CinnamonFake

Star Conflict 1.4.0d Discussion

60 posts in this topic

Idk what y'all did but the game isn't the same since the last patch. Games are complete carnage and take three times as long to happen. MM seems a bit more broken than before too.

There's just something not quite right but I can't really put my paw on it.

CinnamonFake (Posted )

Should be fine with today's hotfix
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Thar'ga still op and need more nerf, still 700m/s after patch, hit and run just fine...

CinnamonFake (Posted )

We're looking closely at Thar'Ga and it's stats
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Hey Red I honestly think so many people are trying to get Close Contact down in T3 that there has been a lack of players everywhere else. I was seeing the same thing then went Tharga in r9 and was blown away by the huge number of TharGas in T3. A few hours should tell us more I rekon.

CinnamonFake (Posted )

"Deadly kiss" and "Close contact" will be gone on Monday. So people what to get it in time :)
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Alien Intuition + Inhi swarm + Thar'kth cancer still goes on. Alien Intuition got in fact a buff, since you can use it more often, duration hurt only Thar'gatok users. Who use it anyway, everybody ditch it for Thar'kth whenever possible.

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23 minutes ago, Rob40468 said:

Alien Intuition + Inhi swarm + Thar'kth cancer still goes on. Alien Intuition got in fact a buff, since you can use it more often, duration hurt only Thar'gatok users. Who use it anyway, everybody ditch it for Thar'kth whenever possible.

Acording to stats Thar'kth changes works for now. you have to be really close to get chance to kill. It reqiures some skill at manuevering and dog fights

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15 minutes ago, CinnamonFake said:

Acording to stats Thar'kth changes works for now. you have to be really close to get chance to kill. It reqiures some skill at manuevering and dog fights

Okay Cinnamon remember we talked about this. Your "stats" are irrelevant. They do not pertain to the balance of the game nearly as much as the word of people who actually play it.

CinnamonFake (Posted )

Stats are the complex of actions of all pilots and incomes, the aggregation of all happened cases under all possible circumstances. It shows the full picture and completely relevant
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49 minutes ago, CinnamonFake said:

Acording to stats Thar'kth changes works for now. you have to be really close to get chance to kill. It reqiures some skill at manuevering and dog fights

Doesnt matter how close you need to be, inhi swarm reduces ANY target to brick. Closing in in such manouverable ship is no problem. Thark'th as itself is fine, damage output with Alien Intuition is plainly too high. Even Disintegrator is not able to put down my 2k energy capacity Aura diffusion shield, Thark'th does that in one shot.

CinnamonFake (Posted )

It must be a close shot, I believe
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Cin, > Doesn't change the fact that I can still spawn kill the enemy team. 

CinnamonFake (Posted )

You're good) But there's always someone better) It's hard to always dominate unless you're Milf and his death squad or Ninja top pilots. But even they loosing from time to time
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Cant they incorporate the locking systems jam from the intuition in the damage buff so the combat reboot cannot remove it? Not seeing the enemy that well over long distances can be helpful. At least for the interceptor players like me.

CinnamonFake (Posted )

For now it's okay to use combat reboot and alien intuition this way, it's intended. But there can be rework of this feature in the future
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Just now, Swifter43021 said:

Cin, > Doesn't change the fact that I can still spawn kill the enemy team. 

Yea, I can't remember the last time 2 players are able to spawn farm pure randoms nearly every single game. Thar'ga need more nerf.

CinnamonFake (Posted )

We will take a look how it's performing now first)
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Quote

CinnamonFake (Posted 1 hour ago)

Stats are the complex of actions of all pilots and incomes, the aggregation of all happened cases under all possible circumstances. It shows the full picture and completely relevant

Are you sure you don't need to introduce more variables into your statistics? Perhaps the lack of one or more variables is preventing you from getting the full picture :)

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11 minutes ago, FilthHound said:

Are you sure you don't need to introduce more variables into your statistics? Perhaps the lack of one or more variables is preventing you from getting the full picture :)

It is detailed as it can be. We see everything what pilots do with Thar'Ga, for example, where and how they did it. But it's only a part of the analysis, the other one - is feedback :)

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have they re-added t5 destroyers yet? because farming people with that sweet destroyer laser until they uninstall is about the only thing I look forward to.

