Koromac 1,263 Posted December 10, 2015 Report post Posted December 10, 2015 Bug report: Special Ops - Destroyer (Full Wing with accomplished players) What happened? I was playing Special Ops with my friends in a Wing, for this event: https://forum.star-conflict.com/index.php?/topic/28976-special-ops-defiler-and-destroyer-wing-assembly/?p=343811 Everything was fine, until we all suddenly began to lag, but it was not the usual lag. Ping was normal and no packet loss was shown, but everything just started behaving very strangely. Normal gameplay was not possible. It happened multiple times! All affected videos will be shown! This issue affected ALL PLAYERS! I was not the one recording that video! This is game-breaking bug! It could be related to the servers, or you introduced some new bug into the mission with the latest update?! Is it possible, that the game got some kind of data overload, but it happened almost every time, except for once in T5?! I was trying to organize the event and instead of promoting a good mission, I will have to promote bugs again. Game logs: Videos: (all affected videos will be shown tomorrow) More videos will follow! Share this post Link to post Share on other sites
TheDarkRedFox 1,587 Posted December 10, 2015 Report post Posted December 10, 2015 I think that I was online when this happened. I honestly had no idea what was going on. All I knew is that I couldn't play worth a toot. Share this post Link to post Share on other sites
Koromac 1,263 Posted December 10, 2015 Report post Posted December 10, 2015 I think that I was online when this happened. I honestly had no idea what was going on. All I knew is that I couldn't play worth a toot. I lost all faith in Star Conflict team... It was the first time for me, when it was horrible, well except if I remember those slowdowns and wooble incidents at T3 Tournaments... so it did happened before! Share this post Link to post Share on other sites
Astraal 148 Posted December 10, 2015 Report post Posted December 10, 2015 I also participated, the stuff happens @ the 20:40 minutes remaining mark or around that (21:00-20:00 mins). When i was in however (3rd round? last try) i seemed to be the only one experiencing the problem, the others said it was fine. Me on the other hand had my CO jump all over the place like you see ships in open space spazzing across the map. Took like 30 seconds or a bit more to finally be able to fly my ship again. Luckily i was the God of Dodging while it was happening and none of the Destroyer's projectiles hit me :D Share this post Link to post Share on other sites
Spongejohn 292 Posted December 11, 2015 Report post Posted December 11, 2015 I saw the video, sometimes the same behave happens also during Dread battles... Share this post Link to post Share on other sites
Skula1975 220 Posted December 11, 2015 Report post Posted December 11, 2015 In your logs I have seen packet loss. It is the most probable reason of your lags. Try to examine connection at lags period. Share this post Link to post Share on other sites
Spongejohn 292 Posted December 11, 2015 Report post Posted December 11, 2015 Skula it happened to all players in the wing. It' s not only Koromac connection problem. Share this post Link to post Share on other sites
Koromac 1,263 Posted December 11, 2015 Report post Posted December 11, 2015 Skula it happened to all players in the wing. It' s not only Koromac connection problem. Yes, all 12 in the wing got the same issue! Share this post Link to post Share on other sites
Johnnynator1 147 Posted December 11, 2015 Report post Posted December 11, 2015 In your logs I have seen packet loss. It is the most probable reason of your lags. Try to examine connection at lags period. And when its a conenction issue its your server connection(look at 11:29 my conection its not near 1% utilization) Share this post Link to post Share on other sites
Nightmare8182 101 Posted December 12, 2015 Report post Posted December 12, 2015 The game.exe overloads the CPU usage! Share this post Link to post Share on other sites
Papitas 225 Posted December 12, 2015 Report post Posted December 12, 2015 logs from the last destroyer game where mass lag happened. combat.rar game.log game.net.log Share this post Link to post Share on other sites
Koromac 1,263 Posted December 12, 2015 Report post Posted December 12, 2015 It happened again today! The video will be provided soon, probably by tomorrow! Logs: Share this post Link to post Share on other sites
