SoulDeliverer

Fire Support farming, make people get that map too much

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So yea, i heard a few complains and myself had this experience. People still farm Fire Support even if you made it harder. Which mean that we are getting that map way way too often when doing random pve. I got it 6 time in a row once and then got ellydium and then 3 more fire support. Left pve that night. i was tired of fire support. I dont know the statistics that you guys can see. but i'm pretty sure this map get played 3x more than any others if not more. Not only from farmers but also randoms that gets put there because more are queued for it or something. Maybe try removing the ability for a squad, even 2 man squad. to get that map, if you want to counter the farming. But that could bring vets or actively playing people to whine.

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They might be able to make other pves more exciting. Currently fire support has one more loot so people do it more.

So, when it comes, you will just need to think FFS, F FS!

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Cpt you have no clue about MM or?
If you random queue, you get into those that are currently waiting.

An example:

3 single player random queue.
2 player platoon queue for cap. dread.
3 player platoon queue for Fire S.

2 single player get with the 2 player platoon in cap. dread.
The other single player get with the 3 player platoon in Fire S.
Random mean, that you are in first line a filler for those that special queue(specific scenario choosen). AFTER that you get, if there are way to many random queue player, into a REAL random one. How that is determined I don't know.
This is the important part to know about MM rules.
If the waiting time is over a few minutes, you get even into another server queue(if you have region restricted MM on in first place).

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Well, when Tier V Destroyers come, I am pretty sure they will be added in Fire support scenario, to spice things up a bit.

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11 hours ago, CptDoss said:

So yea, i heard a few complains and myself had this experience. People still farm Fire Support even if you made it harder. Which mean that we are getting that map way way too often when doing random pve. I got it 6 time in a row once and then got ellydium and then 3 more fire support. Left pve that night. i was tired of fire support. I dont know the statistics that you guys can see. but i'm pretty sure this map get played 3x more than any others if not more. Not only from farmers but also randoms that gets put there because more are queued for it or something. Maybe try removing the ability for a squad, even 2 man squad. to get that map, if you want to counter the farming. But that could bring vets or actively playing people to whine.

You can always select which PvE mode you want to play. Also going for a random map gives you a risk going unprepared for the map (i.e. resists setup, ships).

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2 hours ago, niripas said:

You can always select which PvE mode you want to play. Also going for a random map gives you a risk going unprepared for the map (i.e. resists setup, ships).

Yes i know i can Queue for for a map in particular. But then i will have to wait longer. It's my choice i know...

4 hours ago, Lord_Xenon said:

Cpt you have no clue about MM or?
If you random queue, you get into those that are currently waiting.

An example:

3 single player random queue.
2 player platoon queue for cap. dread.
3 player platoon queue for Fire S.

2 single player get with the 2 player platoon in cap. dread.
The other single player get with the 3 player platoon in Fire S.
Random mean, that you are in first line a filler for those that special queue(specific scenario choosen). AFTER that you get, if there are way to many random queue player, into a REAL random one. How that is determined I don't know.
This is the important part to know about MM rules.
If the waiting time is over a few minutes, you get even into another server queue(if you have region restricted MM on in first place).

Doesn't really matter how the MM work, still getting that map way too often. The exemple i gave was a memorable night. But it's far from being the only time it happenned and i am not the only one. But then again, random is alot more geared toward a particular map which i dont need to name, compared to before it was introduced. Random ain't that random. More like if there is no spot for FS we'll put you somewhere else, Joking.

 

By the way guys, i wasn't whining, though i might have expressed myself in the wrong way, It was a description of what happen and then the suggestion, since they tried to lower FS farming but didn't worked.

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You can only make the other maps more used in the way you make them more enjoyable. Depending on my playstyle I found cap. dread and FS the best maps as the other maps take a) to long b) aren't so useful and c) are even more teamdependent.

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1 hour ago, Lord_Xenon said:

You can only make the other maps more used in the way you make them more enjoyable. Depending on my playstyle I found cap. dread and FS the best maps as the other maps take a) to long b) aren't so useful and c) are even more teamdependent.

Good suggestion. Indeed a pve maps enhancement could be benificial. Personally i like playing them all, FS was included, but too much is too much. xD But, that, i shared my thought on it.

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An easy one will always be the most popular. But we're trying to do some benefits on compleating other missions from time to time, like during events.

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40 minutes ago, CinnamonFake said:

An easy one will always be the most popular. But we're trying to do some benefits on compleating other missions from time to time, like during events.

Yes, now that you say it. I really liked those. And some where challenging. Like completing Crimzon Haze under 10mins. Well, challenging for most. xD

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