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You don't have to, play smarter not longer :D

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yeah right play 10 pvp wins = at least 100 minutes in game not counting possible loses and instant Q. On top of that, spend another xxxxload of time on escorting a cargo ship going nowhere. Even if I did the math you should have brakes between the sessions. You just simply cannot make the daily battles in time.

 

So how am I supposed to win 10 pvps, complete 4 daily OS missions and do it all cleverly as you say in 2 hours? What if I had sezures from the flashing images?

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Well, the thing is, I could say i get dailies done in 20minutes, then i get into a squad with my friends and pretty much destroy any team with even a slightly less skill than ours and the matches are mostly 5 minutes or so. It takes me on average an hour and a half to do that and that time passes by really fast and is in most cases really fun to me.

I could also say that i pick the easy missions of every faction that can be done in 2 matches and forget those above 2+ and just move on because i dont care much about collecting them all, there is that small difference between a game and a job there, i prefer the game and fun option unless i really need something done asap.

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2 hours ago, QACinnamonTroll said:

what if I told you there are people that cannot sacrifice more than 2 hours a day?

Unlike R14 dessies, you are not limited in time here.

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2 hours ago, QACinnamonTroll said:

yeah right play 10 pvp wins = at least 100 minutes in game not counting possible loses and instant Q. On top of that, spend another xxxxload of time on escorting a cargo ship going nowhere. Even if I did the math you should have brakes between the sessions. You just simply cannot make the daily battles in time.

So how am I supposed to win 10 pvps, complete 4 daily OS missions and do it all cleverly as you say in 2 hours? What if I had sezures from the flashing images?

Exactly my impression.

It is hard to focus on a special direction, meaning: monocrystals, Iridium, spec. ship parts for trade, neodium/beryllium/electrum/xenocrystalls  for end-game stuff...... you cannot even level up standard ships (en passant) because the missions are limited to ships with max synergy level...

I would love to see the 4 faction concept a bit overholed, I mean the factions are only good for the 3 station based daily monocrystall mission rewards... else one does not need a faction (not for game immersion, not for corporation identity binding, not for sector dreadnaught competitions, like faction against other faction with ships only from that factio....

15 minutes ago, xlMaXlx said:

Unlike R14 dessies, you are not limited in time here.

Good to hear, but new mission types will be added on top, because new ellydium ships will arrive and new xenocrystal reward run was already announced....

It is too much and confusing: it has the benefit, that one can choose from, but

it has the disadwantage, that you cannot cancel assignments or missions to be flexible (or if you did click wrong <accept> button).

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2 minutes ago, avarshina said:

it has the disadwantage, that you cannot cancel assignments or missions to be flexible (or if you did click wrong <accept> button).

Very well, I will ask if this is possible within next patch.

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1 hour ago, ORCA1911 said:

Well, the thing is, I could say i get dailies done in 20minutes, then i get into a squad with my friends and pretty much destroy any team with even a slightly less skill than ours and the matches are mostly 5 minutes or so. It takes me on average an hour and a half to do that and that time passes by really fast and is in most cases really fun to me.

I could also say that i pick the easy missions of every faction that can be done in 2 matches and forget those above 2+ and just move on because i dont care much about collecting them all, there is that small difference between a game and a job there, i prefer the game and fun option unless i really need something done asap.

Orca, you are well organized and veteran. Imagiun the situation of newcomers.. would be more likely a rather frustrating experience for them - not? Some missions one can almost only get through in reasonable time/effort in a good (maybe:carrying) squad (spec ops defiler) ..

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21 hours ago, xlMaXlx said:

New video: (It's not Thar'Ga)

15 hours ago, xlMaXlx said:

Yes, this patch is big buff to gunships. You can you both Swarm and Thar'Kth on any gunship. Kalah can use Thar'Kth as close-range Gauss. Swarm can be used from rank 3.

Ofc. that means that next ship will provide new modules for every ship that have similar class.

P.S. Wolf with Thar'kth

Thank you for the good movie.

I , personally , would love to see the other Ellydium ship-classes revealed, then: frigate in particular!

The thing with the research of modules, coming available to all your ships of rank and type is ... VERY GOOD!

 

3 hours ago, millanbel said:

WOW, I NEED THAT WEAPON!

:00::007_2:

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On 15/1/2017 at 8:28 PM, xXThunderFlameXx said:

Great to see someone else that doesn't only think about the game being p2w,but I wouldn't expect players like Sponge,Koromac and many others like them complain about it when they have most game end content,Mauler can be only acquired by paying,for now,Kraken could be a better example as it is free,and you don't need any special materials for it,just the basic currency and stuff,except the monos,those are quite the pain to grind,but kinda paying off in the end.

Also,of course every f2p game has microtransactions but even some games that can be bought have them,here is an example:

Dabllefield1.png

Yes,this is Battlefield 1,for me it costed 42€ yet it has microtransactions,and those things are not worth buying,they "randomly" drop throughout battles and very rarely have useful items,yet everyone loves the game no matter what(I wonder why).

Again,no use comparing here,just pointing out an example.