QACinnamonTroll 81 Posted December 12, 2015 Report post Posted December 12, 2015 happened today again. Couldn't finish the game. Clearly a game bug not a connection or server problem. My ping was fine, about 28ms and 0% packet loss. Rubberbanding appears to happen only if you pass the stage when the purple lasers activate too quickly. The game somehow overloads itdelf with too much extra information and it burns CPUs. 2015.12.12 17.26.39.zip Share this post Link to post Share on other sites
Astraal 148 Posted December 12, 2015 Report post Posted December 12, 2015 Alright, so we tried it again 3 times. 2 went well, 1 bugged @ 50% health or @ 20:40 minute mark when 50% is hit, for all players. If my guess is correct 50% health triggers the "dissectors" (purple beams). So that's when sh*t hits the fan. Another thing that happened is that the more of us ended up dead and didn't use duplicators or disconnected the game started going smoother with each dead / DCed person. Just an idea: the game bugs out and multiplies the instances of info it has to send to players and overloads (just based on something i heard modders complaining about in X3 and Skyrim for example and why making a multiplayer mod is so troublesome). But i'll let the code-works to those who know better. 2015.12.12 21.42.36.rar Share this post Link to post Share on other sites
niripas 280 Posted December 12, 2015 Report post Posted December 12, 2015 Actually I haven't got the cpu utilization high - about 30% (that's about normal). Game.exe was taking 1.9GB of RAM, FPS was fine around 120FPS, no packet loss 27 ms ping. Please see attached logs and results of con_tester. con_tester.zip Logs.zip Share this post Link to post Share on other sites
Spongejohn 292 Posted December 13, 2015 Report post Posted December 13, 2015 The game.exe overloads the CPU usage! That happens (mostly) when Gpu can't handle graphics. Lower effects, resolution, antialiasing and such OR buy a new gpu :P Share this post Link to post Share on other sites
Nightmare8182 101 Posted December 13, 2015 Report post Posted December 13, 2015 That happens (mostly) when Gpu can't handle graphics. Lower effects, resolution, antialiasing and such OR buy a new gpu :P 9400 GT... i'v bin thinking of getting a GeForce GT 640640 Share this post Link to post Share on other sites
Koromac 1,263 Posted December 13, 2015 Report post Posted December 13, 2015 IT HAPPENED AGAIN, NOW ON DEFILER SPECIAL OPS! Video will be posted! Share this post Link to post Share on other sites
niripas 280 Posted December 13, 2015 Report post Posted December 13, 2015 It happend again. On defiler mission this time. I put it that way. I have a machine that runs this game comfortably. How comfortably? My GPU switches to powersave mode running full detail and full FPS. My CPU shows 37 degrees. So it's not performance of my computer a problem. It's not a problem with my connection. So it leaves 2 things - client or server. Share this post Link to post Share on other sites
Koromac 1,263 Posted December 13, 2015 Report post Posted December 13, 2015 Skula1975, will this be fixed? Share this post Link to post Share on other sites
Koromac 1,263 Posted December 14, 2015 Report post Posted December 14, 2015 Skula1975, where are you? Share this post Link to post Share on other sites
Error18512 524 Posted December 14, 2015 Report post Posted December 14, 2015 There is no need to bump threads each day. As soon as he gets time, he will review it and reply. 1 Share this post Link to post Share on other sites
Skula1975 220 Posted December 15, 2015 Report post Posted December 15, 2015 Well, I think that really isn't a connection problems. Therefore, conditions of repetition needed. Hoe to do for 100% repeat this issue? Share this post Link to post Share on other sites
Koromac 1,263 Posted December 15, 2015 Report post Posted December 15, 2015 Well, I think that really isn't a connection problems. Therefore, conditions of repetition needed. Hoe to do for 100% repeat this issue? 1.) Assemble a Wing of 12 Tier V pilots! 2.) Play both Defiler and Destroyer mission! 3.) Hope that the "lag bug" will get triggered! (25%-33% chance, that it will) More info: It usually happens at 20:40, or close to that time, or when ship gets to 50%, when dissector beams activate. More people die, less laggy it become. Closer you get to the ship, when it fires on you, worse it becomes. For even more information, ask OmegaFighter! Share this post Link to post Share on other sites
Spongejohn 292 Posted December 15, 2015 Report post Posted December 15, 2015 9400 GT... i'v bin thinking of getting a GeForce GT 640640[/size] That would not help at all. At 1080 resolution in order to don't have problems with this game an nvidia 950/amd 270 are the "best cheap" solution. Share this post Link to post Share on other sites
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