Then again maybe the alien ships are the ones I should be focusing on if they're the new cancer that drives away new players. Kind of morbid my entire motivation to try hard is to try and get people to quit the game but I only do it with what I'm allowed to use, so it's the developer's fault if there's an issue not mine. Of course I'm not going to pay for it, though. I am against gachapon boxes. They are a cancer.

well, time to leave the forums until the next time I need to check the patch notes.

CinnamonFake (Posted )

T5 destroyers may be back, but it's unknown when and how)
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Thar'ga are annoying and still op ship but they can be killed, i found that torpedo when time is right does the job.

CinnamonFake (Posted )

Indeed, Thar'ga can be good, but not the best ;)
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Finally a proper nerf to resonance laser.

As for the module damage, destroyers still go down easy but it's manageable when played right. Was however hoping for a reduction to repair cost and respawn time......
 

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27 minutes ago, DevWAR said:

Was however hoping for a reduction to repair cost and respawn time......

Depends on what you expect. We didn't plan to rework this in the near future. SecCon and trading, our priorities, are coming :)

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Could you please fix the visual of the Meson cannon?i posted something simmilar about the gravi beamer,that inverts the direction of the cannon's aiming (when i aim to the right,the cannons are not correctly displayed and points towards left)

CinnamonFake (Posted )

Special effects has been undated a little. Your problem looks like a bug. Not critical but still. Was it reported?
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Q1 : Do we have other, higher graphics since last patch? In lowest setting there are new graphical artifacts. Especially on high player count russian server battles, now.

Q2 : I hoped the Nightingale would reappear. I bought nightingale ship-parts, but since ship is gone from ship tree, I cannot do missions for parts (like Stingray). Will I get refunded, because ship parts are not listed in my store?

P.S.:

That comment below gave me the biggest  LOL - you made my day - man!

4 hours ago, Battlecruiser_NA said:

have they re-added t5 destroyers yet? because farming people with that sweet destroyer laser until they uninstall is about the only thing I look forward to.

 

CinnamonFake (Posted )

Graphics was updated before, this time - only some special effects from weapon.

CinnamonFake (Posted )

Nightingale will appear once again. It was available for construction just recently as Deal of the Day on Wednessdays.
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Just now, Swifter43021 said:

It's hard to always dominate unless you're Milf 

Milf knows I can kill him. :001:

b6339dcbc4023fbe8b03a3fd5f78f29970c84eb9

It's not like I like you or anything, mistake happens.

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Just now, Coldjaguar said:

Thar'ga are annoying and still op ship but they can be killed, i found that torpedo when time is right does the job.

Torp... you mean instant heal capsule :D ?

CinnamonFake (Posted )

Yep, in some cases it's better not to shoot in Thar'Ga, especialy while it's using combat reconstructor. I consider that's as essential knowledge
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45 minutes ago, avarshina said:

Q1 : Do we have other, higher graphics since last patch? In lowest setting there are new graphical artifacts. Especially on high player count russian server battles, now.

Q2 : I hoped the Nightingale would reappear. I bought nightingale ship-parts, but since ship is gone from ship tree, I cannot do missions for parts (like Stingray). Will I get refunded, because ship parts are not listed in my store?

P.S.:

That comment below gave me the biggest  LOL - you made my day - man!

 

Q2: No, you won´t, because your parts are still there. You can see them when it is back.

CinnamonFake (Posted )

Just follow the news and you'll know when Nightingale will be back ;)
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Welcomed change to DD's. Swiftness modifier need a nerf. Thar'k in itself is fine. Unless reducing damage by half, it's hard to nerf it more i think. Fixed music track, time to put music back on and see if it still loop over each other.

Corp Iridium from Ellydium just had to come. Not sure what effect of the nerf on Vaccum laser will have on those not using bunch of horizon modules and the special ability.

Fixed spatial scanner operation  <---- What does that mean?!

CinnamonFake (Posted )

There're some issues with spatial scanner working, now it's fixed
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