 

First off, i almost had a stroke reading my name next to koromak in the same sentence. I have pretty much everything 'cause I'm here since 3 years and spoiled all the tasty discount they did during time.  (3 years ago the dlc cost was half e price and were ofthen on steam discount) I've spent no more than 200€ overall which considering the ammount of time played ,is fair. Mauler, like all the other golden ships had their normal counterpart which (apart 2 ships, and the fact hyena and achilles were released too late) are not outperformed at all by golden ones.

I think you guys don't get what the definition odf f2play is, that said: no intention to rlepy any further on this topic since we miss some basics here. Just this: if I complain it's because I love the core gamplay from Sc. I don't care about other people motivations. I think that this game deserved a better fate than this. And no, you won't see me bit**n around on stream reviews or on reddit, that behave is totally deprecable, i do act bit..y, that's how I am, but don't koro me :p

Last but not least... Dude were on earth you get the impression that battlefield players do not rage against EA mcrotransaction politic? People hate that, try to google it... You know why in the end it doesn't seem a big issues? 'Cause tons of tons of people complains but still pay/play, sine battlefield is the only good fps with catchy graphics, fun an reliable gameplay since not everyone loves overwatch gameplay, or to be ultra pro on cs:go, Arma is crap** optimized and CoD is material for kids in pajamas.

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On 17/1/2017 at 2:24 AM, millanbel said:

Turnkeys were removed from the game because some (russian) interceptor pilots were using them to dodge all incoming fire while still being able to put out damage. I would have prefered it had they just fixed them properly instead of removing, since I also used the turnkeys a lot with fighters and frigates, in order to carry out certain manoevres. The nerf was necessary though.

Problem is that removing turnkeys didn't solved the problem at 100%, since the reason why you became almost impossible to hit while spinning is still there. To reproduce the same effect from the old turnkey spin you only need to have enough turn speed and a bit of skill in turning with mouse and keyboard (and oc a decent overall speed). 2 of the 3 conditions above are provided by the right fit (thar'ga is quite perfect for this like it was the wolf m), and yes it's all about the shootin/ping/prediction mechanic. Skill is not the priority in order to counter spinning.

I was the guy bringing this up on english forum back then (got dissed quite hard for that from quite a buch of dudes, even corpmates), I can't find that thread atm. Btw on russian forum they do know well about this topic, rince/rinse from srs dunno how was spelled, wrote a guide to how to spoil such glitch and even won a prize for that.

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8 minutes ago, Spongejohn said:

First off, i almost had a stroke reading my name next to koromak in the same sentence. I have pretty !much evdrything 'cause I'm here since 3 years and spoiled all the tasty discount they did during time. I've spent no more than 200€ which considering the ammount of time played is fair. Mauler, like all the other golden ships had their normal counterpart which (apart 2 ships, and th fact hyena and achikles arrived too late) are not outperformed at all by golden ones.

I think you guys don't get what the definition odf f2play is, that said: no intention to rlepy any further on this topic since we miss some basics here. Just this: if I complain it's because I love the core gamplay from Sc. I don't care about other people motivations. I think that this game deserved a better fate than this. And no, you won't see me bit**n around on stream reviews or on reddit, that behave is totally deprecable, i do act bit..y, that's how I am, but don't koro me :p

Last but not least... Dude were on earth you get the impression that battlefield players do not rage against EA mcrotransaction politic? People hate that, try to google it... You know why in the end it doesn't seem a big issues? 'Cause tons of tons of people complains but still pay/play, sine battlefield is the only good fps with catchy graphics, fun an reliable gameplay since not everyone loves overwatch gameplay, or to be ultra pro on cs:go, Arma is crap** optimized and CoD is material for kids in pajamas.

Fine,I'll consider it "constructive criticism",happy?I also played the game for 3 years,but 1 year of those,I didn't play at all so technically 2 in which I bought the Galaxy Explorer and Mauler DLCs,and I think a bunch of GS aside that,they were all on sale as much as I can recall so shouldn't be over 50€,by too much.

Also yes,I know what f2p is,but EA's problem aren't only microtransactions(the only use for the Battlepacks are to get you skins,as useful as in CS:GO,but you cannot buy or sell them)but also the poor server management,most of the time you wont be able to play anything unless you get into the server browser and search for a game manually,but all of them are 64-player madness so I'd like to pass that.

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37 minutes ago, xXThunderFlameXx said:

Fine,I'll consider it "constructive criticism",happy?I also played the game for 3 years,but 1 year of those,I didn't play at all so technically 2 in which I bought the Galaxy Explorer and Mauler DLCs,and I think a bunch of GS aside that,they were all on sale as much as I can recall so shouldn't be over 50€,by too much.

Also yes,I know what f2p is,but EA's problem aren't only microtransactions(the only use for the Battlepacks are to get you skins,as useful as in CS:GO,but you cannot buy or sell them)but also the poor server management,most of the time you wont be able to play anything unless you get into the server browser and search for a game manually,but all of them are 64-player madness so I'd like to pass that.

