be game breaking and there's other ways to get an income.

Nevermind that. Maths could have a weight. So you dont go out and grab 999 of everything in one run...exaggerating but you get it.

My preference, a simple cargo slots increase as the OP Suggested.

Edited by CptDoss

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Based on feedback i got, i revised the poll and topic as well, please vote and leave a comment/feedback. We are getting somewhere great :D

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28 minutes ago, ORCA1911 said:

Based on feedback i got, i revised the poll and topic as well, please vote and leave a comment/feedback. We are getting somewhere great :D

All i see is 1234 cases, no text.

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11 minutes ago, CptDoss said:

All i see is 1234 cases, no text.

Read the topic.

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What about inventory by cubic volume?

Items would stack for the sake of neatness, but otherwise you would keep getting inventory slots that appear as needed.

Different items could have different volume. Mostly useless credit junks could take next to no space, while ore and valuable components take up more. Whatever makes the most sense, I suppose.

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It's an arcade-ish game so cubic stuff is more for a real simulator.

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@CptDoss:
>> Maybe not double it. But yes it would be nice to have an increased cargo space. Now that there is like 2x more loots in the drop-table.

Nice suggestion for the OS rework. Keep that suggestion in mind devs :)

5 hours ago, Lord_Xenon said:

Stack would be the only option. Doubling the space wouldn't help much.

In my mind, Stacks= no need of extended hull=no income from it= less money for them to give us Epicness <<

Double of 3(5) is just 6(8-10). Or 5(7) is 10(12-14). (Don't remember the slots for frigates).
Only for dessy 'double' would be okay(but didn't cin said the engine/game is restricted to 15 slots max?). The () is for the +2 for being premium and I don't know if this would be added AFTER your initial double or doubled as well.

If you farm 14 things aren't sooooo much(if you not only farm for very few things like berry/neo). So you would be still buying the hull for more slots. But those slots become way more useful with a stacking system as with 'double'. Both would be nice.

And for me it doesn't matter if I already have 188576567 shards/silicon/whatever. It's sad to throw them out for a chance shot for berry/neo/whatever else you wanted to farm. :/

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In fact, they shouldn't increase the number of slots. 

They should just make that resources stacks so 10 berry would take only one slot. 

 

And then, why not make that spacial scanner x2 or x3 the loots from minerals? 

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For more spaces we have hull extender.Could we get instead something to send back items easily than drones? It could be infinite drones in every gate with a 15% fee in credit value of the cargo.
Or hull extender could increase more spaces the storage.

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11 minutes ago, ntboble said:

For more spaces we have hull extender.Could we get instead something to send back items easily than drones? It could be infinite drones in every gate with a 15% fee in credit value of the cargo.
Or hull extender could increase more spaces the storage.

There's duplicators for that. 

 

But TBH it's by far too easy to send back our cargo via drones. Combined with the very limited storage, peoples send their cargo to dock really often. Especially when they have rare loots. 

 

Which is bad for the gameplay. Because it's not worth hunting players at all. 

Best case scenario, you'll get 4 loots worth 30k credit. That's it. 

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IDK if i should feel happy for this much interest on this topic or worried by multi-hijacking the thread lol

I think stacking would be perfect, the bigger your cargo the better and plus it stacks up to a certain number or no number (wishful thinking).

So then the hull extender would allow you to have more different also stacking slots which is very convenient if lets say you were flying your fav intie with hull extender you would be able to easily farm stuff and not worry about the cargo drone every 3 seconds.

I think it's settled, stacking system is the best for this arcade kind of a space game.

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Yes, duplicators are an option, but it wasn't build for that and it cost resources.

Hunting players for resources is inefficient for the game. You make someone angry and then you can or not get something valuable. Even worst. Because you can kill someone with valuable items for him and trash for you. Hunting players and farming materials don't mix properly.

Put missions in OS PVP sectors instead.

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How did we end up on hunting players?

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FROG, Deft, any other useless and annoying corps? What do I know...

But yeah, more spaces, more room for goodness, I approve, skyrocket this request to the Illuminates this instant!

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