Battlepacks are not only aestetics, you get things faster by buying them. Overall I like battlefield, I just suck at it. P.s  back then, golden ship had lower prices.

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21 minutes ago, Spongejohn said:

Battlepacks are not only aestetics, you get things faster by buying them. Overall I like battlefield, I just suck at it. P.s  back then, golden ship price was lower.

Well you can get puzzle parts for 2 melee weapons and the XP squad boost which double the amount of XP you earn in a battle,aside those there really isn't anything useful you can get from them.

Also,Trench Fighter 4 da win!

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2 hours ago, avarshina said:

Orca, you are well organized and veteran. Imagine the situation of newcomers.. would be more likely a rather frustrating experience for them - not? Some missions one can almost only get through in reasonable time/effort in a good (maybe:carrying) squad (spec ops defiler) ..

Thats why i chose the words "i could say" because i know that not much people think the way i do nor organise their playing time to be both resourceful and fun, also i offer help in a crabton of wayz but not that anybody cares about that much. :D 

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7 minutes ago, xXThunderFlameXx said:

Well you can get puzzle parts for 2 melee weapons and the XP squad boost which double the amount of XP you earn in a battle,aside those there really isn't anything useful you can get from them.

Also,Trench Fighter 4 da win!

So it's not like bf4 were you could unlock everything with real money and get fancy killi killy stuffs faster than who "only" spent 45 € to only get the game? Just asking I don't own bf1 (I will sooner or later), no intention to start a debate :p

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19 minutes ago, Spongejohn said:

So it's not like bf4 were you could unlock everything with real money and get fancy killi killy stuffs faster than who "only" spent 45 € to only get the game? Just asking I don't own bf1 (I will sooner or later), no intention to start a debate :p

Nope,you use Warbonds that you get by levelling up to unlock weapons and vehicle kits,they are really fun to use.

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no offense, but I'd love to see you complete all 4 dailies in 20 minutes time. Sure - if you are lucky enough to get 4 "kill this xxxxlord or this d1ckhead" but you might also get missions like "escort this stupid 4as cargo cuz it takes 5 minutes to fly through the sector and there might be aliens as well that will annihilate the ship with 1 predator charge... Then again, not everyone has either friends or active corp members which would like to fly with you (oh and to your argument - get into a more active corp - maybe they won't accept me at all because I can only play 2 hours a day duh!) and not everyone has potential skill to win a freakin battle, there is exactly 50/50% players who lose OR win and if you make it to the one which loses all the time, then no wonder you are not making it in time.

 

There is simply too much content in this game - not even rookies can sometimes keep up! And all this time-restricted things now in the game, A FREAKIN marketing to squish the most money on poeple so they can only make one game good - now here is the thing. They wanted to make a new game a cool which would have a big playerbase. Crossout was quite good initialy, but its simply not entertaining. Not enough youtubers got paid to promote the game, so it basically fell into the shadow of war thunder which has allways been the main project, the one where developers are actually trying to improve it somehow, star conflict has always been here to sponsor it, with all this marathon stuff.

 

Developers can stick their ship marathons up their 4asses.

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The longest mission is ellydium escort followed by any escort mission that has 1/2 duration, i rarely get them and i tend to use recons to finish them faster, not that big of a deal tbh. As for the rest i dont know what you mean.

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Heh, looks like barrel rolling still works to confuse the target reticle.

Also, why don't you use Firestorm instead of EM missiles?

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On 1/24/2017 at 0:12 AM, xXConflictionXx said:

SO is this new Tharga supposed to be some kind of joke or something? Because I don't get it!

Step one - Rank up TharGa to R15

Step Two - Head to enemy spawn.

Step Three - have the entire team fire at you, and let the insane health regen keep you from dying.  While using the highest dps possibly in the game to spawn camp kills.

Step Four - Do barrel roll while hitting strafe when health is low.

I think I read it was over 100,000 gs to fully rank this ship up . . . wonder how much this guy paid.  Some players might get offended watching the Immortal video knowing that an entire team was trying to focus fire him and he didn't die, not due to not getting hit like Takamina (which to me would be amazing) but because the ship has a health regen / dps like never seen before.  Some players might be really upset that it's promoted in game. . . "hey we got ships that take an entire teams dps and laugh while allowing you to kill guards in less than 2 seconds and all you have to do is pay for it".  Some players might be upset for the fact that regardless of your skill if you're up against two of these, you will not win your match.  But not me. .  . luckily I am immune to watching teams lose because of one ship.  Immune to watching a ship get hit from an entire team and not die.  Immune to reading the damage output and regen input stats that any 4th grader could realize is unbelieveable.

 

I am immune because - 

Image result for do a barrel roll

(while holding strafe.)

 

(New game - every time Max does a barrel roll in his video you take a drink - remember to have at minimum 8 tasty beverages in front of you to start each video.)

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1 hour ago, AdamWest said:

I am immune because - 

Image result for do a barrel roll

DpQ9YJl.png

It depends on your build, I prefer standing still for maximum damage on me to converting it back to say a Dart... Physics man, need to respect it.

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